Lines Matching refs:fLightRadius
162 SkScalar fLightRadius;
167 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) {
199 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius,
203 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius,
215 centerLightPos, fLightRadius, transparent, false, isLimitElevation);
596 rec->fLightRadius = lightRadius;
644 SkScalarIsFinite(rec.fLightRadius);
681 float lightRadius = rec.fLightRadius;
788 factory.fLightRadius = lightRadius;