1e5c31af7Sopenharmony_ci-------------------------------------------------------------------------
2e5c31af7Sopenharmony_cidrawElements Quality Program Test Specification
3e5c31af7Sopenharmony_ci-----------------------------------------------
4e5c31af7Sopenharmony_ci
5e5c31af7Sopenharmony_ciCopyright 2014 The Android Open Source Project
6e5c31af7Sopenharmony_ci
7e5c31af7Sopenharmony_ciLicensed under the Apache License, Version 2.0 (the "License");
8e5c31af7Sopenharmony_ciyou may not use this file except in compliance with the License.
9e5c31af7Sopenharmony_ciYou may obtain a copy of the License at
10e5c31af7Sopenharmony_ci
11e5c31af7Sopenharmony_ci     http://www.apache.org/licenses/LICENSE-2.0
12e5c31af7Sopenharmony_ci
13e5c31af7Sopenharmony_ciUnless required by applicable law or agreed to in writing, software
14e5c31af7Sopenharmony_cidistributed under the License is distributed on an "AS IS" BASIS,
15e5c31af7Sopenharmony_ciWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16e5c31af7Sopenharmony_ciSee the License for the specific language governing permissions and
17e5c31af7Sopenharmony_cilimitations under the License.
18e5c31af7Sopenharmony_ci-------------------------------------------------------------------------
19e5c31af7Sopenharmony_ci    Matrix tests
20e5c31af7Sopenharmony_ci
21e5c31af7Sopenharmony_ciTests:
22e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.matrix.*
23e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.*
24e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.conversions.matrix_to_matrix.*
25e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.conversions.matrix_combine.*
26e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.conversions.matrix_illegal.*
27e5c31af7Sopenharmony_ci + dEQP-GLES3.functional.shaders.indexing.matrix_subscript.*
28e5c31af7Sopenharmony_ci
29e5c31af7Sopenharmony_ciIncludes:
30e5c31af7Sopenharmony_ci + matN and matNxM (rectangular) matrix types
31e5c31af7Sopenharmony_ci + Matrix-Matrix and Matrix-Vector arithmetic
32e5c31af7Sopenharmony_ci   - Constant, uniform and shader in inputs
33e5c31af7Sopenharmony_ci + Matrix constructors
34e5c31af7Sopenharmony_ci   - From scalar(s)
35e5c31af7Sopenharmony_ci   - From other matrices
36e5c31af7Sopenharmony_ci   - From mixed inputs
37e5c31af7Sopenharmony_ci + Negative tests for illegal matrix constructor usage
38e5c31af7Sopenharmony_ci + Matrix static and dynamic indexing
39e5c31af7Sopenharmony_ci
40e5c31af7Sopenharmony_ciExcludes:
41e5c31af7Sopenharmony_ci + Matrices in uniform blocks
42e5c31af7Sopenharmony_ci   - Covered in separate UBO tests
43e5c31af7Sopenharmony_ci
44e5c31af7Sopenharmony_ciDescription:
45e5c31af7Sopenharmony_ci
46e5c31af7Sopenharmony_ciMatrix arithmetic tests operate like other shader rendering tests.
47e5c31af7Sopenharmony_ciInput matrices and vectors are read from uniforms, shader inputs
48e5c31af7Sopenharmony_cior constructed as constant values. Operation is performed in shader
49e5c31af7Sopenharmony_cibody and the final result is reduced to vec3 that is assigned to
50e5c31af7Sopenharmony_civertex or fragment color. Rendered image is compared against a
51e5c31af7Sopenharmony_cireference image computed using same algorithm written in C.
52e5c31af7Sopenharmony_ci
53e5c31af7Sopenharmony_ciMatrix constructor and coversion tests compare results against
54e5c31af7Sopenharmony_cipre-computed reference value in fragment shader. Fragment color
55e5c31af7Sopenharmony_ciis either white or black depending on whether the result were
56e5c31af7Sopenharmony_cicorrect or not.
57e5c31af7Sopenharmony_ci
58e5c31af7Sopenharmony_ciUniform buffer object tests are described in a separate test
59e5c31af7Sopenharmony_cispecification document.
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