1e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_0.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
2e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_0.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_zero
3e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_0.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
4e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_0.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_zero
5e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_1.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
6e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_1.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_zero
7e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_1.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
8e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_1.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_zero
9e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_2.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
10e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_2.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_zero
11e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_2.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
12e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_2.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_zero
13e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_32.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
14e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_32.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_zero
15e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_32.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
16e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_32.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_zero
17e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_64.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
18e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_64.no_indirect_args.no_count_limit.no_count_offset.no_task_shader.first_task_zero
19e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_64.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
20e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw.draw_count_64.no_indirect_args.no_count_limit.no_count_offset.with_task_shader.first_task_zero
21e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
22e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_zero
23e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
24e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_zero
25e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
26e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
27e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
28e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
29e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
30e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
31e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
32e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
33e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
34e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_zero
35e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
36e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_zero
37e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
38e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
39e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
40e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
41e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
42e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
43e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
44e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_0.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
45e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
46e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_zero
47e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
48e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_zero
49e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
50e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
51e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
52e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
53e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
54e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
55e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
56e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
57e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
58e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_0.no_count_limit.no_count_offset.no_task_shader.first_task_zero
59e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
60e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_0.no_count_limit.no_count_offset.with_task_shader.first_task_zero
61e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
62e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
63e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
64e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
65e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
66e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
67e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
68e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_1.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
69e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
70e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
71e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
72e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
73e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
74e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
75e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
76e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
77e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
78e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
79e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
80e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
81e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
82e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
83e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
84e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_2.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
85e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
86e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
87e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
88e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
89e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
90e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
91e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
92e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
93e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
94e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
95e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
96e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
97e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
98e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
99e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
100e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_32.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
101e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
102e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
103e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
104e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
105e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
106e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
107e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
108e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_0_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
109e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
110e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_large.no_count_limit.no_count_offset.no_task_shader.first_task_zero
111e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
112e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_large.no_count_limit.no_count_offset.with_task_shader.first_task_zero
113e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_nonzero
114e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_normal.no_count_limit.no_count_offset.no_task_shader.first_task_zero
115e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_nonzero
116e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect.draw_count_64.offset_alt_stride_normal.no_count_limit.no_count_offset.with_task_shader.first_task_zero
117e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
118e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
119e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
120e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
121e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
122e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
123e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
124e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
125e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
126e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
127e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
128e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
129e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
130e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
131e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
132e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
133e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
134e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
135e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
136e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
137e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
138e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
139e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
140e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
141e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
142e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
143e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
144e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
145e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
146e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
147e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
148e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
149e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
150e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
151e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
152e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
153e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
154e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
155e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
156e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
157e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
158e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
159e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
160e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
161e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
