1e5c31af7Sopenharmony_ci#!amber
2e5c31af7Sopenharmony_ci
3e5c31af7Sopenharmony_ci# Copyright 2018 Google LLC
4e5c31af7Sopenharmony_ci#
5e5c31af7Sopenharmony_ci# Licensed under the Apache License, Version 2.0 (the "License");
6e5c31af7Sopenharmony_ci# you may not use this file except in compliance with the License.
7e5c31af7Sopenharmony_ci# You may obtain a copy of the License at
8e5c31af7Sopenharmony_ci#
9e5c31af7Sopenharmony_ci#     http://www.apache.org/licenses/LICENSE-2.0
10e5c31af7Sopenharmony_ci#
11e5c31af7Sopenharmony_ci# Unless required by applicable law or agreed to in writing, software
12e5c31af7Sopenharmony_ci# distributed under the License is distributed on an "AS IS" BASIS,
13e5c31af7Sopenharmony_ci# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14e5c31af7Sopenharmony_ci# See the License for the specific language governing permissions and
15e5c31af7Sopenharmony_ci# limitations under the License.
16e5c31af7Sopenharmony_ci
17e5c31af7Sopenharmony_ci# A test for a bug found by GraphicsFuzz.
18e5c31af7Sopenharmony_ci
19e5c31af7Sopenharmony_ci# A fragment shader that uses struct initializers.
20e5c31af7Sopenharmony_ci# Derived from the following GLSL fragment shader.
21e5c31af7Sopenharmony_ci# We check that all pixels are red. The test passes because main does
22e5c31af7Sopenharmony_ci# some computation and then writes red to _GLF_color.
23e5c31af7Sopenharmony_ci
24e5c31af7Sopenharmony_ci# #version 310 es
25e5c31af7Sopenharmony_ci#
26e5c31af7Sopenharmony_ci# precision highp float;
27e5c31af7Sopenharmony_ci# precision highp int;
28e5c31af7Sopenharmony_ci#
29e5c31af7Sopenharmony_ci# layout(location = 0) out vec4 _GLF_color;
30e5c31af7Sopenharmony_ci#
31e5c31af7Sopenharmony_ci# struct S {
32e5c31af7Sopenharmony_ci#  bool b;
33e5c31af7Sopenharmony_ci# };
34e5c31af7Sopenharmony_ci#
35e5c31af7Sopenharmony_ci# S foo()
36e5c31af7Sopenharmony_ci# {
37e5c31af7Sopenharmony_ci#  if(true)
38e5c31af7Sopenharmony_ci#   {
39e5c31af7Sopenharmony_ci#      return S(true);
40e5c31af7Sopenharmony_ci#   }
41e5c31af7Sopenharmony_ci#   return S(true);
42e5c31af7Sopenharmony_ci# }
43e5c31af7Sopenharmony_ci# void main(void)
44e5c31af7Sopenharmony_ci# {
45e5c31af7Sopenharmony_ci#   foo();
46e5c31af7Sopenharmony_ci#   _GLF_color = vec4(1.0, 0.0, 0.0, 1.0);
47e5c31af7Sopenharmony_ci# }
48e5c31af7Sopenharmony_ci
49e5c31af7Sopenharmony_ciSHADER vertex variant_vertex_shader PASSTHROUGH
50e5c31af7Sopenharmony_ci
51e5c31af7Sopenharmony_ciSHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
52e5c31af7Sopenharmony_ci; SPIR-V
53e5c31af7Sopenharmony_ci; Version: 1.0
54e5c31af7Sopenharmony_ci; Generator: Khronos SPIR-V Tools Assembler; 0
55e5c31af7Sopenharmony_ci; Bound: 23
56e5c31af7Sopenharmony_ci; Schema: 0
57e5c31af7Sopenharmony_ci               OpCapability Shader
58e5c31af7Sopenharmony_ci          %1 = OpExtInstImport "GLSL.std.450"
59e5c31af7Sopenharmony_ci               OpMemoryModel Logical GLSL450
60e5c31af7Sopenharmony_ci               OpEntryPoint Fragment %2 "main" %3
