1#!amber
2
3# Copyright 2021 Google LLC
4#
5# Licensed under the Apache License, Version 2.0 (the "License");
6# you may not use this file except in compliance with the License.
7# You may obtain a copy of the License at
8#
9#     http://www.apache.org/licenses/LICENSE-2.0
10#
11# Unless required by applicable law or agreed to in writing, software
12# distributed under the License is distributed on an "AS IS" BASIS,
13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14# See the License for the specific language governing permissions and
15# limitations under the License.
16
17
18# A test for a coverage-gap found by the GraphicsFuzz project.
19
20# Short description: A fragment shader that covers specific LLVM code paths
21
22# The test passes because the shader always writes red.
23
24# Optimized using spirv-opt with the following arguments:
25# '-O'
26# spirv-opt commit hash: a0370efd589be33d5d9a85cfde2f85841b3755af
27
28
29
30SHADER vertex variant_vertex_shader PASSTHROUGH
31
32# variant_fragment_shader is derived from the following GLSL:
33# #version 320 es
34#
35# #define _int_5 _GLF_uniform_int_values[0]
36# #define _int_0 _GLF_uniform_int_values[1]
37# #define _int_11 _GLF_uniform_int_values[2]
38# #define _int_1 _GLF_uniform_int_values[3]
39# #define _float_0_0 _GLF_uniform_float_values[0]
40#
41# precision highp float;
42# precision highp int;
43#
44# // Contents of _GLF_uniform_float_values: 0.0
45# layout(set = 0, binding = 0) uniform buf0
46# {
47#     float _GLF_uniform_float_values[1];
48# };
49#
50# // Contents of _GLF_uniform_int_values: [5, 0, 11, 1]
51# layout(set = 0, binding = 1) uniform buf1
52# {
53#     int _GLF_uniform_int_values[4];
54# };
55#
56# // Contents of injectionSwitch: [0.0, 1.0]
57# layout(push_constant) uniform buf_push
58# {
59#     highp vec2 injectionSwitch;
60# };
61#
62# layout(location = 0) out vec4 _GLF_color;
63#
64# struct S
65# {
66#     int data;
67# };
68#
69# S arr[10] = S[10](S(1), S(2), S(3), S(4), S(5), S(6), S(7), S(8), S(9), S(10));
70#
71# void func0(inout S s)
72# {
73# }
74#
75# int func1()
76# {
77#     int a = _int_0;
78#
79#     // Each iteration increases a by one.
80#     for(int i = _int_0; i < _int_5; i++)
81#     {
82#         // s.data is always a + 1.
83#         S s = arr[a];
84#
85#         // Always false.
86#         if(gl_FragCoord.x < _float_0_0)
87#         {
88#             continue;
89#         }
90#
91#         // Always false.
92#         if(injectionSwitch.x > injectionSwitch.y)
93#         {
94#             continue;
95#         }
96#
97#         // Always false.
98#         if(s.data == _int_11)
99#         {
100#             return -1;
101#         }
102#
103#         // Always false.
104#         if(injectionSwitch.x > injectionSwitch.y)
105#         {
106#             break;
107#         }
108#
109#         // Always false.
110#         if(gl_FragCoord.x < _float_0_0)
111#         {
112#             return - 1;
113#         }
114#
115#         a = s.data;
116#     }
117#
118#     return a;
119# }
120#
121# void main()
122# {
123#     // An empty function does nothing.
124#     func0(arr[_int_1]);
125#
126#     // Always true.