162e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
163e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
164e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
165e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
166e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
167e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
168e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
169e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
170e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
171e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
172e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
173e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
174e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
175e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
176e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
177e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
178e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
179e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
180e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_0.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
181e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
182e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
183e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
184e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
185e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
186e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
187e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
188e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
189e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
190e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
191e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
192e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
193e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
194e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
195e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
196e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
197e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
198e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
199e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
200e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
201e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
202e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
203e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
204e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
205e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
206e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
207e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
208e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
209e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
210e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
211e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
212e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
213e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
214e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
215e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
216e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
217e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
218e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
219e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
220e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
221e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
222e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
223e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
224e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
225e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
226e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
227e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
228e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
229e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
230e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
231e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
232e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
233e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
234e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
235e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
236e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
237e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
238e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
239e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
240e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
241e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
242e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
243e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
244e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_1.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
245e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
246e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
247e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
248e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
249e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
250e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
251e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
252e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
253e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
254e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
255e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
256e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
257e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
258e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
259e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
260e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
261e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
262e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
263e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
264e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
265e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
266e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
267e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
268e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
269e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
270e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
271e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
272e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
273e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
274e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
275e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
276e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
277e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
278e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
279e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
280e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
281e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
282e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
283e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
284e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
285e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
286e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
287e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
288e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
289e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
290e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
291e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
292e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
293e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
294e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
295e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
296e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
297e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
298e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
299e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
300e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
301e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
302e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
303e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
304e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
305e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
306e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
307e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
308e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_2.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
309e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
310e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
311e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
312e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
313e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
314e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
315e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
316e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
317e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
318e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
319e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
320e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
321e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
322e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
323e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
324e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
325e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
326e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
327e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
328e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
329e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
330e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
331e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
332e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
333e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
334e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
335e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
336e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
337e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
338e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
339e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
340e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
341e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
342e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
343e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
344e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
345e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
346e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
347e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
348e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
349e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
350e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
351e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
352e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
353e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
