Name Date Size

..25-Oct-20244 KiB

api.txtH A D25-Oct-202426.3 MiB

binding-model.txtH A D25-Oct-202412.6 MiB

clipping.txtH A D25-Oct-202421.8 KiB

compute.txtH A D25-Oct-2024458.4 KiB

conditional-rendering.txtH A D25-Oct-202421.9 KiB

descriptor-indexing.txtH A D25-Oct-20243 KiB

device-group.txtH A D25-Oct-2024424

draw.txtH A D25-Oct-20241.2 MiB

drm-format-modifiers.txtH A D25-Oct-202422.8 KiB

dynamic-rendering.txtH A D25-Oct-2024336.9 KiB

dynamic-state.txtH A D25-Oct-202410.9 KiB

fragment-operations.txtH A D25-Oct-20248.7 KiB

fragment-shader-interlock.txtH A D25-Oct-202456.9 KiB

fragment-shading-rate.txtH A D25-Oct-20243.8 MiB

geometry.txtH A D25-Oct-202411.2 KiB

glsl.txtH A D25-Oct-20241.2 MiB

graphicsfuzz.txtH A D25-Oct-202431.4 KiB

image.txtH A D25-Oct-20242.5 MiB

imageless-framebuffer.txtH A D25-Oct-2024219

info.txtH A D25-Oct-2024574

memory-model.txtH A D25-Oct-20242.3 MiB

memory.txtH A D25-Oct-2024225.1 KiB

mesh-shader.txtH A D25-Oct-202472.2 KiB

multiview.txtH A D25-Oct-202428 KiB

pipeline.txtH A D25-Oct-202423.6 MiB

protected-memory.txtH A D25-Oct-2024546.8 KiB

query-pool.txtH A D25-Oct-2024590.2 KiB

rasterization.txtH A D25-Oct-2024105.4 KiB

ray-query.txtH A D25-Oct-20243.1 MiB

ray-tracing-pipeline.txtH A D25-Oct-20241.1 MiB

reconvergence.txtH A D25-Oct-2024378.8 KiB

renderpass.txtH A D25-Oct-20241.3 MiB

renderpass2.txtH A D25-Oct-20243.4 MiB

robustness.txtH A D25-Oct-20248 MiB

sparse-resources.txtH A D25-Oct-2024865.6 KiB

spirv-assembly.txtH A D25-Oct-20242.7 MiB

ssbo.txtH A D25-Oct-2024800.2 KiB

subgroups.txtH A D25-Oct-20241.5 MiB

synchronization.txtH A D25-Oct-20246.6 MiB

synchronization2.txtH A D25-Oct-20246.4 MiB

tessellation.txtH A D25-Oct-202435.7 KiB

texture.txtH A D25-Oct-20241.1 MiB

transform-feedback.txtH A D25-Oct-2024297.9 KiB

ubo.txtH A D25-Oct-2024531.4 KiB

wsi.txtH A D25-Oct-2024351.2 KiB

ycbcr.txtH A D25-Oct-20243.9 MiB