Lines Matching refs:verts
224 // trade off of fill vs cpu time on verts
523 void set_uv_quad(const SkPoint qpts[3], BezierVertex verts[kQuadNumVertices]) {
526 DevToUV.apply(verts, kQuadNumVertices, sizeof(BezierVertex), sizeof(SkPoint));
532 BezierVertex verts[kQuadNumVertices]) {
556 BezierVertex& a0 = verts[0];
557 BezierVertex& a1 = verts[1];
558 BezierVertex& b0 = verts[2];
559 BezierVertex& c0 = verts[3];
560 BezierVertex& c1 = verts[4];
609 SkMatrixPriv::MapPointsWithStride(*toSrc, &verts[0].fPos, sizeof(BezierVertex),
622 BezierVertex verts[kQuadNumVertices],
629 const SkPoint3 pt3 = {verts[i].fPos.x(), verts[i].fPos.y(), 1.f};
630 klm.mapHomogeneousPoints((SkPoint3* ) verts[i].fConic.fKLM, &pt3, 1);
663 // * write out verts using pts 0,1,2
1188 LineVertex* verts = reinterpret_cast<LineVertex*>(helper.vertices());
1189 if (!verts) {
1195 add_line(&lines[2*i], toSrc, this->coverage(), &verts);