354e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
355e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
356e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
357e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
358e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
359e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
360e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
361e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
362e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
363e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
364e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
365e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
366e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
367e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
368e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
369e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
370e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
371e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
372e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_32.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
373e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
374e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
375e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
376e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
377e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
378e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
379e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
380e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
381e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
382e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
383e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
384e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
385e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
386e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
387e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
388e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
389e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
390e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
391e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
392e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
393e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
394e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
395e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
396e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
397e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
398e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
399e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
400e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
401e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
402e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
403e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
404e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_0_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
405e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
406e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
407e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
408e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
409e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
410e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
411e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
412e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
413e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
414e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
415e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
416e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
417e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
418e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
419e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
420e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_large.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
421e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_nonzero
422e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_0.no_task_shader.first_task_zero
423e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_nonzero
424e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_0.with_task_shader.first_task_zero
425e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_nonzero
426e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.no_task_shader.first_task_zero
427e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_nonzero
428e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_buffer.count_offset_alt.with_task_shader.first_task_zero
429e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_nonzero
430e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_0.no_task_shader.first_task_zero
431e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_nonzero
432e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_0.with_task_shader.first_task_zero
433e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_nonzero
434e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.no_task_shader.first_task_zero
435e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_nonzero
436e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.api.draw_indirect_count.draw_count_64.offset_alt_stride_normal.count_limit_max_count.count_offset_alt.with_task_shader.first_task_zero
437e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.clip_distance
438e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.cull_distance
439e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.draw_index_in_mesh
440e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.draw_index_in_task
441e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.global_invocation_id_in_mesh
442e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.global_invocation_id_in_task
443e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.layer
444e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.layer_shared
445e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.local_invocation_id_in_mesh
446e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.local_invocation_id_in_task
447e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.local_invocation_index_in_mesh
448e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.local_invocation_index_in_task
449e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.point_size
450e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.position
451e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.primitive_id_glsl
452e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.primitive_id_spirv
453e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.viewport_index
454e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.viewport_index_shared
455e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.work_group_id_in_mesh
456e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.builtin.work_group_id_in_task
457e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_0.mesh_only
458e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_0.task_mesh
459e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_1.mesh_only
460e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_1.task_mesh
461e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_10.mesh_only
462e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_10.task_mesh
463e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_11.mesh_only
464e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_11.task_mesh
465e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_12.mesh_only
466e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_12.task_mesh
467e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_13.mesh_only
468e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_13.task_mesh
469e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_14.mesh_only
470e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_14.task_mesh
471e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_15.mesh_only
472e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_15.task_mesh
473e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_16.mesh_only
474e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_16.task_mesh
475e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_17.mesh_only
476e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_17.task_mesh
477e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_18.mesh_only
478e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_18.task_mesh
479e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_19.mesh_only
480e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_19.task_mesh
481e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_2.mesh_only
482e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_2.task_mesh
483e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_20.mesh_only
484e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_20.task_mesh
485e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_21.mesh_only
486e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_21.task_mesh
487e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_22.mesh_only
488e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_22.task_mesh
489e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_23.mesh_only
490e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_23.task_mesh
491e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_24.mesh_only
492e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_24.task_mesh
493e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_25.mesh_only
494e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_25.task_mesh
495e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_26.mesh_only
496e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_26.task_mesh
497e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_27.mesh_only
498e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_27.task_mesh
499e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_28.mesh_only
500e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_28.task_mesh
501e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_29.mesh_only
502e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_29.task_mesh
503e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_3.mesh_only
504e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_3.task_mesh
505e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_30.mesh_only
506e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_30.task_mesh
507e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_31.mesh_only
508e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_31.task_mesh
509e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_32.mesh_only
510e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_32.task_mesh
511e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_33.mesh_only
512e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_33.task_mesh
513e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_34.mesh_only
514e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_34.task_mesh
515e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_35.mesh_only
516e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_35.task_mesh