127#     if(func1() == _int_5)
128#     {
129#         _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1);
130#     }
131#     else
132#     {
133#         _GLF_color = vec4(_int_0);
134#     }
135# }
136SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
137; SPIR-V
138; Version: 1.0
139; Generator: Khronos Glslang Reference Front End; 10
140; Bound: 263
141; Schema: 0
142               OpCapability Shader
143          %1 = OpExtInstImport "GLSL.std.450"
144               OpMemoryModel Logical GLSL450
145               OpEntryPoint Fragment %4 "main" %74 %151
146               OpExecutionMode %4 OriginUpperLeft
147               OpSource ESSL 320
148               OpName %4 "main"
149               OpName %7 "S"
150               OpMemberName %7 0 "data"
151               OpName %20 "arr"
152               OpName %46 "buf1"
153               OpMemberName %46 0 "_GLF_uniform_int_values"
154               OpName %48 ""
155               OpName %74 "gl_FragCoord"
156               OpName %81 "buf0"
157               OpMemberName %81 0 "_GLF_uniform_float_values"
158               OpName %83 ""
159               OpName %92 "buf_push"
160               OpMemberName %92 0 "injectionSwitch"
161               OpName %94 ""
162               OpName %151 "_GLF_color"
163               OpDecorate %45 ArrayStride 16
164               OpMemberDecorate %46 0 Offset 0
165               OpDecorate %46 Block
166               OpDecorate %48 DescriptorSet 0
167               OpDecorate %48 Binding 1
168               OpDecorate %74 BuiltIn FragCoord
169               OpDecorate %80 ArrayStride 16
170               OpMemberDecorate %81 0 Offset 0
171               OpDecorate %81 Block
172               OpDecorate %83 DescriptorSet 0
173               OpDecorate %83 Binding 0
174               OpMemberDecorate %92 0 Offset 0
175               OpDecorate %92 Block
176               OpDecorate %151 Location 0
177          %2 = OpTypeVoid
178          %3 = OpTypeFunction %2
179          %6 = OpTypeInt 32 1
180          %7 = OpTypeStruct %6
181          %8 = OpTypePointer Function %7
182         %16 = OpTypeInt 32 0
183         %17 = OpConstant %16 10
184         %18 = OpTypeArray %7 %17
185         %21 = OpConstant %6 1
186         %22 = OpConstantComposite %7 %21
187         %23 = OpConstant %6 2
188         %24 = OpConstantComposite %7 %23
189         %25 = OpConstant %6 3
190         %26 = OpConstantComposite %7 %25
191         %27 = OpConstant %6 4
192         %28 = OpConstantComposite %7 %27
193         %29 = OpConstant %6 5
194         %30 = OpConstantComposite %7 %29
195         %31 = OpConstant %6 6
196         %32 = OpConstantComposite %7 %31
197         %33 = OpConstant %6 7
198         %34 = OpConstantComposite %7 %33
199         %35 = OpConstant %6 8
200         %36 = OpConstantComposite %7 %35
201         %37 = OpConstant %6 9
202         %38 = OpConstantComposite %7 %37
203         %39 = OpConstant %6 10
204         %40 = OpConstantComposite %7 %39
205         %41 = OpConstantComposite %18 %22 %24 %26 %28 %30 %32 %34 %36 %38 %40
206         %44 = OpConstant %16 4
207         %45 = OpTypeArray %6 %44
208         %46 = OpTypeStruct %45
209         %47 = OpTypePointer Uniform %46
210         %48 = OpVariable %47 Uniform
211         %49 = OpConstant %6 0
212         %50 = OpTypePointer Uniform %6
213         %64 = OpTypeBool
214         %71 = OpTypeFloat 32
215         %72 = OpTypeVector %71 4
216         %73 = OpTypePointer Input %72
217         %74 = OpVariable %73 Input
218         %75 = OpConstant %16 0
219         %76 = OpTypePointer Input %71
220         %79 = OpConstant %16 1
221         %80 = OpTypeArray %71 %79
222         %81 = OpTypeStruct %80
223         %82 = OpTypePointer Uniform %81
224         %83 = OpVariable %82 Uniform
225         %84 = OpTypePointer Uniform %71
226         %91 = OpTypeVector %71 2
227         %92 = OpTypeStruct %91
228         %93 = OpTypePointer PushConstant %92
229         %94 = OpVariable %93 PushConstant
230         %95 = OpTypePointer PushConstant %71
231        %111 = OpConstant %6 -1
232        %150 = OpTypePointer Output %72
233        %151 = OpVariable %150 Output
234        %174 = OpConstantFalse %64
235        %177 = OpConstantTrue %64
236        %249 = OpTypePointer Function %18
237        %260 = OpUndef %6
238          %4 = OpFunction %2 None %3
239          %5 = OpLabel
240         %20 = OpVariable %249 Function
241               OpStore %20 %41
242        %136 = OpAccessChain %50 %48 %49 %25
243        %137 = OpLoad %6 %136
