1e5c31af7Sopenharmony_ci#ifndef _ESEXTCGEOMETRYSHADERBLITTING_HPP 2e5c31af7Sopenharmony_ci#define _ESEXTCGEOMETRYSHADERBLITTING_HPP 3e5c31af7Sopenharmony_ci/*------------------------------------------------------------------------- 4e5c31af7Sopenharmony_ci * OpenGL Conformance Test Suite 5e5c31af7Sopenharmony_ci * ----------------------------- 6e5c31af7Sopenharmony_ci * 7e5c31af7Sopenharmony_ci * Copyright (c) 2014-2016 The Khronos Group Inc. 8e5c31af7Sopenharmony_ci * 9e5c31af7Sopenharmony_ci * Licensed under the Apache License, Version 2.0 (the "License"); 10e5c31af7Sopenharmony_ci * you may not use this file except in compliance with the License. 11e5c31af7Sopenharmony_ci * You may obtain a copy of the License at 12e5c31af7Sopenharmony_ci * 13e5c31af7Sopenharmony_ci * http://www.apache.org/licenses/LICENSE-2.0 14e5c31af7Sopenharmony_ci * 15e5c31af7Sopenharmony_ci * Unless required by applicable law or agreed to in writing, software 16e5c31af7Sopenharmony_ci * distributed under the License is distributed on an "AS IS" BASIS, 17e5c31af7Sopenharmony_ci * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18e5c31af7Sopenharmony_ci * See the License for the specific language governing permissions and 19e5c31af7Sopenharmony_ci * limitations under the License. 20e5c31af7Sopenharmony_ci * 21e5c31af7Sopenharmony_ci */ /*! 22e5c31af7Sopenharmony_ci * \file 23e5c31af7Sopenharmony_ci * \brief 24e5c31af7Sopenharmony_ci */ /*-------------------------------------------------------------------*/ 25e5c31af7Sopenharmony_ci 26e5c31af7Sopenharmony_ci#include "../esextcTestCaseBase.hpp" 27e5c31af7Sopenharmony_ci#include "glwEnums.hpp" 28e5c31af7Sopenharmony_ci 29e5c31af7Sopenharmony_cinamespace glcts 30e5c31af7Sopenharmony_ci{ 31e5c31af7Sopenharmony_ci 32e5c31af7Sopenharmony_ci/** Base class for implementation of "Group 9" tests from CTS_EXT_geometry_shader.*/ 33e5c31af7Sopenharmony_ciclass GeometryShaderBlitting : public TestCaseBase 34e5c31af7Sopenharmony_ci{ 35e5c31af7Sopenharmony_cipublic: 36e5c31af7Sopenharmony_ci /* Public methods */ 37e5c31af7Sopenharmony_ci virtual void deinit(void); 38e5c31af7Sopenharmony_ci virtual IterateResult iterate(void); 39e5c31af7Sopenharmony_ci 40e5c31af7Sopenharmony_ciprotected: 41e5c31af7Sopenharmony_ci GeometryShaderBlitting(Context& context, const ExtParameters& extParams, const char* name, const char* description); 42e5c31af7Sopenharmony_ci 43e5c31af7Sopenharmony_ci virtual ~GeometryShaderBlitting(void) 44e5c31af7Sopenharmony_ci { 45e5c31af7Sopenharmony_ci } 46e5c31af7Sopenharmony_ci 47e5c31af7Sopenharmony_ci /* Protected abstract methods */ 48e5c31af7Sopenharmony_ci virtual void setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw, 49e5c31af7Sopenharmony_ci glw::GLint to_read) = 0; 50e5c31af7Sopenharmony_ci 51e5c31af7Sopenharmony_ciprivate: 52e5c31af7Sopenharmony_ci /* Private variables */ 53e5c31af7Sopenharmony_ci glw::GLenum m_draw_fbo_completeness; 54e5c31af7Sopenharmony_ci glw::GLenum m_read_fbo_completeness; 55e5c31af7Sopenharmony_ci glw::GLuint m_fbo_draw_id; 56e5c31af7Sopenharmony_ci glw::GLuint m_fbo_read_id; 57e5c31af7Sopenharmony_ci glw::GLuint m_to_draw; 58e5c31af7Sopenharmony_ci glw::GLuint m_to_read; 59e5c31af7Sopenharmony_ci glw::GLuint m_vao_id; 60e5c31af7Sopenharmony_ci}; 61e5c31af7Sopenharmony_ci 62e5c31af7Sopenharmony_ci/** 63e5c31af7Sopenharmony_ci * 1. Only layer zero should be used when blitting from a layered read 64e5c31af7Sopenharmony_ci * framebuffer to a non-layered draw framebuffer. 