1e5c31af7Sopenharmony_ci#!amber
2e5c31af7Sopenharmony_ci
3e5c31af7Sopenharmony_ci# Copyright 2018 Google LLC
4e5c31af7Sopenharmony_ci#
5e5c31af7Sopenharmony_ci# Licensed under the Apache License, Version 2.0 (the "License");
6e5c31af7Sopenharmony_ci# you may not use this file except in compliance with the License.
7e5c31af7Sopenharmony_ci# You may obtain a copy of the License at
8e5c31af7Sopenharmony_ci#
9e5c31af7Sopenharmony_ci#     http://www.apache.org/licenses/LICENSE-2.0
10e5c31af7Sopenharmony_ci#
11e5c31af7Sopenharmony_ci# Unless required by applicable law or agreed to in writing, software
12e5c31af7Sopenharmony_ci# distributed under the License is distributed on an "AS IS" BASIS,
13e5c31af7Sopenharmony_ci# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14e5c31af7Sopenharmony_ci# See the License for the specific language governing permissions and
15e5c31af7Sopenharmony_ci# limitations under the License.
16e5c31af7Sopenharmony_ci
17e5c31af7Sopenharmony_ci# A test for a bug found by GraphicsFuzz.
18e5c31af7Sopenharmony_ci
19e5c31af7Sopenharmony_ci# A fragment shader that uses pow.
20e5c31af7Sopenharmony_ci# Derived from the following GLSL fragment shader.
21e5c31af7Sopenharmony_ci# We check that all pixels are red. The test passes because main does
22e5c31af7Sopenharmony_ci# some computation and then writes red to _GLF_color.
23e5c31af7Sopenharmony_ci
24e5c31af7Sopenharmony_ci# #version 310 es
25e5c31af7Sopenharmony_ci#
26e5c31af7Sopenharmony_ci# precision highp float;
27e5c31af7Sopenharmony_ci# precision highp int;
28e5c31af7Sopenharmony_ci#
29e5c31af7Sopenharmony_ci# layout(location = 0) out vec4 _GLF_color;
30e5c31af7Sopenharmony_ci#
31e5c31af7Sopenharmony_ci# void main()
32e5c31af7Sopenharmony_ci# {
33e5c31af7Sopenharmony_ci#  vec2 a = vec2(1.0);
34e5c31af7Sopenharmony_ci#  vec4 b = vec4(1.0);
35e5c31af7Sopenharmony_ci#  pow(vec4(a, vec2(1.0)), b);
36e5c31af7Sopenharmony_ci#  _GLF_color = vec4(1.0, 0.0, 0.0, 1.0);
37e5c31af7Sopenharmony_ci# }
38e5c31af7Sopenharmony_ci
39e5c31af7Sopenharmony_ciSHADER vertex variant_vertex_shader PASSTHROUGH
40e5c31af7Sopenharmony_ci
41e5c31af7Sopenharmony_ciSHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
42e5c31af7Sopenharmony_ci; SPIR-V
43e5c31af7Sopenharmony_ci; Version: 1.0
44e5c31af7Sopenharmony_ci; Generator: Khronos SPIR-V Tools Assembler; 0
45e5c31af7Sopenharmony_ci; Bound: 28
46e5c31af7Sopenharmony_ci; Schema: 0
47e5c31af7Sopenharmony_ci               OpCapability Shader
48e5c31af7Sopenharmony_ci          %1 = OpExtInstImport "GLSL.std.450"
49e5c31af7Sopenharmony_ci               OpMemoryModel Logical GLSL450
50e5c31af7Sopenharmony_ci               OpEntryPoint Fragment %2 "main" %3
51e5c31af7Sopenharmony_ci               OpExecutionMode %2 OriginUpperLeft
52e5c31af7Sopenharmony_ci               OpSource ESSL 310
53e5c31af7Sopenharmony_ci               OpName %2 "main"
54e5c31af7Sopenharmony_ci               OpName %4 "a"