244        %139 = OpAccessChain %8 %20 %137
245        %140 = OpLoad %7 %139
246               OpStore %139 %140
247               OpSelectionMerge %247 None
248               OpSwitch %75 %188
249        %188 = OpLabel
250        %189 = OpAccessChain %50 %48 %49 %21
251        %190 = OpLoad %6 %189
252               OpBranch %193
253        %193 = OpLabel
254        %253 = OpPhi %6 %190 %188 %262 %240
255        %252 = OpPhi %6 %190 %188 %242 %240
256        %196 = OpAccessChain %50 %48 %49 %49
257        %197 = OpLoad %6 %196
258        %198 = OpSLessThan %64 %252 %197
259               OpLoopMerge %243 %240 None
260               OpBranchConditional %198 %199 %243
261        %199 = OpLabel
262        %201 = OpAccessChain %8 %20 %253
263        %202 = OpLoad %7 %201
264        %251 = OpCompositeExtract %6 %202 0
265        %203 = OpAccessChain %76 %74 %75
266        %204 = OpLoad %71 %203
267        %205 = OpAccessChain %84 %83 %49 %49
268        %206 = OpLoad %71 %205
269        %207 = OpFOrdLessThan %64 %204 %206
270               OpSelectionMerge %209 None
271               OpBranchConditional %207 %208 %209
272        %208 = OpLabel
273               OpBranch %240
274        %209 = OpLabel
275        %210 = OpAccessChain %95 %94 %49 %75
276        %211 = OpLoad %71 %210
277        %212 = OpAccessChain %95 %94 %49 %79
278        %213 = OpLoad %71 %212
279        %214 = OpFOrdGreaterThan %64 %211 %213
280               OpSelectionMerge %216 None
281               OpBranchConditional %214 %215 %216
282        %215 = OpLabel
283               OpBranch %240
284        %216 = OpLabel
285        %219 = OpAccessChain %50 %48 %49 %23
286        %220 = OpLoad %6 %219
287        %221 = OpIEqual %64 %251 %220
288               OpSelectionMerge %223 None
289               OpBranchConditional %221 %222 %223
290        %222 = OpLabel
291               OpBranch %243
292        %223 = OpLabel
293               OpSelectionMerge %230 None
294               OpBranchConditional %214 %229 %230
295        %229 = OpLabel
296               OpBranch %243
297        %230 = OpLabel
298               OpSelectionMerge %237 None
299               OpBranchConditional %207 %236 %237
300        %236 = OpLabel
301               OpBranch %243
302        %237 = OpLabel
303               OpBranch %240
304        %240 = OpLabel
305        %262 = OpPhi %6 %253 %208 %253 %215 %251 %237
306        %242 = OpIAdd %6 %252 %21
307               OpBranch %193
308        %243 = OpLabel
309        %258 = OpPhi %6 %260 %193 %111 %222 %260 %229 %111 %236
310        %254 = OpPhi %64 %174 %193 %177 %222 %174 %229 %177 %236
311               OpSelectionMerge %245 None
312               OpBranchConditional %254 %247 %245
313        %245 = OpLabel
314               OpBranch %247
315        %247 = OpLabel
316        %257 = OpPhi %6 %258 %243 %253 %245
317        %147 = OpIEqual %64 %257 %197
318               OpSelectionMerge %149 None
319               OpBranchConditional %147 %148 %165
320        %148 = OpLabel
321        %154 = OpConvertSToF %71 %137
322        %157 = OpConvertSToF %71 %190
323        %164 = OpCompositeConstruct %72 %154 %157 %157 %154
324               OpStore %151 %164
325               OpBranch %149
326        %165 = OpLabel
327        %168 = OpConvertSToF %71 %190
328        %169 = OpCompositeConstruct %72 %168 %168 %168 %168
329               OpStore %151 %169
330               OpBranch %149
331        %149 = OpLabel
332               OpReturn
333               OpFunctionEnd
334END
335
336# uniforms for variant
337
338# injectionSwitch
339BUFFER variant_injectionSwitch DATA_TYPE vec2<float> STD140 DATA
340 0.0 1.0
341END
342# _GLF_uniform_int_values
343BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA
344 5 0 11 1
345END
346# _GLF_uniform_float_values
347BUFFER variant__GLF_uniform_float_values DATA_TYPE float[] STD140 DATA
348 0.0
349END
350
351BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
352
353PIPELINE graphics variant_pipeline
354  ATTACH variant_vertex_shader
355  ATTACH variant_fragment_shader
356  FRAMEBUFFER_SIZE 256 256
357  BIND BUFFER variant_framebuffer AS color LOCATION 0
358  BIND BUFFER variant_injectionSwitch AS push_constant
359  BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 1
360  BIND BUFFER variant__GLF_uniform_float_values AS uniform DESCRIPTOR_SET 0 BINDING 0
361END
362CLEAR_COLOR variant_pipeline 0 0 0 255
363
364CLEAR variant_pipeline
365RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
366
367EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
368