65e5c31af7Sopenharmony_ci * 66e5c31af7Sopenharmony_ci * Category: API; 67e5c31af7Sopenharmony_ci * Functional Test. 68e5c31af7Sopenharmony_ci * 69e5c31af7Sopenharmony_ci * A 3D texture object A of resolution 4x4x4 and of internalformat GL_RGBA8 70e5c31af7Sopenharmony_ci * should be created: 71e5c31af7Sopenharmony_ci * 72e5c31af7Sopenharmony_ci * - First slice should be filled with (255, 0, 0, 0); 73e5c31af7Sopenharmony_ci * - Second slice should be filled with (0, 255, 0, 0); 74e5c31af7Sopenharmony_ci * - Third slice should be filled with (0, 0, 255, 0); 75e5c31af7Sopenharmony_ci * - Fourth slice should be filled with (0, 0, 0, 255); 76e5c31af7Sopenharmony_ci * 77e5c31af7Sopenharmony_ci * Source FBO should use: 78e5c31af7Sopenharmony_ci * 79e5c31af7Sopenharmony_ci * - glFramebufferTextureEXT() to bind level 0 of 3D texture A for color 80e5c31af7Sopenharmony_ci * attachment zero; 81e5c31af7Sopenharmony_ci * 82e5c31af7Sopenharmony_ci * For destination FBO, create texture object A' of exactly the same type 83e5c31af7Sopenharmony_ci * as A. The difference should be in content - all layers and slices should 84e5c31af7Sopenharmony_ci * be filled with (0, 0, 0, 0). 85e5c31af7Sopenharmony_ci * 86e5c31af7Sopenharmony_ci * Destination FBO should use: 87e5c31af7Sopenharmony_ci * 88e5c31af7Sopenharmony_ci * - glFramebufferTextureLayer() to bind level 0 of texture A'. 89e5c31af7Sopenharmony_ci * 90e5c31af7Sopenharmony_ci * After blitting, the test should confirm that only zero layer/slice of 91e5c31af7Sopenharmony_ci * destination FBO's attachments have been changed. Remaining layers and 92e5c31af7Sopenharmony_ci * slices should remain black. 93e5c31af7Sopenharmony_ci */ 94e5c31af7Sopenharmony_ciclass GeometryShaderBlittingLayeredToNonLayered : public GeometryShaderBlitting 95e5c31af7Sopenharmony_ci{ 96e5c31af7Sopenharmony_cipublic: 97e5c31af7Sopenharmony_ci /* Public methods */ 98e5c31af7Sopenharmony_ci GeometryShaderBlittingLayeredToNonLayered(Context& context, const ExtParameters& extParams, const char* name, 99e5c31af7Sopenharmony_ci const char* description); 100e5c31af7Sopenharmony_ci 101e5c31af7Sopenharmony_ci virtual ~GeometryShaderBlittingLayeredToNonLayered(void) 102e5c31af7Sopenharmony_ci { 103e5c31af7Sopenharmony_ci } 104e5c31af7Sopenharmony_ci 105e5c31af7Sopenharmony_ciprotected: 106e5c31af7Sopenharmony_ci /* Protected methods */ 107e5c31af7Sopenharmony_ci void setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw, 108e5c31af7Sopenharmony_ci glw::GLint to_read); 109e5c31af7Sopenharmony_ci}; 110e5c31af7Sopenharmony_ci 111e5c31af7Sopenharmony_ci/** 112e5c31af7Sopenharmony_ci * 2. Only layer zero should be used when blitting from a non-layered read 113e5c31af7Sopenharmony_ci * framebuffer to a layered draw framebuffer. 