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8bf80f4b23-Oct-2024 openharmony_ci <120357966@qq.com>

!120 部件化整改
Merge pull request !120 from 李明康/aaaa


ecs/components/animation_component.h
ecs/components/animation_input_component.h
ecs/components/animation_output_component.h
ecs/components/animation_state_component.h
ecs/components/animation_track_component.h
ecs/components/camera_component.h
ecs/components/environment_component.h
ecs/components/fog_component.h
ecs/components/joint_matrices_component.h
ecs/components/layer_component.h
ecs/components/layer_defines.h
ecs/components/light_component.h
ecs/components/local_matrix_component.h
ecs/components/material_component.h
ecs/components/material_extension_component.h
ecs/components/mesh_component.h
ecs/components/morph_component.h
ecs/components/name_component.h
ecs/components/node_component.h
ecs/components/physical_camera_component.h
ecs/components/planar_reflection_component.h
ecs/components/post_process_component.h
ecs/components/post_process_configuration_component.h
ecs/components/render_configuration_component.h
ecs/components/render_handle_component.h
ecs/components/render_mesh_batch_component.h
ecs/components/render_mesh_component.h
ecs/components/rsdz_model_id_component.h
ecs/components/skin_component.h
ecs/components/skin_ibm_component.h
ecs/components/skin_joints_component.h
ecs/components/transform_component.h
ecs/components/uri_component.h
ecs/components/world_matrix_component.h
ecs/systems/intf_animation_system.h
ecs/systems/intf_morphing_system.h
ecs/systems/intf_node_system.h
ecs/systems/intf_render_preprocessor_system.h
ecs/systems/intf_render_system.h
ecs/systems/intf_skinning_system.h
gltf/gltf.h
implementation_uids.h
intf_graphics_context.h
intf_plugin.h
loaders/intf_scene_loader.h
namespace.h
render/default_material_constants.h
render/intf_render_data_store_default_camera.h
render/intf_render_data_store_default_light.h
render/intf_render_data_store_default_material.h
render/intf_render_data_store_default_scene.h
render/intf_render_data_store_morph.h
render/intf_render_node_scene_util.h
render/render_data_defines_3d.h
shaders/common/3d_dm_brdf_common.h
shaders/common/3d_dm_deferred_shading_frag_layout_common.h
shaders/common/3d_dm_depth_vert_layout_common.h
shaders/common/3d_dm_env_frag_layout_common.h
shaders/common/3d_dm_frag_layout_common.h
shaders/common/3d_dm_indirect_lighting_common.h
shaders/common/3d_dm_inout_common.h
shaders/common/3d_dm_inplace_env_common.h
shaders/common/3d_dm_inplace_fog_common.h
shaders/common/3d_dm_inplace_post_process.h
shaders/common/3d_dm_inplace_sampling_common.h
shaders/common/3d_dm_lighting_common.h
shaders/common/3d_dm_shadowing_common.h
shaders/common/3d_dm_structures_common.h
shaders/common/3d_dm_target_packing_common.h
shaders/common/3d_dm_vert_layout_common.h
shaders/common/3d_post_process_layout_common.h
util/intf_mesh_builder.h
util/intf_mesh_util.h
util/intf_picking.h
util/intf_render_util.h
util/intf_scene_util.h