Lines Matching refs:start
2191 unsigned start, unsigned count,
2198 assert(start + count <= IRIS_MAX_TEXTURE_SAMPLERS);
2204 if (shs->samplers[start + i] != state) {
2205 shs->samplers[start + i] = state;
2970 unsigned start, unsigned count,
2983 ~u_bit_consecutive(start, count + unbind_num_trailing_slots);
2990 if (is_sampler_view_3d(shs->textures[start + i]) !=
2997 &shs->textures[start + i], NULL);
2998 shs->textures[start + i] = (struct iris_sampler_view *)pview;
3001 &shs->textures[start + i], pview);
3007 shs->bound_sampler_views |= 1 << (start + i);
3015 &shs->textures[start + i], NULL);
3026 unsigned start, unsigned count,
3860 * and also whether we want to append or start over. We can finish the
5650 res ? ro_bo(res->bo, range->start * 32 + cbuf->buffer_offset)
5915 ice->shaders.urb.start,
5922 urb.VSURBStartingAddress = ice->shaders.urb.start[i];
6918 unsigned start_offset = draw->index_size * sc->start;
7080 prim.StartVertexLocation = sc->start;