517e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_36.mesh_only
518e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_36.task_mesh
519e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_37.mesh_only
520e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_37.task_mesh
521e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_38.mesh_only
522e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_38.task_mesh
523e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_39.mesh_only
524e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_39.task_mesh
525e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_4.mesh_only
526e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_4.task_mesh
527e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_5.mesh_only
528e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_5.task_mesh
529e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_6.mesh_only
530e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_6.task_mesh
531e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_7.mesh_only
532e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_7.task_mesh
533e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_8.mesh_only
534e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_8.task_mesh
535e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_9.mesh_only
536e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.32_bits_only.permutation_9.task_mesh
537e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_0.mesh_only
538e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_0.task_mesh
539e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_1.mesh_only
540e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_1.task_mesh
541e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_10.mesh_only
542e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_10.task_mesh
543e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_11.mesh_only
544e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_11.task_mesh
545e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_12.mesh_only
546e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_12.task_mesh
547e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_13.mesh_only
548e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_13.task_mesh
549e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_14.mesh_only
550e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_14.task_mesh
551e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_15.mesh_only
552e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_15.task_mesh
553e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_16.mesh_only
554e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_16.task_mesh
555e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_17.mesh_only
556e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_17.task_mesh
557e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_18.mesh_only
558e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_18.task_mesh
559e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_19.mesh_only
560e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_19.task_mesh
561e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_2.mesh_only
562e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_2.task_mesh
563e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_20.mesh_only
564e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_20.task_mesh
565e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_21.mesh_only
566e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_21.task_mesh
567e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_22.mesh_only
568e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_22.task_mesh
569e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_23.mesh_only
570e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_23.task_mesh
571e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_24.mesh_only
572e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_24.task_mesh
573e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_25.mesh_only
574e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_25.task_mesh
575e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_26.mesh_only
576e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_26.task_mesh
577e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_27.mesh_only
578e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_27.task_mesh
579e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_28.mesh_only
580e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_28.task_mesh
581e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_29.mesh_only
582e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_29.task_mesh
583e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_3.mesh_only
584e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_3.task_mesh
585e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_30.mesh_only
586e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_30.task_mesh
587e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_31.mesh_only
588e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_31.task_mesh
589e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_32.mesh_only
590e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_32.task_mesh
591e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_33.mesh_only
592e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_33.task_mesh
593e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_34.mesh_only
594e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_34.task_mesh
595e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_35.mesh_only
596e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_35.task_mesh
597e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_36.mesh_only
598e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_36.task_mesh
599e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_37.mesh_only
600e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_37.task_mesh
601e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_38.mesh_only
602e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_38.task_mesh
603e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_39.mesh_only
604e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_39.task_mesh
605e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_4.mesh_only
606e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_4.task_mesh
607e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_5.mesh_only
608e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_5.task_mesh
609e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_6.mesh_only
610e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_6.task_mesh
611e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_7.mesh_only
612e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_7.task_mesh
613e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_8.mesh_only
614e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_8.task_mesh
615e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_9.mesh_only
616e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_but_16_bits.permutation_9.task_mesh
617e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_0.mesh_only
618e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_0.task_mesh
619e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_1.mesh_only
620e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_1.task_mesh
621e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_10.mesh_only
622e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_10.task_mesh
623e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_11.mesh_only
624e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_11.task_mesh
625e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_12.mesh_only
626e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_12.task_mesh
627e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_13.mesh_only
628e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_13.task_mesh
629e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_14.mesh_only
630e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_14.task_mesh
631e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_15.mesh_only
632e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_15.task_mesh
633e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_16.mesh_only
634e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_16.task_mesh
635e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_17.mesh_only
636e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_17.task_mesh
637e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_18.mesh_only
638e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_18.task_mesh
639e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_19.mesh_only
640e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_19.task_mesh
641e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_2.mesh_only
642e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_2.task_mesh
643e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_20.mesh_only
644e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_20.task_mesh
645e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_21.mesh_only
646e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_21.task_mesh
647e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_22.mesh_only
648e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_22.task_mesh
649e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_23.mesh_only
650e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_23.task_mesh
651e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_24.mesh_only
652e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_24.task_mesh
653e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_25.mesh_only
654e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_25.task_mesh
655e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_26.mesh_only
656e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_26.task_mesh
657e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_27.mesh_only
658e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_27.task_mesh
659e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_28.mesh_only
660e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_28.task_mesh
661e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_29.mesh_only
662e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_29.task_mesh
663e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_3.mesh_only
664e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_3.task_mesh
665e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_30.mesh_only
666e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_30.task_mesh
667e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_31.mesh_only
668e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_31.task_mesh
669e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_32.mesh_only
670e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_32.task_mesh
671e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_33.mesh_only
672e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_33.task_mesh
673e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_34.mesh_only
674e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_34.task_mesh
