1/* AUTOGENERATED FILE. DO NOT EDIT. */ 2 3/*=======Test Runner Used To Run Each Test Below=====*/ 4#define RUN_TEST(TestFunc, TestLineNum) \ 5{ \ 6 Unity.CurrentTestName = #TestFunc; \ 7 Unity.CurrentTestLineNumber = TestLineNum; \ 8 Unity.NumberOfTests++; \ 9 CMock_Init(); \ 10 UNITY_CLR_DETAILS(); \ 11 if (TEST_PROTECT()) \ 12 { \ 13 setUp(); \ 14 TestFunc(); \ 15 } \ 16 if (TEST_PROTECT() && !TEST_IS_IGNORED) \ 17 { \ 18 tearDown(); \ 19 CMock_Verify(); \ 20 } \ 21 CMock_Destroy(); \ 22 UnityConcludeTest(); \ 23} 24 25/*=======Automagically Detected Files To Include=====*/ 26#include "unity.h" 27#include "cmock.h" 28#include <setjmp.h> 29#include <stdio.h> 30#include "testsample_mock_head1.h" 31#include "Mockstanky.h" 32 33/*=======External Functions This Runner Calls=====*/ 34extern void setUp(void); 35extern void tearDown(void); 36extern void test_TheFirstThingToTest(void); 37extern void test_TheSecondThingToTest(void); 38 39 40/*=======Mock Management=====*/ 41static void CMock_Init(void) 42{ 43 Mockstanky_Init(); 44} 45static void CMock_Verify(void) 46{ 47 Mockstanky_Verify(); 48} 49static void CMock_Destroy(void) 50{ 51 Mockstanky_Destroy(); 52} 53 54/*=======Test Reset Option=====*/ 55void resetTest(void); 56void resetTest(void) 57{ 58 CMock_Verify(); 59 CMock_Destroy(); 60 tearDown(); 61 CMock_Init(); 62 setUp(); 63} 64 65 66/*=======MAIN=====*/ 67int main(void) 68{ 69 UnityBegin("testdata/mocksample.c"); 70 RUN_TEST(test_TheFirstThingToTest, 21); 71 RUN_TEST(test_TheSecondThingToTest, 43); 72 73 CMock_Guts_MemFreeFinal(); 74 return (UnityEnd()); 75} 76