55e5c31af7Sopenharmony_ci               OpName %5 "b"
56e5c31af7Sopenharmony_ci               OpName %3 "_GLF_color"
57e5c31af7Sopenharmony_ci               OpDecorate %3 Location 0
58e5c31af7Sopenharmony_ci          %6 = OpTypeVoid
59e5c31af7Sopenharmony_ci          %7 = OpTypeFunction %6
60e5c31af7Sopenharmony_ci          %8 = OpTypeFloat 32
61e5c31af7Sopenharmony_ci          %9 = OpTypeVector %8 2
62e5c31af7Sopenharmony_ci         %10 = OpTypePointer Function %9
63e5c31af7Sopenharmony_ci         %11 = OpConstant %8 1
64e5c31af7Sopenharmony_ci         %12 = OpConstantComposite %9 %11 %11
65e5c31af7Sopenharmony_ci         %13 = OpTypeVector %8 4
66e5c31af7Sopenharmony_ci         %14 = OpTypePointer Function %13
67e5c31af7Sopenharmony_ci         %15 = OpConstantComposite %13 %11 %11 %11 %11
68e5c31af7Sopenharmony_ci         %16 = OpTypePointer Output %13
69e5c31af7Sopenharmony_ci          %3 = OpVariable %16 Output
70e5c31af7Sopenharmony_ci         %17 = OpConstant %8 0
71e5c31af7Sopenharmony_ci         %18 = OpConstantComposite %13 %11 %17 %17 %11
72e5c31af7Sopenharmony_ci          %2 = OpFunction %6 None %7
73e5c31af7Sopenharmony_ci         %19 = OpLabel
74e5c31af7Sopenharmony_ci          %4 = OpVariable %10 Function
75e5c31af7Sopenharmony_ci          %5 = OpVariable %14 Function
76e5c31af7Sopenharmony_ci               OpStore %4 %12
77e5c31af7Sopenharmony_ci               OpStore %5 %15
78e5c31af7Sopenharmony_ci         %20 = OpLoad %9 %4
79e5c31af7Sopenharmony_ci         %21 = OpCompositeExtract %8 %20 0
80e5c31af7Sopenharmony_ci         %22 = OpCompositeExtract %8 %20 1
81e5c31af7Sopenharmony_ci         %23 = OpCompositeExtract %8 %12 0
82e5c31af7Sopenharmony_ci         %24 = OpCompositeExtract %8 %12 1
83e5c31af7Sopenharmony_ci         %25 = OpCompositeConstruct %13 %21 %22 %23 %24
84e5c31af7Sopenharmony_ci         %26 = OpLoad %13 %5
85e5c31af7Sopenharmony_ci         %27 = OpExtInst %13 %1 Pow %25 %26
86e5c31af7Sopenharmony_ci               OpStore %3 %18
87e5c31af7Sopenharmony_ci               OpReturn
88e5c31af7Sopenharmony_ci               OpFunctionEnd
89e5c31af7Sopenharmony_ciEND
90e5c31af7Sopenharmony_ci
91e5c31af7Sopenharmony_ciBUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
92e5c31af7Sopenharmony_ci
93e5c31af7Sopenharmony_ciPIPELINE graphics variant_pipeline
94e5c31af7Sopenharmony_ci  ATTACH variant_vertex_shader
95e5c31af7Sopenharmony_ci  ATTACH variant_fragment_shader
96e5c31af7Sopenharmony_ci  FRAMEBUFFER_SIZE 256 256
97e5c31af7Sopenharmony_ci  BIND BUFFER variant_framebuffer AS color LOCATION 0
98e5c31af7Sopenharmony_ciEND
99e5c31af7Sopenharmony_ciCLEAR_COLOR variant_pipeline 0 0 0 255
100e5c31af7Sopenharmony_ci
101e5c31af7Sopenharmony_ciCLEAR variant_pipeline
102e5c31af7Sopenharmony_ciRUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
103e5c31af7Sopenharmony_ci
104e5c31af7Sopenharmony_ciEXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
105