675e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_35.mesh_only
676e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_35.task_mesh
677e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_36.mesh_only
678e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_36.task_mesh
679e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_37.mesh_only
680e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_37.task_mesh
681e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_38.mesh_only
682e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_38.task_mesh
683e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_39.mesh_only
684e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_39.task_mesh
685e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_4.mesh_only
686e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_4.task_mesh
687e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_5.mesh_only
688e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_5.task_mesh
689e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_6.mesh_only
690e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_6.task_mesh
691e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_7.mesh_only
692e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_7.task_mesh
693e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_8.mesh_only
694e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_8.task_mesh
695e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_9.mesh_only
696e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.all_types.permutation_9.task_mesh
697e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_0.mesh_only
698e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_0.task_mesh
699e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_1.mesh_only
700e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_1.task_mesh
701e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_10.mesh_only
702e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_10.task_mesh
703e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_11.mesh_only
704e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_11.task_mesh
705e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_12.mesh_only
706e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_12.task_mesh
707e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_13.mesh_only
708e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_13.task_mesh
709e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_14.mesh_only
710e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_14.task_mesh
711e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_15.mesh_only
712e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_15.task_mesh
713e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_16.mesh_only
714e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_16.task_mesh
715e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_17.mesh_only
716e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_17.task_mesh
717e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_18.mesh_only
718e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_18.task_mesh
719e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_19.mesh_only
720e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_19.task_mesh
721e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_2.mesh_only
722e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_2.task_mesh
723e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_20.mesh_only
724e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_20.task_mesh
725e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_21.mesh_only
726e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_21.task_mesh
727e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_22.mesh_only
728e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_22.task_mesh
729e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_23.mesh_only
730e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_23.task_mesh
731e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_24.mesh_only
732e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_24.task_mesh
733e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_25.mesh_only
734e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_25.task_mesh
735e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_26.mesh_only
736e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_26.task_mesh
737e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_27.mesh_only
738e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_27.task_mesh
739e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_28.mesh_only
740e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_28.task_mesh
741e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_29.mesh_only
742e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_29.task_mesh
743e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_3.mesh_only
744e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_3.task_mesh
745e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_30.mesh_only
746e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_30.task_mesh
747e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_31.mesh_only
748e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_31.task_mesh
749e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_32.mesh_only
750e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_32.task_mesh
751e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_33.mesh_only
752e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_33.task_mesh
753e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_34.mesh_only
754e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_34.task_mesh
755e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_35.mesh_only
756e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_35.task_mesh
757e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_36.mesh_only
758e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_36.task_mesh
759e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_37.mesh_only
760e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_37.task_mesh
761e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_38.mesh_only
762e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_38.task_mesh
763e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_39.mesh_only
764e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_39.task_mesh
765e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_4.mesh_only
766e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_4.task_mesh
767e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_5.mesh_only
768e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_5.task_mesh
769e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_6.mesh_only
770e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_6.task_mesh
771e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_7.mesh_only
772e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_7.task_mesh
773e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_8.mesh_only
774e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_8.task_mesh
775e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_9.mesh_only
776e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f16.permutation_9.task_mesh
777e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_0.mesh_only
778e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_0.task_mesh
779e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_1.mesh_only
780e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_1.task_mesh
781e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_10.mesh_only
782e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_10.task_mesh
783e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_11.mesh_only
784e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_11.task_mesh
785e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_12.mesh_only
786e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_12.task_mesh
787e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_13.mesh_only
788e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_13.task_mesh
789e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_14.mesh_only
790e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_14.task_mesh
791e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_15.mesh_only
792e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_15.task_mesh
793e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_16.mesh_only
794e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_16.task_mesh
795e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_17.mesh_only
796e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_17.task_mesh
797e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_18.mesh_only
798e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_18.task_mesh
799e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_19.mesh_only
800e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_19.task_mesh
801e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_2.mesh_only
802e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_2.task_mesh
803e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_20.mesh_only
804e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_20.task_mesh
805e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_21.mesh_only
806e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_21.task_mesh
807e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_22.mesh_only
808e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_22.task_mesh
809e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_23.mesh_only
810e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_23.task_mesh
811e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_24.mesh_only
812e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_24.task_mesh
813e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_25.mesh_only
814e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_25.task_mesh
815e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_26.mesh_only
816e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_26.task_mesh
817e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_27.mesh_only
818e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_27.task_mesh
819e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_28.mesh_only
820e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_28.task_mesh
821e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_29.mesh_only
822e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_29.task_mesh
823e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_3.mesh_only
824e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_3.task_mesh
825e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_30.mesh_only
826e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_30.task_mesh
827e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_31.mesh_only
828e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_31.task_mesh
829e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_32.mesh_only
830e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_32.task_mesh
831e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_33.mesh_only
832e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_33.task_mesh
833e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_34.mesh_only
