Lines Matching refs:BlockNode

236     const BlockNode *left  = x ? &s->block[index-1] : &null_block;
237 const BlockNode *top = y ? &s->block[index-w] : &null_block;
238 const BlockNode *right = trx<w ? &s->block[index+1] : &null_block;
239 const BlockNode *bottom= try<h ? &s->block[index+w] : &null_block;
240 const BlockNode *tl = y && x ? &s->block[index-w-1] : left;
241 const BlockNode *tr = y && trx<w && ((x&1)==0 || level==0) ? &s->block[index-w+(1<<rem_depth)] : tl; //FIXME use lt
459 BlockNode *b= &s->block[index];
460 const BlockNode *left = x ? &s->block[index-1] : &null_block;
461 const BlockNode *top = y ? &s->block[index-w] : &null_block;
462 const BlockNode *tl = y && x ? &s->block[index-w-1] : left;
463 const BlockNode *tr = y && trx<w && ((x&1)==0 || level==0) ? &s->block[index-w+(1<<rem_depth)] : tl; //FIXME use lt
525 BlockNode *b= &s->block[index];
526 BlockNode backup= *b;
572 const BlockNode *b = &s->block[index];
573 const BlockNode *left = x ? &s->block[index-1] : &null_block;
574 const BlockNode *top = y ? &s->block[index-b_stride] : &null_block;
575 const BlockNode *tl = y && x ? &s->block[index-b_stride-1] : left;
576 const BlockNode *tr = y && x+w<b_stride ? &s->block[index-b_stride+w] : tl;
758 BlockNode *b= &s->block[mb_x+mb_y*b_stride];
905 BlockNode *block= &s->block[mb_x + mb_y * b_stride];
906 BlockNode backup= *block;
951 BlockNode *block= &s->block[mb_x + mb_y * b_stride];
952 BlockNode backup[4];
957 * that fails to compile on MSVC: "cannot convert from 'BlockNode' to
1020 BlockNode backup, ref_b;
1022 BlockNode *block= &s->block[index];
1023 BlockNode *tb = mb_y ? &s->block[index-b_stride ] : NULL;
1024 BlockNode *lb = mb_x ? &s->block[index -1] : NULL;
1025 BlockNode *rb = mb_x+1<b_width ? &s->block[index +1] : NULL;
1026 BlockNode *bb = mb_y+1<b_height ? &s->block[index+b_stride ] : NULL;
1027 BlockNode *tlb= mb_x && mb_y ? &s->block[index-b_stride-1] : NULL;
1028 BlockNode *trb= mb_x+1<b_width && mb_y ? &s->block[index-b_stride+1] : NULL;
1029 BlockNode *blb= mb_x && mb_y+1<b_height ? &s->block[index+b_stride-1] : NULL;
1030 BlockNode *brb= mb_x+1<b_width && mb_y+1<b_height ? &s->block[index+b_stride+1] : NULL;
1188 BlockNode *b[4];