61e5c31af7Sopenharmony_ci               OpExecutionMode %2 OriginUpperLeft
62e5c31af7Sopenharmony_ci               OpSource ESSL 310
63e5c31af7Sopenharmony_ci               OpName %2 "main"
64e5c31af7Sopenharmony_ci               OpName %4 "S"
65e5c31af7Sopenharmony_ci               OpMemberName %4 0 "b"
66e5c31af7Sopenharmony_ci               OpName %5 "foo("
67e5c31af7Sopenharmony_ci               OpName %3 "_GLF_color"
68e5c31af7Sopenharmony_ci               OpDecorate %3 Location 0
69e5c31af7Sopenharmony_ci          %6 = OpTypeVoid
70e5c31af7Sopenharmony_ci          %7 = OpTypeFunction %6
71e5c31af7Sopenharmony_ci          %8 = OpTypeBool
72e5c31af7Sopenharmony_ci          %4 = OpTypeStruct %8
73e5c31af7Sopenharmony_ci          %9 = OpTypeFunction %4
74e5c31af7Sopenharmony_ci         %10 = OpConstantTrue %8
75e5c31af7Sopenharmony_ci         %11 = OpConstantComposite %4 %10
76e5c31af7Sopenharmony_ci         %12 = OpTypeFloat 32
77e5c31af7Sopenharmony_ci         %13 = OpTypeVector %12 4
78e5c31af7Sopenharmony_ci         %14 = OpTypePointer Output %13
79e5c31af7Sopenharmony_ci          %3 = OpVariable %14 Output
80e5c31af7Sopenharmony_ci         %15 = OpConstant %12 1
81e5c31af7Sopenharmony_ci         %16 = OpConstant %12 0
82e5c31af7Sopenharmony_ci         %17 = OpConstantComposite %13 %15 %16 %16 %15
83e5c31af7Sopenharmony_ci          %2 = OpFunction %6 None %7
84e5c31af7Sopenharmony_ci         %18 = OpLabel
85e5c31af7Sopenharmony_ci         %19 = OpFunctionCall %4 %5
86e5c31af7Sopenharmony_ci               OpStore %3 %17
87e5c31af7Sopenharmony_ci               OpReturn
88e5c31af7Sopenharmony_ci               OpFunctionEnd
89e5c31af7Sopenharmony_ci          %5 = OpFunction %4 None %9
90e5c31af7Sopenharmony_ci         %20 = OpLabel
91e5c31af7Sopenharmony_ci               OpSelectionMerge %21 None
92e5c31af7Sopenharmony_ci               OpBranchConditional %10 %22 %21
93e5c31af7Sopenharmony_ci         %22 = OpLabel
94e5c31af7Sopenharmony_ci               OpReturnValue %11
95e5c31af7Sopenharmony_ci         %21 = OpLabel
96e5c31af7Sopenharmony_ci               OpReturnValue %11
97e5c31af7Sopenharmony_ci               OpFunctionEnd
98e5c31af7Sopenharmony_ciEND
99e5c31af7Sopenharmony_ci
100e5c31af7Sopenharmony_ci
101e5c31af7Sopenharmony_ciBUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
102e5c31af7Sopenharmony_ci
103e5c31af7Sopenharmony_ciPIPELINE graphics variant_pipeline
104e5c31af7Sopenharmony_ci  ATTACH variant_vertex_shader
105e5c31af7Sopenharmony_ci  ATTACH variant_fragment_shader
106e5c31af7Sopenharmony_ci  FRAMEBUFFER_SIZE 256 256
107e5c31af7Sopenharmony_ci  BIND BUFFER variant_framebuffer AS color LOCATION 0
108e5c31af7Sopenharmony_ciEND
109e5c31af7Sopenharmony_ciCLEAR_COLOR variant_pipeline 0 0 0 255
110e5c31af7Sopenharmony_ci
111e5c31af7Sopenharmony_ciCLEAR variant_pipeline
112e5c31af7Sopenharmony_ciRUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
113e5c31af7Sopenharmony_ci
114e5c31af7Sopenharmony_ciEXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
115