834e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_34.task_mesh
835e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_35.mesh_only
836e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_35.task_mesh
837e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_36.mesh_only
838e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_36.task_mesh
839e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_37.mesh_only
840e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_37.task_mesh
841e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_38.mesh_only
842e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_38.task_mesh
843e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_39.mesh_only
844e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_39.task_mesh
845e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_4.mesh_only
846e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_4.task_mesh
847e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_5.mesh_only
848e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_5.task_mesh
849e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_6.mesh_only
850e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_6.task_mesh
851e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_7.mesh_only
852e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_7.task_mesh
853e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_8.mesh_only
854e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_8.task_mesh
855e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_9.mesh_only
856e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_f64.permutation_9.task_mesh
857e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_0.mesh_only
858e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_0.task_mesh
859e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_1.mesh_only
860e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_1.task_mesh
861e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_10.mesh_only
862e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_10.task_mesh
863e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_11.mesh_only
864e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_11.task_mesh
865e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_12.mesh_only
866e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_12.task_mesh
867e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_13.mesh_only
868e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_13.task_mesh
869e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_14.mesh_only
870e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_14.task_mesh
871e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_15.mesh_only
872e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_15.task_mesh
873e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_16.mesh_only
874e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_16.task_mesh
875e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_17.mesh_only
876e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_17.task_mesh
877e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_18.mesh_only
878e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_18.task_mesh
879e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_19.mesh_only
880e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_19.task_mesh
881e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_2.mesh_only
882e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_2.task_mesh
883e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_20.mesh_only
884e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_20.task_mesh
885e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_21.mesh_only
886e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_21.task_mesh
887e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_22.mesh_only
888e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_22.task_mesh
889e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_23.mesh_only
890e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_23.task_mesh
891e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_24.mesh_only
892e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_24.task_mesh
893e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_25.mesh_only
894e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_25.task_mesh
895e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_26.mesh_only
896e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_26.task_mesh
897e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_27.mesh_only
898e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_27.task_mesh
899e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_28.mesh_only
900e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_28.task_mesh
901e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_29.mesh_only
902e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_29.task_mesh
903e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_3.mesh_only
904e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_3.task_mesh
905e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_30.mesh_only
906e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_30.task_mesh
907e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_31.mesh_only
908e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_31.task_mesh
909e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_32.mesh_only
910e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_32.task_mesh
911e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_33.mesh_only
912e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_33.task_mesh
913e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_34.mesh_only
914e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_34.task_mesh
915e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_35.mesh_only
916e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_35.task_mesh
917e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_36.mesh_only
918e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_36.task_mesh
919e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_37.mesh_only
920e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_37.task_mesh
921e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_38.mesh_only
922e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_38.task_mesh
923e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_39.mesh_only
924e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_39.task_mesh
925e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_4.mesh_only
926e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_4.task_mesh
927e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_5.mesh_only
928e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_5.task_mesh
929e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_6.mesh_only
930e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_6.task_mesh
931e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_7.mesh_only
932e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_7.task_mesh
933e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_8.mesh_only
934e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_8.task_mesh
935e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_9.mesh_only
936e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i16.permutation_9.task_mesh
937e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_0.mesh_only
938e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_0.task_mesh
939e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_1.mesh_only
940e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_1.task_mesh
941e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_10.mesh_only
942e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_10.task_mesh
943e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_11.mesh_only
944e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_11.task_mesh
945e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_12.mesh_only
946e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_12.task_mesh
947e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_13.mesh_only
948e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_13.task_mesh
949e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_14.mesh_only
950e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_14.task_mesh
951e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_15.mesh_only
952e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_15.task_mesh
953e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_16.mesh_only
954e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_16.task_mesh
955e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_17.mesh_only
956e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_17.task_mesh
957e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_18.mesh_only
958e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_18.task_mesh
959e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_19.mesh_only
960e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_19.task_mesh
961e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_2.mesh_only
962e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_2.task_mesh
963e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_20.mesh_only
964e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_20.task_mesh
965e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_21.mesh_only
966e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_21.task_mesh
967e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_22.mesh_only
968e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_22.task_mesh
969e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_23.mesh_only
970e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_23.task_mesh
971e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_24.mesh_only
972e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_24.task_mesh
973e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_25.mesh_only
974e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_25.task_mesh
975e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_26.mesh_only
976e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_26.task_mesh
977e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_27.mesh_only
978e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_27.task_mesh
979e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_28.mesh_only
980e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_28.task_mesh
981e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_29.mesh_only
982e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_29.task_mesh
983e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_3.mesh_only
984e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_3.task_mesh
985e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_30.mesh_only
986e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_30.task_mesh
987e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_31.mesh_only
988e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_31.task_mesh
989e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_32.mesh_only
990e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_32.task_mesh
991e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_33.mesh_only
