Lines Matching defs:mask
191 .u.mask = AV_CH_LAYOUT_MONO | AV_CH_LOW_FREQUENCY,
196 .u.mask = AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY,
201 .u.mask = AV_CH_LAYOUT_2_1 | AV_CH_LOW_FREQUENCY,
206 .u.mask = AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY,
211 .u.mask = AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY,
1069 /* We only need psd and mask for calculating bap.
1071 strategy is EXP_REUSE we do not need to calculate psd or mask. */
1081 block->mask[ch]);
1201 s->ac3dsp.bit_alloc_calc_bap(block->mask[ch], block->psd[ch],
2201 av_freep(&block->mask);
2220 uint64_t mask = avctx->ch_layout.u.mask;
2224 if (mask > 0x7FF)
2227 if (!mask)
2229 mask = avctx->ch_layout.u.mask;
2231 s->lfe_on = !!(mask & AV_CH_LOW_FREQUENCY);
2236 mask -= AV_CH_LOW_FREQUENCY;
2238 switch (mask) {
2256 mask |= AV_CH_LOW_FREQUENCY;
2257 av_channel_layout_from_mask(&avctx->ch_layout, mask);
2512 !FF_ALLOCZ_TYPED_ARRAY(block->mask, channels) ||
2527 block->mask[ch] = &s->mask_buffer [64 * (blk * channels + ch)];