xref: /third_party/skia/tools/viewer/Viewer.cpp (revision cb93a386)
1/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "tools/viewer/Viewer.h"
9
10#include "include/core/SkCanvas.h"
11#include "include/core/SkData.h"
12#include "include/core/SkGraphics.h"
13#include "include/core/SkPictureRecorder.h"
14#include "include/core/SkStream.h"
15#include "include/core/SkSurface.h"
16#include "include/gpu/GrDirectContext.h"
17#include "include/private/SkTPin.h"
18#include "include/private/SkTo.h"
19#include "include/utils/SkPaintFilterCanvas.h"
20#include "src/core/SkColorSpacePriv.h"
21#include "src/core/SkImagePriv.h"
22#include "src/core/SkMD5.h"
23#include "src/core/SkOSFile.h"
24#include "src/core/SkReadBuffer.h"
25#include "src/core/SkScan.h"
26#include "src/core/SkSurfacePriv.h"
27#include "src/core/SkTSort.h"
28#include "src/core/SkTaskGroup.h"
29#include "src/core/SkTextBlobPriv.h"
30#include "src/core/SkVMBlitter.h"
31#include "src/gpu/GrDirectContextPriv.h"
32#include "src/gpu/GrGpu.h"
33#include "src/gpu/GrPersistentCacheUtils.h"
34#include "src/gpu/GrShaderUtils.h"
35#include "src/image/SkImage_Base.h"
36#include "src/sksl/SkSLCompiler.h"
37#include "src/utils/SkJSONWriter.h"
38#include "src/utils/SkOSPath.h"
39#include "tools/Resources.h"
40#include "tools/RuntimeBlendUtils.h"
41#include "tools/ToolUtils.h"
42#include "tools/flags/CommandLineFlags.h"
43#include "tools/flags/CommonFlags.h"
44#include "tools/trace/EventTracingPriv.h"
45#include "tools/viewer/BisectSlide.h"
46#include "tools/viewer/GMSlide.h"
47#include "tools/viewer/ImageSlide.h"
48#include "tools/viewer/MSKPSlide.h"
49#include "tools/viewer/ParticlesSlide.h"
50#include "tools/viewer/SKPSlide.h"
51#include "tools/viewer/SampleSlide.h"
52#include "tools/viewer/SkSLSlide.h"
53#include "tools/viewer/SlideDir.h"
54#include "tools/viewer/SvgSlide.h"
55
56#if SK_GPU_V1
57#include "src/gpu/ops/AtlasPathRenderer.h"
58#include "src/gpu/ops/TessellationPathRenderer.h"
59#endif
60
61#include <cstdlib>
62#include <map>
63
64#include "imgui.h"
65#include "misc/cpp/imgui_stdlib.h"  // For ImGui support of std::string
66
67#ifdef SK_VULKAN
68#include "spirv-tools/libspirv.hpp"
69#endif
70
71#if defined(SK_ENABLE_SKOTTIE)
72    #include "tools/viewer/SkottieSlide.h"
73#endif
74#if defined(SK_ENABLE_SKRIVE)
75    #include "tools/viewer/SkRiveSlide.h"
76#endif
77
78class CapturingShaderErrorHandler : public GrContextOptions::ShaderErrorHandler {
79public:
80    void compileError(const char* shader, const char* errors) override {
81        fShaders.push_back(SkString(shader));
82        fErrors.push_back(SkString(errors));
83    }
84
85    void reset() {
86        fShaders.reset();
87        fErrors.reset();
88    }
89
90    SkTArray<SkString> fShaders;
91    SkTArray<SkString> fErrors;
92};
93
94static CapturingShaderErrorHandler gShaderErrorHandler;
95
96GrContextOptions::ShaderErrorHandler* Viewer::ShaderErrorHandler() { return &gShaderErrorHandler; }
97
98using namespace sk_app;
99using SkSL::Compiler;
100using OverrideFlag = SkSL::Compiler::OverrideFlag;
101
102static std::map<GpuPathRenderers, std::string> gPathRendererNames;
103
104Application* Application::Create(int argc, char** argv, void* platformData) {
105    return new Viewer(argc, argv, platformData);
106}
107
108static DEFINE_string(slide, "", "Start on this sample.");
109static DEFINE_bool(list, false, "List samples?");
110
111#ifdef SK_GL
112#define GL_BACKEND_STR ", \"gl\""
113#else
114#define GL_BACKEND_STR
115#endif
116#ifdef SK_VULKAN
117#define VK_BACKEND_STR ", \"vk\""
118#else
119#define VK_BACKEND_STR
120#endif
121#ifdef SK_METAL
122#define MTL_BACKEND_STR ", \"mtl\""
123#else
124#define MTL_BACKEND_STR
125#endif
126#ifdef SK_DIRECT3D
127#define D3D_BACKEND_STR ", \"d3d\""
128#else
129#define D3D_BACKEND_STR
130#endif
131#ifdef SK_DAWN
132#define DAWN_BACKEND_STR ", \"dawn\""
133#else
134#define DAWN_BACKEND_STR
135#endif
136#define BACKENDS_STR_EVALUATOR(sw, gl, vk, mtl, d3d, dawn) sw gl vk mtl d3d dawn
137#define BACKENDS_STR BACKENDS_STR_EVALUATOR( \
138    "\"sw\"", GL_BACKEND_STR, VK_BACKEND_STR, MTL_BACKEND_STR, D3D_BACKEND_STR, DAWN_BACKEND_STR)
139
140static DEFINE_string2(backend, b, "sw", "Backend to use. Allowed values are " BACKENDS_STR ".");
141
142static DEFINE_int(msaa, 1, "Number of subpixel samples. 0 for no HW antialiasing.");
143static DEFINE_bool(dmsaa, false, "Use internal MSAA to render to non-MSAA surfaces?");
144
145static DEFINE_string(bisect, "", "Path to a .skp or .svg file to bisect.");
146
147static DEFINE_string2(file, f, "", "Open a single file for viewing.");
148
149static DEFINE_string2(match, m, nullptr,
150               "[~][^]substring[$] [...] of name to run.\n"
151               "Multiple matches may be separated by spaces.\n"
152               "~ causes a matching name to always be skipped\n"
153               "^ requires the start of the name to match\n"
154               "$ requires the end of the name to match\n"
155               "^ and $ requires an exact match\n"
156               "If a name does not match any list entry,\n"
157               "it is skipped unless some list entry starts with ~");
158
159#if defined(SK_BUILD_FOR_ANDROID)
160#   define PATH_PREFIX "/data/local/tmp/"
161#else
162#   define PATH_PREFIX ""
163#endif
164
165static DEFINE_string(jpgs   , PATH_PREFIX "jpgs"   , "Directory to read jpgs from.");
166static DEFINE_string(skps   , PATH_PREFIX "skps"   , "Directory to read skps from.");
167static DEFINE_string(mskps  , PATH_PREFIX "mskps"  , "Directory to read mskps from.");
168static DEFINE_string(lotties, PATH_PREFIX "lotties", "Directory to read (Bodymovin) jsons from.");
169static DEFINE_string(rives  , PATH_PREFIX "rives"  , "Directory to read Rive (Flare) files from.");
170#undef PATH_PREFIX
171
172static DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
173
174static DEFINE_int_2(threads, j, -1,
175               "Run threadsafe tests on a threadpool with this many extra threads, "
176               "defaulting to one extra thread per core.");
177
178static DEFINE_bool(redraw, false, "Toggle continuous redraw.");
179
180static DEFINE_bool(offscreen, false, "Force rendering to an offscreen surface.");
181static DEFINE_bool(skvm, false, "Force skvm blitters for raster.");
182static DEFINE_bool(jit, true, "JIT SkVM?");
183static DEFINE_bool(dylib, false, "JIT via dylib (much slower compile but easier to debug/profile)");
184static DEFINE_bool(stats, false, "Display stats overlay on startup.");
185static DEFINE_bool(binaryarchive, false, "Enable MTLBinaryArchive use (if available).");
186
187#ifndef SK_GL
188static_assert(false, "viewer requires GL backend for raster.")
