1/*------------------------------------------------------------------------- 2 * drawElements Quality Program OpenGL ES 3.0 Module 3 * ------------------------------------------------- 4 * 5 * Copyright 2014 The Android Open Source Project 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief OpenGL ES 3.0 test context. 22 *//*--------------------------------------------------------------------*/ 23 24#include "tes3Context.hpp" 25#include "gluRenderContext.hpp" 26#include "gluRenderConfig.hpp" 27#include "gluFboRenderContext.hpp" 28#include "gluContextInfo.hpp" 29#include "tcuCommandLine.hpp" 30#include "glwWrapper.hpp" 31 32namespace deqp 33{ 34namespace gles3 35{ 36 37Context::Context (tcu::TestContext& testCtx, glu::ApiType apiType) 38 : m_testCtx (testCtx) 39 , m_renderCtx (DE_NULL) 40 , m_contextInfo (DE_NULL) 41 , m_apiType (apiType) 42{ 43 try 44 { 45 m_renderCtx = glu::createDefaultRenderContext(m_testCtx.getPlatform(), m_testCtx.getCommandLine(), m_apiType); 46 m_contextInfo = glu::ContextInfo::create(*m_renderCtx); 47 48 // Set up function table for transparent wrapper. 49 glw::setCurrentThreadFunctions(&m_renderCtx->getFunctions()); 50 } 51 catch (...) 52 { 53 glw::setCurrentThreadFunctions(DE_NULL); 54 55 delete m_contextInfo; 56 delete m_renderCtx; 57 58 throw; 59 } 60} 61 62Context::~Context (void) 63{ 64 // Remove functions from wrapper. 65 glw::setCurrentThreadFunctions(DE_NULL); 66 67 delete m_contextInfo; 68 delete m_renderCtx; 69} 70 71const tcu::RenderTarget& Context::getRenderTarget (void) const 72{ 73 return m_renderCtx->getRenderTarget(); 74} 75 76} // gles3 77} // deqp 78