Lines Matching defs:states
43 * between known states that we've seen before.
2147 * all bound sampler states to be in contiguous memor.
2192 void **states)
2203 struct iris_sampler_state *state = states ? states[i] : NULL;
2215 * Upload the sampler states into a contiguous area of GPU memory, for
3212 * This corresponds to our SF_CLIP_VIEWPORT states. We can't calculate
3220 const struct pipe_viewport_state *states)
3224 memcpy(&ice->state.viewports[start_slot], states, sizeof(*states) * count);
6241 * 3dstate_so_buffer_index_0/1/2/3 states to ensure so_buffer_index_* state is
7211 * these scoreboard related states, a MEDIA_STATE_FLUSH is