189#endif
190
191const char* kBackendTypeStrings[sk_app::Window::kBackendTypeCount] = {
192    "OpenGL",
193#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
194    "ANGLE",
195#endif
196#ifdef SK_DAWN
197    "Dawn",
198#endif
199#ifdef SK_VULKAN
200    "Vulkan",
201#endif
202#ifdef SK_METAL
203    "Metal",
204#ifdef SK_GRAPHITE_ENABLED
205    "Metal (Graphite)",
206#endif
207#endif
208#ifdef SK_DIRECT3D
209    "Direct3D",
210#endif
211    "Raster"
212};
213
214static sk_app::Window::BackendType get_backend_type(const char* str) {
215#ifdef SK_DAWN
216    if (0 == strcmp(str, "dawn")) {
217        return sk_app::Window::kDawn_BackendType;
218    } else
219#endif
220#ifdef SK_VULKAN
221    if (0 == strcmp(str, "vk")) {
222        return sk_app::Window::kVulkan_BackendType;
223    } else
224#endif
225#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
226    if (0 == strcmp(str, "angle")) {
227        return sk_app::Window::kANGLE_BackendType;
228    } else
229#endif
230#ifdef SK_METAL
231    if (0 == strcmp(str, "mtl")) {
232        return sk_app::Window::kMetal_BackendType;
233    } else
234#ifdef SK_GRAPHITE_ENABLED
235    if (0 == strcmp(str, "grmtl")) {
236        return sk_app::Window::kGraphiteMetal_BackendType;
237    } else
238#endif
239#endif
240#ifdef SK_DIRECT3D
241    if (0 == strcmp(str, "d3d")) {
242        return sk_app::Window::kDirect3D_BackendType;
243    } else
244#endif
245
246    if (0 == strcmp(str, "gl")) {
247        return sk_app::Window::kNativeGL_BackendType;
248    } else if (0 == strcmp(str, "sw")) {
249        return sk_app::Window::kRaster_BackendType;
250    } else {
251        SkDebugf("Unknown backend type, %s, defaulting to sw.", str);
252        return sk_app::Window::kRaster_BackendType;
253    }
254}
255
256static SkColorSpacePrimaries gSrgbPrimaries = {
257    0.64f, 0.33f,
258    0.30f, 0.60f,
259    0.15f, 0.06f,
260    0.3127f, 0.3290f };
261
262static SkColorSpacePrimaries gAdobePrimaries = {
263    0.64f, 0.33f,
264    0.21f, 0.71f,
265    0.15f, 0.06f,
266    0.3127f, 0.3290f };
267
268static SkColorSpacePrimaries gP3Primaries = {
269    0.680f, 0.320f,
270    0.265f, 0.690f,
271    0.150f, 0.060f,
272    0.3127f, 0.3290f };
273
274static SkColorSpacePrimaries gRec2020Primaries = {
275    0.708f, 0.292f,
276    0.170f, 0.797f,
277    0.131f, 0.046f,
278    0.3127f, 0.3290f };
279
280struct NamedPrimaries {
281    const char* fName;
282    SkColorSpacePrimaries* fPrimaries;
283} gNamedPrimaries[] = {
284    { "sRGB", &gSrgbPrimaries },
285    { "AdobeRGB", &gAdobePrimaries },
286    { "P3", &gP3Primaries },
287    { "Rec. 2020", &gRec2020Primaries },
288};
289
290static bool primaries_equal(const SkColorSpacePrimaries& a, const SkColorSpacePrimaries& b) {
291    return memcmp(&a, &b, sizeof(SkColorSpacePrimaries)) == 0;
292}
293
294static Window::BackendType backend_type_for_window(Window::BackendType backendType) {
295    // In raster mode, we still use GL for the window.
296    // This lets us render the GUI faster (and correct).
297    return Window::kRaster_BackendType == backendType ? Window::kNativeGL_BackendType : backendType;
298}
299
300class NullSlide : public Slide {
301    SkISize getDimensions() const override {
302        return SkISize::Make(640, 480);
303    }
304
305    void draw(SkCanvas* canvas) override {
306        canvas->clear(0xffff11ff);
307    }
308};
309
310static const char kName[] = "name";
311static const char kValue[] = "value";
312static const char kOptions[] = "options";
313static const char kSlideStateName[] = "Slide";
314static const char kBackendStateName[] = "Backend";
315static const char kMSAAStateName[] = "MSAA";
316static const char kPathRendererStateName[] = "Path renderer";
317static const char kSoftkeyStateName[] = "Softkey";
318static const char kSoftkeyHint[] = "Please select a softkey";
319static const char kON[] = "ON";
320static const char kRefreshStateName[] = "Refresh";
321
322extern bool gUseSkVMBlitter;
323extern bool gSkVMAllowJIT;
324extern bool gSkVMJITViaDylib;
325
326Viewer::Viewer(int argc, char** argv, void* platformData)
327    : fCurrentSlide(-1)
328    , fRefresh(false)
329    , fSaveToSKP(false)
330    , fShowSlideDimensions(false)
331    , fShowImGuiDebugWindow(false)
332    , fShowSlidePicker(false)
333    , fShowImGuiTestWindow(false)
334    , fShowZoomWindow(false)
335    , fZoomWindowFixed(false)
336    , fZoomWindowLocation{0.0f, 0.0f}
337    , fLastImage(nullptr)
338    , fZoomUI(false)
339    , fBackendType(sk_app::Window::kNativeGL_BackendType)
340    , fColorMode(ColorMode::kLegacy)
341    , fColorSpacePrimaries(gSrgbPrimaries)
342    // Our UI can only tweak gamma (currently), so start out gamma-only
343    , fColorSpaceTransferFn(SkNamedTransferFn::k2Dot2)
344    , fApplyBackingScale(true)
345    , fZoomLevel(0.0f)
346    , fRotation(0.0f)
347    , fOffset{0.5f, 0.5f}
348    , fGestureDevice(GestureDevice::kNone)
349    , fTiled(false)
350    , fDrawTileBoundaries(false)
351    , fTileScale{0.25f, 0.25f}
352    , fPerspectiveMode(kPerspective_Off)
353{
354    SkGraphics::Init();
355
356    gPathRendererNames[GpuPathRenderers::kDefault] = "Default Path Renderers";
357    gPathRendererNames[GpuPathRenderers::kAtlas] = "Atlas (tessellation)";
358    gPathRendererNames[GpuPathRenderers::kTessellation] = "Tessellation";
359    gPathRendererNames[GpuPathRenderers::kSmall] = "Small paths (cached sdf or alpha masks)";
360    gPathRendererNames[GpuPathRenderers::kTriangulating] = "Triangulating";
361    gPathRendererNames[GpuPathRenderers::kNone] = "Software masks";
362
363    SkDebugf("Command line arguments: ");
364    for (int i = 1; i < argc; ++i) {
365        SkDebugf("%s ", argv[i]);
366    }
367    SkDebugf("\n");
368
369    CommandLineFlags::Parse(argc, argv);
370#ifdef SK_BUILD_FOR_ANDROID
371    SetResourcePath("/data/local/tmp/resources");
372#endif
373
374    gUseSkVMBlitter = FLAGS_skvm;
375    gSkVMAllowJIT = FLAGS_jit;
376    gSkVMJITViaDylib = FLAGS_dylib;
377
378    CommonFlags::SetDefaultFontMgr();
379
380    initializeEventTracingForTools();
381    static SkTaskGroup::Enabler kTaskGroupEnabler(FLAGS_threads);
382
383    fBackendType = get_backend_type(FLAGS_backend[0]);
384    fWindow = Window::CreateNativeWindow(platformData);
385
386    DisplayParams displayParams;
387    displayParams.fMSAASampleCount = FLAGS_msaa;
388    displayParams.fEnableBinaryArchive = FLAGS_binaryarchive;
389    CommonFlags::SetCtxOptions(&displayParams.fGrContextOptions);
390    displayParams.fGrContextOptions.fPersistentCache = &fPersistentCache;
391    displayParams.fGrContextOptions.fShaderCacheStrategy =
392            GrContextOptions::ShaderCacheStrategy::kSkSL;
393    displayParams.fGrContextOptions.fShaderErrorHandler = &gShaderErrorHandler;
394    displayParams.fGrContextOptions.fSuppressPrints = true;
395    if (FLAGS_dmsaa) {
396        displayParams.fSurfaceProps = SkSurfaceProps(
397                displayParams.fSurfaceProps.flags() | SkSurfaceProps::kDynamicMSAA_Flag,
398                displayParams.fSurfaceProps.pixelGeometry());
399    }
400    fWindow->setRequestedDisplayParams(displayParams);
401    fDisplay = fWindow->getRequestedDisplayParams();
402    fRefresh = FLAGS_redraw;
403
404    fImGuiLayer.setScaleFactor(fWindow->scaleFactor());
405    fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
406
407    // Configure timers
408    fStatsLayer.setActive(FLAGS_stats);
409    fAnimateTimer = fStatsLayer.addTimer("Animate", SK_ColorMAGENTA, 0xffff66ff);
410    fPaintTimer = fStatsLayer.addTimer("Paint", SK_ColorGREEN);
411    fFlushTimer = fStatsLayer.addTimer("Flush", SK_ColorRED, 0xffff6666);
412
413    // register callbacks
414    fCommands.attach(fWindow);
415    fWindow->pushLayer(this);
416    fWindow->pushLayer(&fStatsLayer);
417    fWindow->pushLayer(&fImGuiLayer);
418
419    // add key-bindings
420    fCommands.addCommand(' ', "GUI", "Toggle Debug GUI", [this]() {
421        this->fShowImGuiDebugWindow = !this->fShowImGuiDebugWindow;
422        fWindow->inval();
423    });
424    // Command to jump directly to the slide picker and give it focus
425    fCommands.addCommand('/', "GUI", "Jump to slide picker", [this]() {
426        this->fShowImGuiDebugWindow = true;
427        this->fShowSlidePicker = true;
428        fWindow->inval();
429    });
430    // Alias that to Backspace, to match SampleApp
431    fCommands.addCommand(skui::Key::kBack, "Backspace", "GUI", "Jump to slide picker", [this]() {
432        this->fShowImGuiDebugWindow = true;
433        this->fShowSlidePicker = true;
