Lines Matching defs:edge
316 int chroma, int edge, int dir)
323 edge, &filter_p1, &filter_q1);
372 * in addition to the coded ones because they lie at the edge of
427 * the edge of 8x8 blocks with motion vectors differing by more than
428 * 3/4 pel in any component (any edge orientation for some reason).
436 * the edge of 8x8 blocks with motion vectors differing by more than
437 * 3/4 pel in any component (any edge orientation for some reason).
474 // if bottom block is coded then we can filter its top edge
475 // (or bottom edge of this block, which is the same)
483 // filter left block edge in ordinary mode (with low filtering strength)
494 // filter top edge of the current macroblock when filtering strength is high
501 // filter left block edge in edge mode (with high filtering strength)