992e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_33.task_mesh
993e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_34.mesh_only
994e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_34.task_mesh
995e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_35.mesh_only
996e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_35.task_mesh
997e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_36.mesh_only
998e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_36.task_mesh
999e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_37.mesh_only
1000e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_37.task_mesh
1001e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_38.mesh_only
1002e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_38.task_mesh
1003e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_39.mesh_only
1004e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_39.task_mesh
1005e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_4.mesh_only
1006e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_4.task_mesh
1007e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_5.mesh_only
1008e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_5.task_mesh
1009e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_6.mesh_only
1010e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_6.task_mesh
1011e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_7.mesh_only
1012e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_7.task_mesh
1013e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_8.mesh_only
1014e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_8.task_mesh
1015e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_9.mesh_only
1016e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.in_out.with_i64.permutation_9.task_mesh
1017e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.barrier_in_mesh
1018e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.barrier_in_task
1019e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.complex_task_data
1020e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.custom_attributes
1021e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.custom_attributes_and_task_shader
1022e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.group_memory_barrier_in_mesh
1023e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.group_memory_barrier_in_task
1024e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.many_mesh_work_groups
1025e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.many_task_mesh_work_groups
1026e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.many_task_work_groups
1027e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.max_lines
1028e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.max_points
1029e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.max_triangles
1030e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_invocations_128
1031e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_invocations_256
1032e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_invocations_32
1033e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_invocations_64
1034e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_primitives
1035e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.maximize_vertices
1036e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.memory_barrier_shared_in_mesh
1037e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.memory_barrier_shared_in_task
1038e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_lines
1039e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_lines_extra_writes
1040e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_points
1041e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_points_extra_writes
1042e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_triangles
1043e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.no_triangles_extra_writes
1044e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.push_constant
1045e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.push_constant_and_task_shader
1046e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.single_line
1047e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.single_point
1048e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.misc.single_triangle
1049e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_draw_mesh_tasks_count_with_mesh
1050e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_draw_mesh_tasks_count_with_task
1051e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_mesh_total_memory_size
1052e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_mesh_work_group_invocations
1053e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_mesh_work_group_size
1054e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_task_output_count
1055e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_task_total_memory_size
1056e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_task_work_group_invocations
1057e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.property.max_task_work_group_size
1058e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.smoke.mesh_shader_triangle
1059e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.smoke.mesh_task_shader_triangle
1060e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.smoke.task_only_shader_triangle
1061e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.storage_buffer.memory_barrier.host_write_shader_read
1062e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.storage_buffer.specific_barrier.host_write_shader_read
1063e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.uniform_buffer.memory_barrier.host_write_shader_read
1064e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.uniform_buffer.memory_barrier.host_write_uniform_read
1065e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.uniform_buffer.specific_barrier.host_write_shader_read
1066e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_mesh.uniform_buffer.specific_barrier.host_write_uniform_read
1067e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.storage_buffer.memory_barrier.host_write_shader_read
1068e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.storage_buffer.specific_barrier.host_write_shader_read
1069e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.uniform_buffer.memory_barrier.host_write_shader_read
1070e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.uniform_buffer.memory_barrier.host_write_uniform_read
1071e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.uniform_buffer.specific_barrier.host_write_shader_read
1072e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.host_to_task.uniform_buffer.specific_barrier.host_write_uniform_read
1073e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_frag.storage_buffer.memory_barrier.shader_write_shader_read
1074e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_frag.storage_image.memory_barrier.shader_write_shader_read
1075e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_host.storage_buffer.memory_barrier.shader_write_host_read
1076e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_host.storage_buffer.specific_barrier.shader_write_host_read
1077e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_transfer.storage_buffer.memory_barrier.shader_write_transfer_read
1078e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_transfer.storage_buffer.specific_barrier.shader_write_transfer_read
1079e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_transfer.storage_image.memory_barrier.shader_write_transfer_read
1080e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.mesh_to_transfer.storage_image.specific_barrier.shader_write_transfer_read
1081e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_frag.storage_buffer.memory_barrier.shader_write_shader_read
1082e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_frag.storage_image.memory_barrier.shader_write_shader_read
1083e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_host.storage_buffer.memory_barrier.shader_write_host_read
1084e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_host.storage_buffer.specific_barrier.shader_write_host_read
1085e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_mesh.storage_buffer.memory_barrier.shader_write_shader_read
1086e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_mesh.storage_image.memory_barrier.shader_write_shader_read
1087e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_transfer.storage_buffer.memory_barrier.shader_write_transfer_read
1088e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_transfer.storage_buffer.specific_barrier.shader_write_transfer_read
1089e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_transfer.storage_image.memory_barrier.shader_write_transfer_read
1090e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.task_to_transfer.storage_image.specific_barrier.shader_write_transfer_read
1091e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.sampled_image.memory_barrier.transfer_write_shader_read
1092e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.sampled_image.specific_barrier.transfer_write_shader_read
1093e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.storage_buffer.memory_barrier.transfer_write_shader_read
1094e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.storage_buffer.specific_barrier.transfer_write_shader_read
1095e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.storage_image.memory_barrier.transfer_write_shader_read
1096e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.storage_image.specific_barrier.transfer_write_shader_read
1097e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.uniform_buffer.memory_barrier.transfer_write_shader_read
1098e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.uniform_buffer.memory_barrier.transfer_write_uniform_read
1099e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.uniform_buffer.specific_barrier.transfer_write_shader_read
1100e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_mesh.uniform_buffer.specific_barrier.transfer_write_uniform_read
1101e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.sampled_image.memory_barrier.transfer_write_shader_read
1102e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.sampled_image.specific_barrier.transfer_write_shader_read
1103e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.storage_buffer.memory_barrier.transfer_write_shader_read
1104e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.storage_buffer.specific_barrier.transfer_write_shader_read
1105e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.storage_image.memory_barrier.transfer_write_shader_read
1106e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.storage_image.specific_barrier.transfer_write_shader_read
1107e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.uniform_buffer.memory_barrier.transfer_write_shader_read
1108e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.uniform_buffer.memory_barrier.transfer_write_uniform_read
1109e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.uniform_buffer.specific_barrier.transfer_write_shader_read
1110e5c31af7Sopenharmony_cidEQP-VK.mesh_shader.nv.synchronization.transfer_to_task.uniform_buffer.specific_barrier.transfer_write_uniform_read
1111