434        fWindow->inval();
435    });
436    fCommands.addCommand('g', "GUI", "Toggle GUI Demo", [this]() {
437        this->fShowImGuiTestWindow = !this->fShowImGuiTestWindow;
438        fWindow->inval();
439    });
440    fCommands.addCommand('z', "GUI", "Toggle zoom window", [this]() {
441        this->fShowZoomWindow = !this->fShowZoomWindow;
442        fWindow->inval();
443    });
444    fCommands.addCommand('Z', "GUI", "Toggle zoom window state", [this]() {
445        this->fZoomWindowFixed = !this->fZoomWindowFixed;
446        fWindow->inval();
447    });
448    fCommands.addCommand('v', "Swapchain", "Toggle vsync on/off", [this]() {
449        DisplayParams params = fWindow->getRequestedDisplayParams();
450        params.fDisableVsync = !params.fDisableVsync;
451        fWindow->setRequestedDisplayParams(params);
452        this->updateTitle();
453        fWindow->inval();
454    });
455    fCommands.addCommand('V', "Swapchain", "Toggle delayed acquire on/off (Metal only)", [this]() {
456        DisplayParams params = fWindow->getRequestedDisplayParams();
457        params.fDelayDrawableAcquisition = !params.fDelayDrawableAcquisition;
458        fWindow->setRequestedDisplayParams(params);
459        this->updateTitle();
460        fWindow->inval();
461    });
462    fCommands.addCommand('r', "Redraw", "Toggle redraw", [this]() {
463        fRefresh = !fRefresh;
464        fWindow->inval();
465    });
466    fCommands.addCommand('s', "Overlays", "Toggle stats display", [this]() {
467        fStatsLayer.setActive(!fStatsLayer.getActive());
468        fWindow->inval();
469    });
470    fCommands.addCommand('0', "Overlays", "Reset stats", [this]() {
471        fStatsLayer.resetMeasurements();
472        this->updateTitle();
473        fWindow->inval();
474    });
475    fCommands.addCommand('c', "Modes", "Cycle color mode", [this]() {
476        switch (fColorMode) {
477            case ColorMode::kLegacy:
478                this->setColorMode(ColorMode::kColorManaged8888);
479                break;
480            case ColorMode::kColorManaged8888:
481                this->setColorMode(ColorMode::kColorManagedF16);
482                break;
483            case ColorMode::kColorManagedF16:
484                this->setColorMode(ColorMode::kColorManagedF16Norm);
485                break;
486            case ColorMode::kColorManagedF16Norm:
487                this->setColorMode(ColorMode::kLegacy);
488                break;
489        }
490    });
491    fCommands.addCommand('w', "Modes", "Toggle wireframe", [this]() {
492        DisplayParams params = fWindow->getRequestedDisplayParams();
493        params.fGrContextOptions.fWireframeMode = !params.fGrContextOptions.fWireframeMode;
494        fWindow->setRequestedDisplayParams(params);
495        fWindow->inval();
496    });
497    fCommands.addCommand('w', "Modes", "Toggle reduced shaders", [this]() {
498      DisplayParams params = fWindow->getRequestedDisplayParams();
499      params.fGrContextOptions.fReducedShaderVariations =
500              !params.fGrContextOptions.fReducedShaderVariations;
501      fWindow->setRequestedDisplayParams(params);
502      fWindow->inval();
503    });
504    fCommands.addCommand(skui::Key::kRight, "Right", "Navigation", "Next slide", [this]() {
505        this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
506    });
507    fCommands.addCommand(skui::Key::kLeft, "Left", "Navigation", "Previous slide", [this]() {
508        this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
509    });
510    fCommands.addCommand(skui::Key::kUp, "Up", "Transform", "Zoom in", [this]() {
511        this->changeZoomLevel(1.f / 32.f);
512        fWindow->inval();
513    });
514    fCommands.addCommand(skui::Key::kDown, "Down", "Transform", "Zoom out", [this]() {
515        this->changeZoomLevel(-1.f / 32.f);
516        fWindow->inval();
517    });
518    fCommands.addCommand('d', "Modes", "Change rendering backend", [this]() {
519        sk_app::Window::BackendType newBackend = (sk_app::Window::BackendType)(
520                (fBackendType + 1) % sk_app::Window::kBackendTypeCount);
521        // Switching to and from Vulkan is problematic on Linux so disabled for now
522#if defined(SK_BUILD_FOR_UNIX) && defined(SK_VULKAN)
523        if (newBackend == sk_app::Window::kVulkan_BackendType) {
524            newBackend = (sk_app::Window::BackendType)((newBackend + 1) %
525                                                       sk_app::Window::kBackendTypeCount);
526        } else if (fBackendType == sk_app::Window::kVulkan_BackendType) {
527            newBackend = sk_app::Window::kVulkan_BackendType;
528        }
529#endif
530        this->setBackend(newBackend);
531    });
532    fCommands.addCommand('K', "IO", "Save slide to SKP", [this]() {
533        fSaveToSKP = true;
534        fWindow->inval();
535    });
536    fCommands.addCommand('&', "Overlays", "Show slide dimensios", [this]() {
537        fShowSlideDimensions = !fShowSlideDimensions;
538        fWindow->inval();
539    });
540    fCommands.addCommand('G', "Modes", "Geometry", [this]() {
541        DisplayParams params = fWindow->getRequestedDisplayParams();
542        uint32_t flags = params.fSurfaceProps.flags();
543        SkPixelGeometry defaultPixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
544        if (!fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
545            fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
546            params.fSurfaceProps = SkSurfaceProps(flags, kUnknown_SkPixelGeometry);
547        } else {
548            switch (params.fSurfaceProps.pixelGeometry()) {
549                case kUnknown_SkPixelGeometry:
550                    params.fSurfaceProps = SkSurfaceProps(flags, kRGB_H_SkPixelGeometry);
551                    break;
552                case kRGB_H_SkPixelGeometry:
553                    params.fSurfaceProps = SkSurfaceProps(flags, kBGR_H_SkPixelGeometry);
554                    break;
555                case kBGR_H_SkPixelGeometry:
556                    params.fSurfaceProps = SkSurfaceProps(flags, kRGB_V_SkPixelGeometry);
557                    break;
558                case kRGB_V_SkPixelGeometry:
559                    params.fSurfaceProps = SkSurfaceProps(flags, kBGR_V_SkPixelGeometry);
560                    break;
561                case kBGR_V_SkPixelGeometry:
562                    params.fSurfaceProps = SkSurfaceProps(flags, defaultPixelGeometry);
563                    fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
564                    break;
565            }
566        }
567        fWindow->setRequestedDisplayParams(params);
568        this->updateTitle();
569        fWindow->inval();
570    });
571    fCommands.addCommand('H', "Font", "Hinting mode", [this]() {
572        if (!fFontOverrides.fHinting) {
573            fFontOverrides.fHinting = true;
574            fFont.setHinting(SkFontHinting::kNone);
575        } else {
576            switch (fFont.getHinting()) {
577                case SkFontHinting::kNone:
578                    fFont.setHinting(SkFontHinting::kSlight);
579                    break;
580                case SkFontHinting::kSlight:
581                    fFont.setHinting(SkFontHinting::kNormal);
582                    break;
583                case SkFontHinting::kNormal:
584                    fFont.setHinting(SkFontHinting::kFull);
585                    break;
586                case SkFontHinting::kFull:
587                    fFont.setHinting(SkFontHinting::kNone);
588                    fFontOverrides.fHinting = false;
589                    break;
590            }
591        }
592        this->updateTitle();
593        fWindow->inval();
594    });
595    fCommands.addCommand('A', "Paint", "Antialias Mode", [this]() {
596        if (!fPaintOverrides.fAntiAlias) {
597            fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
598            fPaintOverrides.fAntiAlias = true;
599            fPaint.setAntiAlias(false);
600            gSkUseAnalyticAA = gSkForceAnalyticAA = false;
601        } else {
602            fPaint.setAntiAlias(true);
603            switch (fPaintOverrides.fAntiAliasState) {
604                case SkPaintFields::AntiAliasState::Alias:
605                    fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Normal;
606                    gSkUseAnalyticAA = gSkForceAnalyticAA = false;
607                    break;
608                case SkPaintFields::AntiAliasState::Normal:
609                    fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAEnabled;
