1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3/*=======Test Runner Used To Run Each Test Below=====*/ 4#define RUN_TEST_NO_ARGS 5#define RUN_TEST(TestFunc, TestLineNum, ...) \ 6{ \ 7 Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \ 8 Unity.CurrentTestLineNumber = TestLineNum; \ 9 Unity.NumberOfTests++; \ 10 CMock_Init(); \ 11 UNITY_CLR_DETAILS(); \ 12 if (TEST_PROTECT()) \ 13 { \ 14 setUp(); \ 15 TestFunc(__VA_ARGS__); \ 16 } \ 17 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 18 { \ 19 tearDown(); \ 20 CMock_Verify(); \ 21 } \ 22 CMock_Destroy(); \ 23 UnityConcludeTest(); \ 24} 25 26/*=======Automagically Detected Files To Include=====*/ 27#include "unity.h" 28#include "cmock.h" 29#include <setjmp.h> 30#include <stdio.h> 31#include "funky.h" 32#include <setjmp.h> 33#include "Mockstanky.h" 34 35/*=======External Functions This Runner Calls=====*/ 36extern void setUp(void); 37extern void tearDown(void); 38extern void test_TheFirstThingToTest(void); 39extern void test_TheSecondThingToTest(void); 40 41 42/*=======Mock Management=====*/ 43static void CMock_Init(void) 44{ 45 Mockstanky_Init(); 46} 47static void CMock_Verify(void) 48{ 49 Mockstanky_Verify(); 50} 51static void CMock_Destroy(void) 52{ 53 Mockstanky_Destroy(); 54} 55 56/*=======Test Reset Option=====*/ 57void resetTest(void); 58void resetTest(void) 59{ 60 CMock_Verify(); 61 CMock_Destroy(); 62 tearDown(); 63 CMock_Init(); 64 setUp(); 65} 66 67 68/*=======MAIN=====*/ 69int main(void) 70{ 71 UnityBegin("testdata/mocksample.c"); 72 RUN_TEST(test_TheFirstThingToTest, 21, RUN_TEST_NO_ARGS); 73 RUN_TEST(test_TheSecondThingToTest, 43, RUN_TEST_NO_ARGS); 74 75 CMock_Guts_MemFreeFinal(); 76 return (UnityEnd()); 77} 78