1e5c31af7Sopenharmony_ci#!amber 2e5c31af7Sopenharmony_ci 3e5c31af7Sopenharmony_ci# Copyright 2018 Google LLC 4e5c31af7Sopenharmony_ci# 5e5c31af7Sopenharmony_ci# Licensed under the Apache License, Version 2.0 (the "License"); 6e5c31af7Sopenharmony_ci# you may not use this file except in compliance with the License. 7e5c31af7Sopenharmony_ci# You may obtain a copy of the License at 8e5c31af7Sopenharmony_ci# 9e5c31af7Sopenharmony_ci# http://www.apache.org/licenses/LICENSE-2.0 10e5c31af7Sopenharmony_ci# 11e5c31af7Sopenharmony_ci# Unless required by applicable law or agreed to in writing, software 12e5c31af7Sopenharmony_ci# distributed under the License is distributed on an "AS IS" BASIS, 13e5c31af7Sopenharmony_ci# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14e5c31af7Sopenharmony_ci# See the License for the specific language governing permissions and 15e5c31af7Sopenharmony_ci# limitations under the License. 16e5c31af7Sopenharmony_ci 17e5c31af7Sopenharmony_ci# A test for a bug found by GraphicsFuzz. 18e5c31af7Sopenharmony_ci 19e5c31af7Sopenharmony_ci# A fragment shader that uses struct initializers. 20e5c31af7Sopenharmony_ci# Derived from the following GLSL fragment shader. 21e5c31af7Sopenharmony_ci# We check that all pixels are red. The test passes because main does 22e5c31af7Sopenharmony_ci# some computation and then writes red to _GLF_color. 23e5c31af7Sopenharmony_ci 24e5c31af7Sopenharmony_ci# #version 310 es 25e5c31af7Sopenharmony_ci# 26e5c31af7Sopenharmony_ci# precision highp float; 27e5c31af7Sopenharmony_ci# precision highp int; 28e5c31af7Sopenharmony_ci# 29e5c31af7Sopenharmony_ci# layout(location = 0) out vec4 _GLF_color; 30e5c31af7Sopenharmony_ci# 31e5c31af7Sopenharmony_ci# struct S { 32e5c31af7Sopenharmony_ci# bool b; 33e5c31af7Sopenharmony_ci# }; 34e5c31af7Sopenharmony_ci# 35e5c31af7Sopenharmony_ci# S foo() 36e5c31af7Sopenharmony_ci# { 37e5c31af7Sopenharmony_ci# if(true) 38e5c31af7Sopenharmony_ci# { 39e5c31af7Sopenharmony_ci# return S(true); 40e5c31af7Sopenharmony_ci# } 41e5c31af7Sopenharmony_ci# return S(true); 42e5c31af7Sopenharmony_ci# } 43e5c31af7Sopenharmony_ci# void main(void) 44e5c31af7Sopenharmony_ci# { 45e5c31af7Sopenharmony_ci# foo(); 46e5c31af7Sopenharmony_ci# _GLF_color = vec4(1.0, 0.0, 0.0, 1.0); 47e5c31af7Sopenharmony_ci# } 48e5c31af7Sopenharmony_ci 49e5c31af7Sopenharmony_ciSHADER vertex variant_vertex_shader PASSTHROUGH 50e5c31af7Sopenharmony_ci 51e5c31af7Sopenharmony_ciSHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0 52e5c31af7Sopenharmony_ci; SPIR-V 53e5c31af7Sopenharmony_ci; Version: 1.0 54e5c31af7Sopenharmony_ci; Generator: Khronos SPIR-V Tools Assembler; 0 55e5c31af7Sopenharmony_ci; Bound: 23 56e5c31af7Sopenharmony_ci; Schema: 0 57e5c31af7Sopenharmony_ci OpCapability Shader 58e5c31af7Sopenharmony_ci %1 = OpExtInstImport "GLSL.std.450" 59e5c31af7Sopenharmony_ci OpMemoryModel Logical GLSL450 60e5c31af7Sopenharmony_ci OpEntryPoint Fragment %2 "main" %3 61e5c31af7Sopenharmony_ci OpExecutionMode %2 OriginUpperLeft 62e5c31af7Sopenharmony_ci OpSource ESSL 310 63e5c31af7Sopenharmony_ci OpName %2 "main" 64e5c31af7Sopenharmony_ci OpName %4 "S" 65e5c31af7Sopenharmony_ci OpMemberName %4 0 "b" 66e5c31af7Sopenharmony_ci OpName %5 "foo(" 67e5c31af7Sopenharmony_ci OpName %3 "_GLF_color" 68e5c31af7Sopenharmony_ci OpDecorate %3 Location 0 69e5c31af7Sopenharmony_ci %6 = OpTypeVoid 70e5c31af7Sopenharmony_ci %7 = OpTypeFunction %6 71e5c31af7Sopenharmony_ci %8 = OpTypeBool 72e5c31af7Sopenharmony_ci %4 = OpTypeStruct %8 73e5c31af7Sopenharmony_ci %9 = OpTypeFunction %4 74e5c31af7Sopenharmony_ci %10 = OpConstantTrue %8 75e5c31af7Sopenharmony_ci %11 = OpConstantComposite %4 %10 76e5c31af7Sopenharmony_ci %12 = OpTypeFloat 32 77e5c31af7Sopenharmony_ci %13 = OpTypeVector %12 4 78e5c31af7Sopenharmony_ci %14 = OpTypePointer Output %13 79e5c31af7Sopenharmony_ci %3 = OpVariable %14 Output 80e5c31af7Sopenharmony_ci %15 = OpConstant %12 1 81e5c31af7Sopenharmony_ci %16 = OpConstant %12 0 82e5c31af7Sopenharmony_ci %17 = OpConstantComposite %13 %15 %16 %16 %15 83e5c31af7Sopenharmony_ci %2 = OpFunction %6 None %7 84e5c31af7Sopenharmony_ci %18 = OpLabel 85e5c31af7Sopenharmony_ci %19 = OpFunctionCall %4 %5 86e5c31af7Sopenharmony_ci OpStore %3 %17 87e5c31af7Sopenharmony_ci OpReturn 88e5c31af7Sopenharmony_ci OpFunctionEnd 89e5c31af7Sopenharmony_ci %5 = OpFunction %4 None %9 90e5c31af7Sopenharmony_ci %20 = OpLabel 91e5c31af7Sopenharmony_ci OpSelectionMerge %21 None 92e5c31af7Sopenharmony_ci OpBranchConditional %10 %22 %21 93e5c31af7Sopenharmony_ci %22 = OpLabel 94e5c31af7Sopenharmony_ci OpReturnValue %11 95e5c31af7Sopenharmony_ci %21 = OpLabel 96e5c31af7Sopenharmony_ci OpReturnValue %11 97e5c31af7Sopenharmony_ci OpFunctionEnd 98e5c31af7Sopenharmony_ciEND 99e5c31af7Sopenharmony_ci 100e5c31af7Sopenharmony_ci 101e5c31af7Sopenharmony_ciBUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM 102e5c31af7Sopenharmony_ci 103e5c31af7Sopenharmony_ciPIPELINE graphics variant_pipeline 104e5c31af7Sopenharmony_ci ATTACH variant_vertex_shader 105e5c31af7Sopenharmony_ci ATTACH variant_fragment_shader 106e5c31af7Sopenharmony_ci FRAMEBUFFER_SIZE 256 256 107e5c31af7Sopenharmony_ci BIND BUFFER variant_framebuffer AS color LOCATION 0 108e5c31af7Sopenharmony_ciEND 109e5c31af7Sopenharmony_ciCLEAR_COLOR variant_pipeline 0 0 0 255 110e5c31af7Sopenharmony_ci 111e5c31af7Sopenharmony_ciCLEAR variant_pipeline 112e5c31af7Sopenharmony_ciRUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256 113e5c31af7Sopenharmony_ci 114e5c31af7Sopenharmony_ciEXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255 115