610                    gSkUseAnalyticAA = true;
611                    gSkForceAnalyticAA = false;
612                    break;
613                case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
614                    fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::AnalyticAAForced;
615                    gSkUseAnalyticAA = gSkForceAnalyticAA = true;
616                    break;
617                case SkPaintFields::AntiAliasState::AnalyticAAForced:
618                    fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
619                    fPaintOverrides.fAntiAlias = false;
620                    gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
621                    gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
622                    break;
623            }
624        }
625        this->updateTitle();
626        fWindow->inval();
627    });
628    fCommands.addCommand('D', "Modes", "DFT", [this]() {
629        DisplayParams params = fWindow->getRequestedDisplayParams();
630        uint32_t flags = params.fSurfaceProps.flags();
631        flags ^= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
632        params.fSurfaceProps = SkSurfaceProps(flags, params.fSurfaceProps.pixelGeometry());
633        fWindow->setRequestedDisplayParams(params);
634        this->updateTitle();
635        fWindow->inval();
636    });
637    fCommands.addCommand('L', "Font", "Subpixel Antialias Mode", [this]() {
638        if (!fFontOverrides.fEdging) {
639            fFontOverrides.fEdging = true;
640            fFont.setEdging(SkFont::Edging::kAlias);
641        } else {
642            switch (fFont.getEdging()) {
643                case SkFont::Edging::kAlias:
644                    fFont.setEdging(SkFont::Edging::kAntiAlias);
645                    break;
646                case SkFont::Edging::kAntiAlias:
647                    fFont.setEdging(SkFont::Edging::kSubpixelAntiAlias);
648                    break;
649                case SkFont::Edging::kSubpixelAntiAlias:
650                    fFont.setEdging(SkFont::Edging::kAlias);
651                    fFontOverrides.fEdging = false;
652                    break;
653            }
654        }
655        this->updateTitle();
656        fWindow->inval();
657    });
658    fCommands.addCommand('S', "Font", "Subpixel Position Mode", [this]() {
659        if (!fFontOverrides.fSubpixel) {
660            fFontOverrides.fSubpixel = true;
661            fFont.setSubpixel(false);
662        } else {
663            if (!fFont.isSubpixel()) {
664                fFont.setSubpixel(true);
665            } else {
666                fFontOverrides.fSubpixel = false;
667            }
668        }
669        this->updateTitle();
670        fWindow->inval();
671    });
672    fCommands.addCommand('B', "Font", "Baseline Snapping", [this]() {
673        if (!fFontOverrides.fBaselineSnap) {
674            fFontOverrides.fBaselineSnap = true;
675            fFont.setBaselineSnap(false);
676        } else {
677            if (!fFont.isBaselineSnap()) {
678                fFont.setBaselineSnap(true);
679            } else {
680                fFontOverrides.fBaselineSnap = false;
681            }
682        }
683        this->updateTitle();
684        fWindow->inval();
685    });
686    fCommands.addCommand('p', "Transform", "Toggle Perspective Mode", [this]() {
687        fPerspectiveMode = (kPerspective_Real == fPerspectiveMode) ? kPerspective_Fake
688                                                                   : kPerspective_Real;
689        this->updateTitle();
690        fWindow->inval();
691    });
692    fCommands.addCommand('P', "Transform", "Toggle Perspective", [this]() {
693        fPerspectiveMode = (kPerspective_Off == fPerspectiveMode) ? kPerspective_Real
694                                                                  : kPerspective_Off;
695        this->updateTitle();
696        fWindow->inval();
697    });
698    fCommands.addCommand('a', "Transform", "Toggle Animation", [this]() {
699        fAnimTimer.togglePauseResume();
700    });
701    fCommands.addCommand('u', "GUI", "Zoom UI", [this]() {
702        fZoomUI = !fZoomUI;
703        fStatsLayer.setDisplayScale((fZoomUI ? 2.0f : 1.0f) * fWindow->scaleFactor());
704        fWindow->inval();
705    });
706    fCommands.addCommand('$', "ViaSerialize", "Toggle ViaSerialize", [this]() {
707        fDrawViaSerialize = !fDrawViaSerialize;
708        this->updateTitle();
709        fWindow->inval();
710    });
711    fCommands.addCommand('!', "SkVM", "Toggle SkVM blitter", [this]() {
712        gUseSkVMBlitter = !gUseSkVMBlitter;
713        this->updateTitle();
714        fWindow->inval();
715    });
716    fCommands.addCommand('@', "SkVM", "Toggle SkVM JIT", [this]() {
717        gSkVMAllowJIT = !gSkVMAllowJIT;
718        this->updateTitle();
719        fWindow->inval();
720    });
721
722    // set up slides
723    this->initSlides();
724    if (FLAGS_list) {
725        this->listNames();
726    }
727
728    fPerspectivePoints[0].set(0, 0);
729    fPerspectivePoints[1].set(1, 0);
730    fPerspectivePoints[2].set(0, 1);
731    fPerspectivePoints[3].set(1, 1);
732    fAnimTimer.run();
733
734    auto gamutImage = GetResourceAsImage("images/gamut.png");
735    if (gamutImage) {
736        fImGuiGamutPaint.setShader(gamutImage->makeShader(SkSamplingOptions(SkFilterMode::kLinear)));
737    }
738    fImGuiGamutPaint.setColor(SK_ColorWHITE);
739
740    fWindow->attach(backend_type_for_window(fBackendType));
741    this->setCurrentSlide(this->startupSlide());
742}
743
744void Viewer::initSlides() {
745    using SlideFactory = sk_sp<Slide>(*)(const SkString& name, const SkString& path);
746    static const struct {
747        const char*                            fExtension;
748        const char*                            fDirName;
749        const CommandLineFlags::StringArray&   fFlags;
750        const SlideFactory                     fFactory;
751    } gExternalSlidesInfo[] = {
752        { ".mskp", "mskp-dir", FLAGS_mskps,
753          [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
754            return sk_make_sp<MSKPSlide>(name, path);}
755        },
756        { ".skp", "skp-dir", FLAGS_skps,
757            [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
758                return sk_make_sp<SKPSlide>(name, path);}
759        },
760        { ".jpg", "jpg-dir", FLAGS_jpgs,
761            [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
762                return sk_make_sp<ImageSlide>(name, path);}
763        },
764#if defined(SK_ENABLE_SKOTTIE)
765        { ".json", "skottie-dir", FLAGS_lotties,
766            [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
767                return sk_make_sp<SkottieSlide>(name, path);}
768        },
769#endif
770    #if defined(SK_ENABLE_SKRIVE)
771            { ".flr", "skrive-dir", FLAGS_rives,
772                [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
773                    return sk_make_sp<SkRiveSlide>(name, path);}
774            },
775    #endif
776#if defined(SK_ENABLE_SVG)
777        { ".svg", "svg-dir", FLAGS_svgs,
778            [](const SkString& name, const SkString& path) -> sk_sp<Slide> {
779                return sk_make_sp<SvgSlide>(name, path);}
780        },
781#endif
782    };
783
784    SkTArray<sk_sp<Slide>> dirSlides;
785
786    const auto addSlide =
787            [&](const SkString& name, const SkString& path, const SlideFactory& fact) {
788                if (CommandLineFlags::ShouldSkip(FLAGS_match, name.c_str())) {
789                    return;
790                }
791
792                if (auto slide = fact(name, path)) {
793                    dirSlides.push_back(slide);
794                    fSlides.push_back(std::move(slide));
795                }
796            };
797
798    if (!FLAGS_file.isEmpty()) {
799        // single file mode
800        const SkString file(FLAGS_file[0]);
801
802        if (sk_exists(file.c_str(), kRead_SkFILE_Flag)) {
803            for (const auto& sinfo : gExternalSlidesInfo) {
804                if (file.endsWith(sinfo.fExtension)) {
805                    addSlide(SkOSPath::Basename(file.c_str()), file, sinfo.fFactory);
806                    return;
807                }
808            }
809
810            fprintf(stderr, "Unsupported file type \"%s\"\n", file.c_str());
811        } else {
812            fprintf(stderr, "Cannot read \"%s\"\n", file.c_str());
813        }
814
815        return;
816    }
817
818    // Bisect slide.