114e5c31af7Sopenharmony_ci * 115e5c31af7Sopenharmony_ci * Category: API; 116e5c31af7Sopenharmony_ci * Functional Test. 117e5c31af7Sopenharmony_ci * 118e5c31af7Sopenharmony_ci * Modify test case 9.1 so that: 119e5c31af7Sopenharmony_ci * 120e5c31af7Sopenharmony_ci * - Original source FBO becomes a destination FBO; 121e5c31af7Sopenharmony_ci * - Original destination FBO becomes a source FBO; 122e5c31af7Sopenharmony_ci * - Texture objects A' and B' are filled with data as original textures 123e5c31af7Sopenharmony_ci * A and B; 124e5c31af7Sopenharmony_ci * - Texture objects A and B are filled with data as original textures 125e5c31af7Sopenharmony_ci * A' and B'. 126e5c31af7Sopenharmony_ci */ 127e5c31af7Sopenharmony_ciclass GeometryShaderBlittingNonLayeredToLayered : public GeometryShaderBlitting 128e5c31af7Sopenharmony_ci{ 129e5c31af7Sopenharmony_cipublic: 130e5c31af7Sopenharmony_ci /* Public methods */ 131e5c31af7Sopenharmony_ci GeometryShaderBlittingNonLayeredToLayered(Context& context, const ExtParameters& extParams, const char* name, 132e5c31af7Sopenharmony_ci const char* description); 133e5c31af7Sopenharmony_ci 134e5c31af7Sopenharmony_ci virtual ~GeometryShaderBlittingNonLayeredToLayered(void) 135e5c31af7Sopenharmony_ci { 136e5c31af7Sopenharmony_ci } 137e5c31af7Sopenharmony_ci 138e5c31af7Sopenharmony_ciprotected: 139e5c31af7Sopenharmony_ci /* Protected methods */ 140e5c31af7Sopenharmony_ci void setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw, 141e5c31af7Sopenharmony_ci glw::GLint to_read); 142e5c31af7Sopenharmony_ci}; 143e5c31af7Sopenharmony_ci 144e5c31af7Sopenharmony_ci/** 145e5c31af7Sopenharmony_ci * 3. Only layer zero should be used when blitting from layered read framebuffer 146e5c31af7Sopenharmony_ci * to a layered draw framebuffer. 147e5c31af7Sopenharmony_ci * 148e5c31af7Sopenharmony_ci * Category: API; 149e5c31af7Sopenharmony_ci * Functional Test. 150e5c31af7Sopenharmony_ci * 151e5c31af7Sopenharmony_ci * Modify test case 9.1 so that: 152e5c31af7Sopenharmony_ci * 153e5c31af7Sopenharmony_ci * - Texture objects A' and B' should be configured in exactly the same way 154e5c31af7Sopenharmony_ci * as A and B (they should be layered!), however they should still carry 155e5c31af7Sopenharmony_ci * the same data as described in test case 9.1. 156e5c31af7Sopenharmony_ci */ 157e5c31af7Sopenharmony_ciclass GeometryShaderBlittingLayeredToLayered : public GeometryShaderBlitting 158e5c31af7Sopenharmony_ci{ 159e5c31af7Sopenharmony_cipublic: 160e5c31af7Sopenharmony_ci /* Public methods */ 161e5c31af7Sopenharmony_ci GeometryShaderBlittingLayeredToLayered(Context& context, const ExtParameters& extParams, const char* name, 162e5c31af7Sopenharmony_ci const char* description); 163e5c31af7Sopenharmony_ci 164e5c31af7Sopenharmony_ci virtual ~GeometryShaderBlittingLayeredToLayered(void) 165e5c31af7Sopenharmony_ci { 166e5c31af7Sopenharmony_ci } 167e5c31af7Sopenharmony_ci 168e5c31af7Sopenharmony_ciprotected: 169e5c31af7Sopenharmony_ci /* Protected methods */ 170e5c31af7Sopenharmony_ci void setUpFramebuffersForRendering(glw::GLuint fbo_draw_id, glw::GLuint fbo_read_id, glw::GLint to_draw, 171e5c31af7Sopenharmony_ci glw::GLint to_read); 172e5c31af7Sopenharmony_ci}; 173e5c31af7Sopenharmony_ci 174e5c31af7Sopenharmony_ci} /* namespace glcts */ 175e5c31af7Sopenharmony_ci 176e5c31af7Sopenharmony_ci#endif // _ESEXTCGEOMETRYSHADERBLITTING_HPP 177