Lines Matching defs:dirty
380 * (If so, we may want to set some dirty flags.)
1304 ice->state.dirty |= IRIS_DIRTY_COLOR_CALC_STATE;
1454 * Bind a blending CSO and flag related dirty bits.
1464 ice->state.dirty |= IRIS_DIRTY_PS_BLEND;
1465 ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
1469 ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
1587 * Bind a depth/stencil/alpha CSO and flag related dirty bits.
1598 ice->state.dirty |= IRIS_DIRTY_COLOR_CALC_STATE;
1601 ice->state.dirty |= IRIS_DIRTY_PS_BLEND | IRIS_DIRTY_BLEND_STATE;
1604 ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
1607 ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
1614 ice->state.dirty |= IRIS_DIRTY_DEPTH_BOUNDS;
1619 ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
1620 ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
1625 ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
2001 * Bind a rasterizer CSO and flag related dirty bits.
2013 ice->state.dirty |= IRIS_DIRTY_LINE_STIPPLE;
2016 ice->state.dirty |= IRIS_DIRTY_MULTISAMPLE;
2019 ice->state.dirty |= IRIS_DIRTY_WM;
2022 ice->state.dirty |= IRIS_DIRTY_STREAMOUT | IRIS_DIRTY_CLIP;
2025 ice->state.dirty |= IRIS_DIRTY_STREAMOUT;
2029 ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
2034 ice->state.dirty |= IRIS_DIRTY_SBE;
2041 ice->state.dirty |= IRIS_DIRTY_RASTER;
2042 ice->state.dirty |= IRIS_DIRTY_CLIP;
2200 bool dirty = false;
2206 dirty = true;
2210 if (dirty)
2942 ice->state.dirty |=
3019 ice->state.dirty |=
3130 ice->state.dirty |= IRIS_DIRTY_POLYGON_STIPPLE;
3145 ice->state.dirty |= IRIS_DIRTY_SAMPLE_MASK;
3181 ice->state.dirty |= IRIS_DIRTY_SCISSOR_RECT;
3196 ice->state.dirty |= IRIS_DIRTY_STENCIL_REF;
3198 ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
3200 ice->state.dirty |= IRIS_DIRTY_COLOR_CALC_STATE;
3226 ice->state.dirty |= IRIS_DIRTY_SF_CL_VIEWPORT;
3230 ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
3254 ice->state.dirty |= IRIS_DIRTY_MULTISAMPLE;
3262 ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
3266 ice->state.dirty |= IRIS_DIRTY_CLIP;
3270 ice->state.dirty |= IRIS_DIRTY_SF_CL_VIEWPORT;
3274 ice->state.dirty |= IRIS_DIRTY_DEPTH_BUFFER;
3351 ice->state.dirty |= IRIS_DIRTY_RENDER_BUFFER;
3353 ice->state.dirty |= IRIS_DIRTY_RENDER_RESOLVES_AND_FLUSHES;
3359 ice->state.dirty |= IRIS_DIRTY_PMA_FIX;
3401 ice->state.dirty |= (IRIS_DIRTY_RENDER_MISC_BUFFER_FLUSHES |
3575 ice->state.dirty |= (IRIS_DIRTY_RENDER_MISC_BUFFER_FLUSHES |
3620 ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFER_FLUSHES;
3665 ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFERS;
3805 ice->state.dirty |= IRIS_DIRTY_VF_SGVS;
3808 ice->state.dirty |= IRIS_DIRTY_VERTEX_ELEMENTS;
3877 ice->state.dirty |= IRIS_DIRTY_STREAMOUT;
3885 ice->state.dirty |= IRIS_DIRTY_SO_DECL_LIST;
3972 ice->state.dirty |= IRIS_DIRTY_SO_BUFFERS;
5290 const uint64_t clean = ~ice->state.dirty;
5804 const uint64_t dirty = ice->state.dirty;
5807 if (!(dirty & IRIS_ALL_DIRTY_FOR_RENDER) &&
5816 if (dirty & IRIS_DIRTY_CC_VIEWPORT) {
5849 if (dirty & IRIS_DIRTY_SF_CL_VIEWPORT) {
5897 if (dirty & IRIS_DIRTY_URB) {
5929 if (dirty & IRIS_DIRTY_BLEND_STATE) {
5963 if (dirty & IRIS_DIRTY_COLOR_CALC_STATE) {
5997 * any stage has a dirty binding table.
6000 ((dirty & IRIS_DIRTY_RENDER_BUFFER) ||
6066 if (GFX_VER >= 11 && (dirty & IRIS_DIRTY_RENDER_BUFFER)) {
6084 if (dirty & IRIS_DIRTY_RENDER_BUFFER)
6115 if (dirty & IRIS_DIRTY_MULTISAMPLE) {
6124 if (dirty & IRIS_DIRTY_SAMPLE_MASK) {
6238 if (dirty & IRIS_DIRTY_SO_BUFFERS) {
6288 if ((dirty & IRIS_DIRTY_SO_DECL_LIST) && ice->state.streamout) {
6303 if (dirty & IRIS_DIRTY_STREAMOUT) {
6322 if (dirty & IRIS_DIRTY_STREAMOUT) {
6327 if (dirty & IRIS_DIRTY_CLIP) {
6359 if (dirty & (IRIS_DIRTY_RASTER | IRIS_DIRTY_URB)) {
6375 if (dirty & IRIS_DIRTY_WM) {
6399 if (dirty & IRIS_DIRTY_SBE) {
6403 if (dirty & IRIS_DIRTY_PS_BLEND) {
6427 if (dirty & IRIS_DIRTY_WM_DEPTH_STENCIL) {
6449 if (dirty & IRIS_DIRTY_STENCIL_REF) {
6468 if (dirty & IRIS_DIRTY_SCISSOR_RECT) {
6488 if (dirty & IRIS_DIRTY_DEPTH_BUFFER) {
6532 if (dirty & (IRIS_DIRTY_DEPTH_BUFFER | IRIS_DIRTY_WM_DEPTH_STENCIL)) {
6538 if (dirty & IRIS_DIRTY_POLYGON_STIPPLE) {
6546 if (dirty & IRIS_DIRTY_LINE_STIPPLE) {
6551 if (dirty & IRIS_DIRTY_VF_TOPOLOGY) {
6558 if (dirty & IRIS_DIRTY_VERTEX_BUFFERS) {
6680 if (dirty & IRIS_DIRTY_VERTEX_ELEMENTS) {
6769 if (dirty & IRIS_DIRTY_VF_SGVS) {
6791 if (dirty & IRIS_DIRTY_VF) {
6804 if (dirty & IRIS_DIRTY_VFG) {
6833 if (dirty & IRIS_DIRTY_VF_STATISTICS) {
6840 if (dirty & IRIS_DIRTY_PMA_FIX) {
6878 if (ice->state.dirty & IRIS_DIRTY_VERTEX_BUFFER_FLUSHES)
7498 ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFERS |
7527 ice->state.dirty |= IRIS_DIRTY_SO_BUFFERS;
7551 ice->state.dirty |= (IRIS_DIRTY_RENDER_MISC_BUFFER_FLUSHES |
8395 ice->state.dirty |= IRIS_ALL_DIRTY_FOR_RENDER;
8400 ice->state.dirty |= IRIS_ALL_DIRTY_FOR_COMPUTE;
8491 ice->state.dirty = ~0ull;