819    if (!FLAGS_bisect.isEmpty()) {
820        sk_sp<BisectSlide> bisect = BisectSlide::Create(FLAGS_bisect[0]);
821        if (bisect && !CommandLineFlags::ShouldSkip(FLAGS_match, bisect->getName().c_str())) {
822            if (FLAGS_bisect.count() >= 2) {
823                for (const char* ch = FLAGS_bisect[1]; *ch; ++ch) {
824                    bisect->onChar(*ch);
825                }
826            }
827            fSlides.push_back(std::move(bisect));
828        }
829    }
830
831    // GMs
832    int firstGM = fSlides.count();
833    for (skiagm::GMFactory gmFactory : skiagm::GMRegistry::Range()) {
834        std::unique_ptr<skiagm::GM> gm = gmFactory();
835        if (!CommandLineFlags::ShouldSkip(FLAGS_match, gm->getName())) {
836            sk_sp<Slide> slide(new GMSlide(std::move(gm)));
837            fSlides.push_back(std::move(slide));
838        }
839    }
840    // reverse gms
841    int numGMs = fSlides.count() - firstGM;
842    for (int i = 0; i < numGMs/2; ++i) {
843        std::swap(fSlides[firstGM + i], fSlides[fSlides.count() - i - 1]);
844    }
845
846    // samples
847    for (const SampleFactory factory : SampleRegistry::Range()) {
848        sk_sp<Slide> slide(new SampleSlide(factory));
849        if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
850            fSlides.push_back(slide);
851        }
852    }
853
854    // Particle demo
855    {
856        // TODO: Convert this to a sample
857        sk_sp<Slide> slide(new ParticlesSlide());
858        if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
859            fSlides.push_back(std::move(slide));
860        }
861    }
862
863    // Runtime shader editor
864    {
865        sk_sp<Slide> slide(new SkSLSlide());
866        if (!CommandLineFlags::ShouldSkip(FLAGS_match, slide->getName().c_str())) {
867            fSlides.push_back(std::move(slide));
868        }
869    }
870
871    for (const auto& info : gExternalSlidesInfo) {
872        for (const auto& flag : info.fFlags) {
873            if (SkStrEndsWith(flag.c_str(), info.fExtension)) {
874                // single file
875                addSlide(SkOSPath::Basename(flag.c_str()), flag, info.fFactory);
876            } else {
877                // directory
878                SkString name;
879                SkTArray<SkString> sortedFilenames;
880                SkOSFile::Iter it(flag.c_str(), info.fExtension);
881                while (it.next(&name)) {
882                    sortedFilenames.push_back(name);
883                }
884                if (sortedFilenames.count()) {
885                    SkTQSort(sortedFilenames.begin(), sortedFilenames.end(),
886                             [](const SkString& a, const SkString& b) {
887                                 return strcmp(a.c_str(), b.c_str()) < 0;
888                             });
889                }
890                for (const SkString& filename : sortedFilenames) {
891                    addSlide(filename, SkOSPath::Join(flag.c_str(), filename.c_str()),
892                             info.fFactory);
893                }
894            }
895            if (!dirSlides.empty()) {
896                fSlides.push_back(
897                    sk_make_sp<SlideDir>(SkStringPrintf("%s[%s]", info.fDirName, flag.c_str()),
898                                         std::move(dirSlides)));
899                dirSlides.reset();  // NOLINT(bugprone-use-after-move)
900            }
901        }
902    }
903
904    if (!fSlides.count()) {
905        sk_sp<Slide> slide(new NullSlide());
906        fSlides.push_back(std::move(slide));
907    }
908}
909
910
911Viewer::~Viewer() {
912    for(auto& slide : fSlides) {
913        slide->gpuTeardown();
914    }
915
916    fWindow->detach();
917    delete fWindow;
918}
919
920struct SkPaintTitleUpdater {
921    SkPaintTitleUpdater(SkString* title) : fTitle(title), fCount(0) {}
922    void append(const char* s) {
923        if (fCount == 0) {
924            fTitle->append(" {");
925        } else {
926            fTitle->append(", ");
927        }
928        fTitle->append(s);
929        ++fCount;
930    }
931    void done() {
932        if (fCount > 0) {
933            fTitle->append("}");
934        }
935    }
936    SkString* fTitle;
937    int fCount;
938};
939
940void Viewer::updateTitle() {
941    if (!fWindow) {
942        return;
943    }
944    if (fWindow->sampleCount() < 1) {
945        return; // Surface hasn't been created yet.
946    }
947
948    SkString title("Viewer: ");
949    title.append(fSlides[fCurrentSlide]->getName());
950
951    if (gSkUseAnalyticAA) {
952        if (gSkForceAnalyticAA) {
953            title.append(" <FAAA>");
954        } else {
955            title.append(" <AAA>");
956        }
957    }
958    if (fDrawViaSerialize) {
959        title.append(" <serialize>");
960    }
961    if (gUseSkVMBlitter) {
962        title.append(" <SkVMBlitter>");
963    }
964    if (!gSkVMAllowJIT) {
965        title.append(" <SkVM interpreter>");
966    }
967
968    SkPaintTitleUpdater paintTitle(&title);
969    auto paintFlag = [this, &paintTitle](bool SkPaintFields::* flag,
970                                         bool (SkPaint::* isFlag)() const,
971                                         const char* on, const char* off)
972    {
973        if (fPaintOverrides.*flag) {
974            paintTitle.append((fPaint.*isFlag)() ? on : off);
975        }
976    };
977
978    auto fontFlag = [this, &paintTitle](bool SkFontFields::* flag, bool (SkFont::* isFlag)() const,
979                                        const char* on, const char* off)
980    {
981        if (fFontOverrides.*flag) {
982            paintTitle.append((fFont.*isFlag)() ? on : off);
983        }
984    };
985
986    paintFlag(&SkPaintFields::fAntiAlias, &SkPaint::isAntiAlias, "Antialias", "Alias");
987    paintFlag(&SkPaintFields::fDither, &SkPaint::isDither, "DITHER", "No Dither");
988
989    fontFlag(&SkFontFields::fForceAutoHinting, &SkFont::isForceAutoHinting,
990             "Force Autohint", "No Force Autohint");
991    fontFlag(&SkFontFields::fEmbolden, &SkFont::isEmbolden, "Fake Bold", "No Fake Bold");
992    fontFlag(&SkFontFields::fBaselineSnap, &SkFont::isBaselineSnap, "BaseSnap", "No BaseSnap");
993    fontFlag(&SkFontFields::fLinearMetrics, &SkFont::isLinearMetrics,
994             "Linear Metrics", "Non-Linear Metrics");
995    fontFlag(&SkFontFields::fEmbeddedBitmaps, &SkFont::isEmbeddedBitmaps,
996             "Bitmap Text", "No Bitmap Text");
997    fontFlag(&SkFontFields::fSubpixel, &SkFont::isSubpixel, "Subpixel Text", "Pixel Text");
998
999    if (fFontOverrides.fEdging) {
1000        switch (fFont.getEdging()) {
1001            case SkFont::Edging::kAlias:
1002                paintTitle.append("Alias Text");
1003                break;
1004            case SkFont::Edging::kAntiAlias:
1005                paintTitle.append("Antialias Text");
1006                break;
1007            case SkFont::Edging::kSubpixelAntiAlias:
1008                paintTitle.append("Subpixel Antialias Text");
1009                break;
1010        }
1011    }
1012
1013    if (fFontOverrides.fHinting) {
1014        switch (fFont.getHinting()) {
1015            case SkFontHinting::kNone:
1016                paintTitle.append("No Hinting");
1017                break;
1018            case SkFontHinting::kSlight:
1019                paintTitle.append("Slight Hinting");
1020                break;
1021            case SkFontHinting::kNormal:
1022                paintTitle.append("Normal Hinting");
1023                break;
1024            case SkFontHinting::kFull:
1025                paintTitle.append("Full Hinting");
1026                break;
1027        }
1028    }
1029    paintTitle.done();
1030
1031    switch (fColorMode) {
1032        case ColorMode::kLegacy:
1033            title.append(" Legacy 8888");
1034            break;
1035        case ColorMode::kColorManaged8888:
1036            title.append(" ColorManaged 8888");
1037            break;
1038        case ColorMode::kColorManagedF16:
1039            title.append(" ColorManaged F16");
1040            break;
1041        case ColorMode::kColorManagedF16Norm:
1042            title.append(" ColorManaged F16 Norm");
1043            break;
1044    }
1045
1046    if (ColorMode::kLegacy != fColorMode) {
