1e5c31af7Sopenharmony_ci-------------------------------------------------------------------------
2e5c31af7Sopenharmony_cidrawElements Quality Program Test Specification
3e5c31af7Sopenharmony_ci-----------------------------------------------
4e5c31af7Sopenharmony_ci
5e5c31af7Sopenharmony_ciCopyright 2014 The Android Open Source Project
6e5c31af7Sopenharmony_ci
7e5c31af7Sopenharmony_ciLicensed under the Apache License, Version 2.0 (the "License");
8e5c31af7Sopenharmony_ciyou may not use this file except in compliance with the License.
9e5c31af7Sopenharmony_ciYou may obtain a copy of the License at
10e5c31af7Sopenharmony_ci
11e5c31af7Sopenharmony_ci     http://www.apache.org/licenses/LICENSE-2.0
12e5c31af7Sopenharmony_ci
13e5c31af7Sopenharmony_ciUnless required by applicable law or agreed to in writing, software
14e5c31af7Sopenharmony_cidistributed under the License is distributed on an "AS IS" BASIS,
15e5c31af7Sopenharmony_ciWITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16e5c31af7Sopenharmony_ciSee the License for the specific language governing permissions and
17e5c31af7Sopenharmony_cilimitations under the License.
18e5c31af7Sopenharmony_ci-------------------------------------------------------------------------
19e5c31af7Sopenharmony_ci    GLSL discard statement
20e5c31af7Sopenharmony_ci
21e5c31af7Sopenharmony_ciTests:
22e5c31af7Sopenharmony_ci + dEQP-GLES2.functional.shaders.discard.*
23e5c31af7Sopenharmony_ci
24e5c31af7Sopenharmony_ciIncludes:
25e5c31af7Sopenharmony_ci + Unconditional discard
26e5c31af7Sopenharmony_ci + Conditional discard with compile-time false condition
27e5c31af7Sopenharmony_ci + Conditional discard based on uniform value
28e5c31af7Sopenharmony_ci + Conditional discard based on varying value
29e5c31af7Sopenharmony_ci + Conditional discard based on texture lookup result
30e5c31af7Sopenharmony_ci + Discard in main()
31e5c31af7Sopenharmony_ci + Discard in user-defined function
32e5c31af7Sopenharmony_ci + Discard inside static for loop
33e5c31af7Sopenharmony_ci + Discard inside uniform for loop
34e5c31af7Sopenharmony_ci + Discard inside static loop in user-defined function
35e5c31af7Sopenharmony_ci
36e5c31af7Sopenharmony_ciExcludes:
37e5c31af7Sopenharmony_ci + Effects on depth buffer values
38e5c31af7Sopenharmony_ci + Discard when rendering lines and points
39e5c31af7Sopenharmony_ci
40e5c31af7Sopenharmony_ciDescription:
41e5c31af7Sopenharmony_ci
42e5c31af7Sopenharmony_ciTwo triangles forming a quad is rendered with a fragment shader that
43e5c31af7Sopenharmony_ciexercises the GLSL discard statement. A reference image is rendered
44e5c31af7Sopenharmony_ciusing a simple C function that implements the same discard condition.
45e5c31af7Sopenharmony_ciResults are checked by reading the pixels and comparing image against
46e5c31af7Sopenharmony_cithe reference.
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