1/* AUTOGENERATED FILE. DO NOT EDIT. */
2
3/*=======Test Runner Used To Run Each Test Below=====*/
4#define RUN_TEST_NO_ARGS
5#define RUN_TEST(TestFunc, TestLineNum, ...) \
6{ \
7  Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
8  Unity.CurrentTestLineNumber = TestLineNum; \
9  Unity.NumberOfTests++; \
10  CMock_Init(); \
11  UNITY_CLR_DETAILS(); \
12  if (TEST_PROTECT()) \
13  { \
14      setUp(); \
15      TestFunc(__VA_ARGS__); \
16  } \
17  if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18  { \
19    tearDown(); \
20    CMock_Verify(); \
21  } \
22  CMock_Destroy(); \
23  UnityConcludeTest(); \
24}
25
26/*=======Automagically Detected Files To Include=====*/
27#include "unity.h"
28#include "cmock.h"
29#include <setjmp.h>
30#include <stdio.h>
31#include "funky.h"
32#include <setjmp.h>
33#include "Mockstanky.h"
34
35/*=======External Functions This Runner Calls=====*/
36extern void setUp(void);
37extern void tearDown(void);
38extern void test_TheFirstThingToTest(void);
39extern void test_TheSecondThingToTest(void);
40
41
42/*=======Mock Management=====*/
43static void CMock_Init(void)
44{
45  Mockstanky_Init();
46}
47static void CMock_Verify(void)
48{
49  Mockstanky_Verify();
50}
51static void CMock_Destroy(void)
52{
53  Mockstanky_Destroy();
54}
55
56/*=======Test Reset Option=====*/
57void resetTest(void);
58void resetTest(void)
59{
60  CMock_Verify();
61  CMock_Destroy();
62  tearDown();
63  CMock_Init();
64  setUp();
65}
66
67
68/*=======MAIN=====*/
69int main(void)
70{
71  UnityBegin("testdata/mocksample.c");
72  RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS);
73  RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS);
74
75  CMock_Guts_MemFreeFinal();
76  return (UnityEnd());
77}
78