1047        int curPrimaries = -1;
1048        for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
1049            if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
1050                curPrimaries = i;
1051                break;
1052            }
1053        }
1054        title.appendf(" %s Gamma %f",
1055                      curPrimaries >= 0 ? gNamedPrimaries[curPrimaries].fName : "Custom",
1056                      fColorSpaceTransferFn.g);
1057    }
1058
1059    const DisplayParams& params = fWindow->getRequestedDisplayParams();
1060    if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1061        switch (params.fSurfaceProps.pixelGeometry()) {
1062            case kUnknown_SkPixelGeometry:
1063                title.append( " Flat");
1064                break;
1065            case kRGB_H_SkPixelGeometry:
1066                title.append( " RGB");
1067                break;
1068            case kBGR_H_SkPixelGeometry:
1069                title.append( " BGR");
1070                break;
1071            case kRGB_V_SkPixelGeometry:
1072                title.append( " RGBV");
1073                break;
1074            case kBGR_V_SkPixelGeometry:
1075                title.append( " BGRV");
1076                break;
1077        }
1078    }
1079
1080    if (params.fSurfaceProps.isUseDeviceIndependentFonts()) {
1081        title.append(" DFT");
1082    }
1083
1084    title.append(" [");
1085    title.append(kBackendTypeStrings[fBackendType]);
1086    int msaa = fWindow->sampleCount();
1087    if (msaa > 1) {
1088        title.appendf(" MSAA: %i", msaa);
1089    }
1090    title.append("]");
1091
1092    GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
1093    if (GpuPathRenderers::kDefault != pr) {
1094        title.appendf(" [Path renderer: %s]", gPathRendererNames[pr].c_str());
1095    }
1096
1097    if (kPerspective_Real == fPerspectiveMode) {
1098        title.append(" Perpsective (Real)");
1099    } else if (kPerspective_Fake == fPerspectiveMode) {
1100        title.append(" Perspective (Fake)");
1101    }
1102
1103    fWindow->setTitle(title.c_str());
1104}
1105
1106int Viewer::startupSlide() const {
1107
1108    if (!FLAGS_slide.isEmpty()) {
1109        int count = fSlides.count();
1110        for (int i = 0; i < count; i++) {
1111            if (fSlides[i]->getName().equals(FLAGS_slide[0])) {
1112                return i;
1113            }
1114        }
1115
1116        fprintf(stderr, "Unknown slide \"%s\"\n", FLAGS_slide[0]);
1117        this->listNames();
1118    }
1119
1120    return 0;
1121}
1122
1123void Viewer::listNames() const {
1124    SkDebugf("All Slides:\n");
1125    for (const auto& slide : fSlides) {
1126        SkDebugf("    %s\n", slide->getName().c_str());
1127    }
1128}
1129
1130void Viewer::setCurrentSlide(int slide) {
1131    SkASSERT(slide >= 0 && slide < fSlides.count());
1132
1133    if (slide == fCurrentSlide) {
1134        return;
1135    }
1136
1137    if (fCurrentSlide >= 0) {
1138        fSlides[fCurrentSlide]->unload();
1139    }
1140
1141    SkScalar scaleFactor = 1.0;
1142    if (fApplyBackingScale) {
1143        scaleFactor = fWindow->scaleFactor();
1144    }
1145    fSlides[slide]->load(SkIntToScalar(fWindow->width()) / scaleFactor,
1146                         SkIntToScalar(fWindow->height()) / scaleFactor);
1147    fCurrentSlide = slide;
1148    this->setupCurrentSlide();
1149}
1150
1151void Viewer::setupCurrentSlide() {
1152    if (fCurrentSlide >= 0) {
1153        // prepare dimensions for image slides
1154        fGesture.resetTouchState();
1155        fDefaultMatrix.reset();
1156
1157        const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1158        const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1159        const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1160
1161        // Start with a matrix that scales the slide to the available screen space
1162        if (fWindow->scaleContentToFit()) {
1163            if (windowRect.width() > 0 && windowRect.height() > 0) {
1164                fDefaultMatrix = SkMatrix::RectToRect(slideBounds, windowRect,
1165                                                      SkMatrix::kStart_ScaleToFit);
1166            }
1167        }
1168
1169        // Prevent the user from dragging content so far outside the window they can't find it again
1170        fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1171
1172        this->updateTitle();
1173        this->updateUIState();
1174
1175        fStatsLayer.resetMeasurements();
1176
1177        fWindow->inval();
1178    }
1179}
1180
1181#define MAX_ZOOM_LEVEL  8.0f
1182#define MIN_ZOOM_LEVEL  -8.0f
1183
1184void Viewer::changeZoomLevel(float delta) {
1185    fZoomLevel += delta;
1186    fZoomLevel = SkTPin(fZoomLevel, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL);
1187    this->preTouchMatrixChanged();
1188}
1189
1190void Viewer::preTouchMatrixChanged() {
1191    // Update the trans limit as the transform changes.
1192    const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1193    const SkRect slideBounds = SkRect::MakeIWH(slideSize.width(), slideSize.height());
1194    const SkRect windowRect = SkRect::MakeIWH(fWindow->width(), fWindow->height());
1195    fGesture.setTransLimit(slideBounds, windowRect, this->computePreTouchMatrix());
1196}
1197
1198SkMatrix Viewer::computePerspectiveMatrix() {
1199    SkScalar w = fWindow->width(), h = fWindow->height();
1200    SkPoint orthoPts[4] = { { 0, 0 }, { w, 0 }, { 0, h }, { w, h } };
1201    SkPoint perspPts[4] = {
1202        { fPerspectivePoints[0].fX * w, fPerspectivePoints[0].fY * h },
1203        { fPerspectivePoints[1].fX * w, fPerspectivePoints[1].fY * h },
1204        { fPerspectivePoints[2].fX * w, fPerspectivePoints[2].fY * h },
1205        { fPerspectivePoints[3].fX * w, fPerspectivePoints[3].fY * h }
1206    };
1207    SkMatrix m;
1208    m.setPolyToPoly(orthoPts, perspPts, 4);
1209    return m;
1210}
1211
1212SkMatrix Viewer::computePreTouchMatrix() {
1213    SkMatrix m = fDefaultMatrix;
1214
1215    SkScalar zoomScale = exp(fZoomLevel);
1216    if (fApplyBackingScale) {
1217        zoomScale *= fWindow->scaleFactor();
1218    }
1219    m.preTranslate((fOffset.x() - 0.5f) * 2.0f, (fOffset.y() - 0.5f) * 2.0f);
1220    m.preScale(zoomScale, zoomScale);
1221
1222    const SkISize slideSize = fSlides[fCurrentSlide]->getDimensions();
1223    m.preRotate(fRotation, slideSize.width() * 0.5f, slideSize.height() * 0.5f);
1224
1225    if (kPerspective_Real == fPerspectiveMode) {
1226        SkMatrix persp = this->computePerspectiveMatrix();
1227        m.postConcat(persp);
1228    }
1229
1230    return m;
1231}
1232
1233SkMatrix Viewer::computeMatrix() {
1234    SkMatrix m = fGesture.localM();
1235    m.preConcat(fGesture.globalM());
1236    m.preConcat(this->computePreTouchMatrix());
1237    return m;
1238}
1239
1240void Viewer::setBackend(sk_app::Window::BackendType backendType) {
1241    fPersistentCache.reset();
1242    fCachedShaders.reset();
1243    fBackendType = backendType;
1244
1245    // The active context is going away in 'detach'
1246    for(auto& slide : fSlides) {
1247        slide->gpuTeardown();
1248    }
1249
1250    fWindow->detach();
1251
1252#if defined(SK_BUILD_FOR_WIN)
1253    // Switching between OpenGL, Vulkan, and ANGLE in the same window is problematic at this point
1254    // on Windows, so we just delete the window and recreate it.
1255    DisplayParams params = fWindow->getRequestedDisplayParams();
1256    delete fWindow;
1257    fWindow = Window::CreateNativeWindow(nullptr);
1258
1259    // re-register callbacks
1260    fCommands.attach(fWindow);
1261    fWindow->pushLayer(this);
1262    fWindow->pushLayer(&fStatsLayer);
1263    fWindow->pushLayer(&fImGuiLayer);
1264
1265    // Don't allow the window to re-attach. If we're in MSAA mode, the params we grabbed above
1266    // will still include our correct sample count. But the re-created fWindow will lose that
1267    // information. On Windows, we need to re-create the window when changing sample count,
1268    // so we'll incorrectly detect that situation, then re-initialize the window in GL mode,
1269    // rendering this tear-down step pointless (and causing the Vulkan window context to fail
1270    // as if we had never changed windows at all).
