Lines Matching refs:index
924 * index in some cases, so in practice all 7 tables need to be
2734 * the array index coordinate at the Z component to avoid recompiles
3370 enum pipe_shader_type p_stage, unsigned index,
3377 struct pipe_shader_buffer *cbuf = &shs->constbuf[index];
3380 pipe_resource_reference(&shs->constbuf_surf_state[index].res, NULL);
3383 shs->bound_cbufs |= 1u << index;
3393 iris_set_constant_buffer(ctx, p_stage, index, false, NULL);
3403 shs->dirty_cbufs |= 1u << index;
3424 shs->bound_cbufs &= ~(1u << index);
3859 * At this point, we know which targets are bound to a particular index,
4058 * point by reading less and offsetting the register index in the
5149 #define foreach_surface_used(index, group) \
5151 for (int index = 0; index < bt->sizes[group]; index++) \
5152 if (iris_group_index_to_bti(bt, group, index) != \
5349 /* Range block is a binding table index, map back to UBO index. */
5635 /* Range block is a binding table index, map back to UBO index. */
6922 (char*)draw->index.user + start_offset,
6926 struct iris_resource *res = (void *) draw->index.resource;
6930 draw->index.resource);
7795 * of the pipe". In other words, index & vertex data that gets cached
8236 * "TriFan miscompare in Execlist Preemption test. Cut index that is