1271    fWindow->setRequestedDisplayParams(params, false);
1272#endif
1273
1274    fWindow->attach(backend_type_for_window(fBackendType));
1275}
1276
1277void Viewer::setColorMode(ColorMode colorMode) {
1278    fColorMode = colorMode;
1279    this->updateTitle();
1280    fWindow->inval();
1281}
1282
1283class OveridePaintFilterCanvas : public SkPaintFilterCanvas {
1284public:
1285    OveridePaintFilterCanvas(SkCanvas* canvas,
1286                             SkPaint* paint, Viewer::SkPaintFields* pfields,
1287                             SkFont* font, Viewer::SkFontFields* ffields)
1288        : SkPaintFilterCanvas(canvas)
1289        , fPaint(paint)
1290        , fPaintOverrides(pfields)
1291        , fFont(font)
1292        , fFontOverrides(ffields) {
1293    }
1294
1295    const SkTextBlob* filterTextBlob(const SkPaint& paint,
1296                                     const SkTextBlob* blob,
1297                                     sk_sp<SkTextBlob>* cache) {
1298        bool blobWillChange = false;
1299        for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1300            SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1301            bool shouldDraw = this->filterFont(&filteredFont);
1302            if (it.font() != *filteredFont || !shouldDraw) {
1303                blobWillChange = true;
1304                break;
1305            }
1306        }
1307        if (!blobWillChange) {
1308            return blob;
1309        }
1310
1311        SkTextBlobBuilder builder;
1312        for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
1313            SkTCopyOnFirstWrite<SkFont> filteredFont(it.font());
1314            bool shouldDraw = this->filterFont(&filteredFont);
1315            if (!shouldDraw) {
1316                continue;
1317            }
1318
1319            SkFont font = *filteredFont;
1320
1321            const SkTextBlobBuilder::RunBuffer& runBuffer
1322                = it.positioning() == SkTextBlobRunIterator::kDefault_Positioning
1323                    ? builder.allocRunText(font, it.glyphCount(), it.offset().x(),it.offset().y(),
1324                                           it.textSize())
1325                : it.positioning() == SkTextBlobRunIterator::kHorizontal_Positioning
1326                    ? builder.allocRunTextPosH(font, it.glyphCount(), it.offset().y(),
1327                                               it.textSize())
1328                : it.positioning() == SkTextBlobRunIterator::kFull_Positioning
1329                    ? builder.allocRunTextPos(font, it.glyphCount(), it.textSize())
1330                : it.positioning() == SkTextBlobRunIterator::kRSXform_Positioning
1331                    ? builder.allocRunTextRSXform(font, it.glyphCount(), it.textSize())
1332                : (SkASSERT_RELEASE(false), SkTextBlobBuilder::RunBuffer());
1333            uint32_t glyphCount = it.glyphCount();
1334            if (it.glyphs()) {
1335                size_t glyphSize = sizeof(decltype(*it.glyphs()));
1336                memcpy(runBuffer.glyphs, it.glyphs(), glyphCount * glyphSize);
1337            }
1338            if (it.pos()) {
1339                size_t posSize = sizeof(decltype(*it.pos()));
1340                unsigned posPerGlyph = it.scalarsPerGlyph();
1341                memcpy(runBuffer.pos, it.pos(), glyphCount * posPerGlyph * posSize);
1342            }
1343            if (it.text()) {
1344                size_t textSize = sizeof(decltype(*it.text()));
1345                uint32_t textCount = it.textSize();
1346                memcpy(runBuffer.utf8text, it.text(), textCount * textSize);
1347            }
1348            if (it.clusters()) {
1349                size_t clusterSize = sizeof(decltype(*it.clusters()));
1350                memcpy(runBuffer.clusters, it.clusters(), glyphCount * clusterSize);
1351            }
1352        }
1353        *cache = builder.make();
1354        return cache->get();
1355    }
1356    void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1357                        const SkPaint& paint) override {
1358        sk_sp<SkTextBlob> cache;
1359        this->SkPaintFilterCanvas::onDrawTextBlob(
1360            this->filterTextBlob(paint, blob, &cache), x, y, paint);
1361    }
1362    bool filterFont(SkTCopyOnFirstWrite<SkFont>* font) const {
1363        if (fFontOverrides->fTypeface) {
1364            font->writable()->setTypeface(fFont->refTypeface());
1365        }
1366        if (fFontOverrides->fSize) {
1367            font->writable()->setSize(fFont->getSize());
1368        }
1369        if (fFontOverrides->fScaleX) {
1370            font->writable()->setScaleX(fFont->getScaleX());
1371        }
1372        if (fFontOverrides->fSkewX) {
1373            font->writable()->setSkewX(fFont->getSkewX());
1374        }
1375        if (fFontOverrides->fHinting) {
1376            font->writable()->setHinting(fFont->getHinting());
1377        }
1378        if (fFontOverrides->fEdging) {
1379            font->writable()->setEdging(fFont->getEdging());
1380        }
1381        if (fFontOverrides->fSubpixel) {
1382            font->writable()->setSubpixel(fFont->isSubpixel());
1383        }
1384        if (fFontOverrides->fForceAutoHinting) {
1385            font->writable()->setForceAutoHinting(fFont->isForceAutoHinting());
1386        }
1387        if (fFontOverrides->fEmbeddedBitmaps) {
1388            font->writable()->setEmbeddedBitmaps(fFont->isEmbeddedBitmaps());
1389        }
1390        if (fFontOverrides->fLinearMetrics) {
1391            font->writable()->setLinearMetrics(fFont->isLinearMetrics());
1392        }
1393        if (fFontOverrides->fEmbolden) {
1394            font->writable()->setEmbolden(fFont->isEmbolden());
1395        }
1396        if (fFontOverrides->fBaselineSnap) {
1397            font->writable()->setBaselineSnap(fFont->isBaselineSnap());
1398        }
1399
1400        return true; // we, currently, never elide a draw
1401    }
1402
1403    bool onFilter(SkPaint& paint) const override {
1404        if (fPaintOverrides->fPathEffect) {
1405            paint.setPathEffect(fPaint->refPathEffect());
1406        }
1407        if (fPaintOverrides->fShader) {
1408            paint.setShader(fPaint->refShader());
1409        }
1410        if (fPaintOverrides->fMaskFilter) {
1411            paint.setMaskFilter(fPaint->refMaskFilter());
1412        }
1413        if (fPaintOverrides->fColorFilter) {
1414            paint.setColorFilter(fPaint->refColorFilter());
1415        }
1416        if (fPaintOverrides->fImageFilter) {
1417            paint.setImageFilter(fPaint->refImageFilter());
1418        }
1419        if (fPaintOverrides->fColor) {
1420            paint.setColor4f(fPaint->getColor4f());
1421        }
1422        if (fPaintOverrides->fStrokeWidth) {
1423            paint.setStrokeWidth(fPaint->getStrokeWidth());
1424        }
1425        if (fPaintOverrides->fMiterLimit) {
1426            paint.setStrokeMiter(fPaint->getStrokeMiter());
1427        }
1428        if (fPaintOverrides->fBlendMode) {
1429            paint.setBlendMode(fPaint->getBlendMode_or(SkBlendMode::kSrc));
1430        }
1431        if (fPaintOverrides->fAntiAlias) {
1432            paint.setAntiAlias(fPaint->isAntiAlias());
1433        }
1434        if (fPaintOverrides->fDither) {
1435            paint.setDither(fPaint->isDither());
1436        }
1437        if (fPaintOverrides->fForceRuntimeBlend) {
1438            if (skstd::optional<SkBlendMode> mode = paint.asBlendMode()) {
1439                paint.setBlender(GetRuntimeBlendForBlendMode(*mode));
1440            }
1441        }
1442        if (fPaintOverrides->fCapType) {
1443            paint.setStrokeCap(fPaint->getStrokeCap());
1444        }
1445        if (fPaintOverrides->fJoinType) {
1446            paint.setStrokeJoin(fPaint->getStrokeJoin());
1447        }
1448        if (fPaintOverrides->fStyle) {
1449            paint.setStyle(fPaint->getStyle());
1450        }
1451        return true; // we, currently, never elide a draw
1452    }
1453    SkPaint* fPaint;
1454    Viewer::SkPaintFields* fPaintOverrides;
1455    SkFont* fFont;
1456    Viewer::SkFontFields* fFontOverrides;
1457};
1458
1459void Viewer::drawSlide(SkSurface* surface) {
1460    if (fCurrentSlide < 0) {
1461        return;
1462    }
1463
1464    SkAutoCanvasRestore autorestore(surface->getCanvas(), false);
1465
1466    // By default, we render directly into the window's surface/canvas
1467    SkSurface* slideSurface = surface;
1468    SkCanvas* slideCanvas = surface->getCanvas();
1469    fLastImage.reset();
1470
1471    // If we're in any of the color managed modes, construct the color space we're going to use
1472    sk_sp<SkColorSpace> colorSpace = nullptr;
1473    if (ColorMode::kLegacy != fColorMode) {
1474        skcms_Matrix3x3 toXYZ;
1475        SkAssertResult(fColorSpacePrimaries.toXYZD50(&toXYZ));
1476        colorSpace = SkColorSpace::MakeRGB(fColorSpaceTransferFn, toXYZ);
1477    }
1478
1479    if (fSaveToSKP) {
1480        SkPictureRecorder recorder;
1481        SkCanvas* recorderCanvas = recorder.beginRecording(
1482                SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1483        fSlides[fCurrentSlide]->draw(recorderCanvas);
1484        sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1485        SkFILEWStream stream("sample_app.skp");
1486        picture->serialize(&stream);
1487        fSaveToSKP = false;
1488    }
1489
1490    // Grab some things we'll need to make surfaces (for tiling or general offscreen rendering)
1491    SkColorType colorType;
1492    switch (fColorMode) {
1493        case ColorMode::kLegacy:
1494        case ColorMode::kColorManaged8888:
1495            colorType = kN32_SkColorType;
1496            break;
1497        case ColorMode::kColorManagedF16:
1498            colorType = kRGBA_F16_SkColorType;
1499            break;
1500        case ColorMode::kColorManagedF16Norm:
1501            colorType = kRGBA_F16Norm_SkColorType;
1502            break;
1503    }
1504
1505    auto make_surface = [=](int w, int h) {
1506        SkSurfaceProps props(fWindow->getRequestedDisplayParams().fSurfaceProps);
1507        slideCanvas->getProps(&props);
1508
1509        SkImageInfo info = SkImageInfo::Make(w, h, colorType, kPremul_SkAlphaType, colorSpace);
1510        return Window::kRaster_BackendType == this->fBackendType
1511                ? SkSurface::MakeRaster(info, &props)
1512                : slideCanvas->makeSurface(info, &props);
1513    };
1514
1515    // We need to render offscreen if we're...
1516    // ... in fake perspective or zooming (so we have a snapped copy of the results)
1517    // ... in any raster mode, because the window surface is actually GL
1518    // ... in any color managed mode, because we always make the window surface with no color space
1519    // ... or if the user explicitly requested offscreen rendering
1520    sk_sp<SkSurface> offscreenSurface = nullptr;
1521    if (kPerspective_Fake == fPerspectiveMode ||
1522        fShowZoomWindow ||
1523        Window::kRaster_BackendType == fBackendType ||
1524        colorSpace != nullptr ||
1525        FLAGS_offscreen) {
1526
1527        offscreenSurface = make_surface(fWindow->width(), fWindow->height());
1528        slideSurface = offscreenSurface.get();
1529        slideCanvas = offscreenSurface->getCanvas();
1530    }
1531
1532    SkPictureRecorder recorder;
1533    SkCanvas* recorderRestoreCanvas = nullptr;
1534    if (fDrawViaSerialize) {
1535        recorderRestoreCanvas = slideCanvas;
1536        slideCanvas = recorder.beginRecording(
1537                SkRect::Make(fSlides[fCurrentSlide]->getDimensions()));
1538    }
1539
1540    int count = slideCanvas->save();
1541    slideCanvas->clear(SK_ColorWHITE);
1542    // Time the painting logic of the slide
1543    fStatsLayer.beginTiming(fPaintTimer);
1544    if (fTiled) {
1545        int tileW = SkScalarCeilToInt(fWindow->width() * fTileScale.width());
1546        int tileH = SkScalarCeilToInt(fWindow->height() * fTileScale.height());
1547        for (int y = 0; y < fWindow->height(); y += tileH) {
1548            for (int x = 0; x < fWindow->width(); x += tileW) {
1549                SkAutoCanvasRestore acr(slideCanvas, true);
1550                slideCanvas->clipRect(SkRect::MakeXYWH(x, y, tileW, tileH));
1551                fSlides[fCurrentSlide]->draw(slideCanvas);
1552            }
1553        }
1554
1555        // Draw borders between tiles
1556        if (fDrawTileBoundaries) {
1557            SkPaint border;
1558            border.setColor(0x60FF00FF);
1559            border.setStyle(SkPaint::kStroke_Style);
1560            for (int y = 0; y < fWindow->height(); y += tileH) {
1561                for (int x = 0; x < fWindow->width(); x += tileW) {
1562                    slideCanvas->drawRect(SkRect::MakeXYWH(x, y, tileW, tileH), border);
1563                }
1564            }
1565        }
1566    } else {
1567        slideCanvas->concat(this->computeMatrix());
1568        if (kPerspective_Real == fPerspectiveMode) {
1569            slideCanvas->clipRect(SkRect::MakeWH(fWindow->width(), fWindow->height()));
1570        }
1571        if (fPaintOverrides.overridesSomething() || fFontOverrides.overridesSomething()) {
1572            OveridePaintFilterCanvas filterCanvas(slideCanvas,
1573                                                  &fPaint, &fPaintOverrides,
1574                                                  &fFont, &fFontOverrides);
1575            fSlides[fCurrentSlide]->draw(&filterCanvas);
1576        } else {
1577            fSlides[fCurrentSlide]->draw(slideCanvas);
1578        }
1579    }
1580    fStatsLayer.endTiming(fPaintTimer);
1581    slideCanvas->restoreToCount(count);
1582
1583    if (recorderRestoreCanvas) {
1584        sk_sp<SkPicture> picture(recorder.finishRecordingAsPicture());
1585        auto data = picture->serialize();
1586        slideCanvas = recorderRestoreCanvas;
1587        slideCanvas->drawPicture(SkPicture::MakeFromData(data.get()));
1588    }
1589
1590    // Force a flush so we can time that, too
1591    fStatsLayer.beginTiming(fFlushTimer);
1592    slideSurface->flushAndSubmit();
1593    fStatsLayer.endTiming(fFlushTimer);
1594
1595    // If we rendered offscreen, snap an image and push the results to the window's canvas
1596    if (offscreenSurface) {
1597        fLastImage = offscreenSurface->makeImageSnapshot();
1598
1599        SkCanvas* canvas = surface->getCanvas();
1600        SkPaint paint;
1601        paint.setBlendMode(SkBlendMode::kSrc);
1602        SkSamplingOptions sampling;
1603        int prePerspectiveCount = canvas->save();
1604        if (kPerspective_Fake == fPerspectiveMode) {
1605            sampling = SkSamplingOptions({1.0f/3, 1.0f/3});
1606            canvas->clear(SK_ColorWHITE);
1607            canvas->concat(this->computePerspectiveMatrix());
1608        }
1609        canvas->drawImage(fLastImage, 0, 0, sampling, &paint);
1610        canvas->restoreToCount(prePerspectiveCount);
1611    }
1612
1613    if (fShowSlideDimensions) {
1614        SkCanvas* canvas = surface->getCanvas();
1615        SkAutoCanvasRestore acr(canvas, true);
1616        canvas->concat(this->computeMatrix());
1617        SkRect r = SkRect::Make(fSlides[fCurrentSlide]->getDimensions());
1618        SkPaint paint;
1619        paint.setColor(0x40FFFF00);
1620        canvas->drawRect(r, paint);
1621    }
1622}
1623
1624void Viewer::onBackendCreated() {
1625    this->setupCurrentSlide();
1626    fWindow->show();
1627}
1628
1629void Viewer::onPaint(SkSurface* surface) {
1630    this->drawSlide(surface);
1631
1632    fCommands.drawHelp(surface->getCanvas());
1633
1634    this->drawImGui();
1635
1636    fLastImage.reset();
1637
1638    if (auto direct = fWindow->directContext()) {
1639        // Clean out cache items that haven't been used in more than 10 seconds.
1640        direct->performDeferredCleanup(std::chrono::seconds(10));
1641    }
1642}
1643
1644void Viewer::onResize(int width, int height) {
1645    if (fCurrentSlide >= 0) {
1646        SkScalar scaleFactor = 1.0;
1647        if (fApplyBackingScale) {
1648            scaleFactor = fWindow->scaleFactor();
1649        }
1650        fSlides[fCurrentSlide]->resize(width / scaleFactor, height / scaleFactor);
1651    }
1652}
1653
1654SkPoint Viewer::mapEvent(float x, float y) {
1655    const auto m = this->computeMatrix();
1656    SkMatrix inv;
1657
1658    SkAssertResult(m.invert(&inv));
1659
1660    return inv.mapXY(x, y);
1661}
1662
1663bool Viewer::onTouch(intptr_t owner, skui::InputState state, float x, float y) {
1664    if (GestureDevice::kMouse == fGestureDevice) {
1665        return false;
1666    }
1667
1668    const auto slidePt = this->mapEvent(x, y);
1669    if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, skui::ModifierKey::kNone)) {
1670        fWindow->inval();
1671        return true;
1672    }
1673
1674    void* castedOwner = reinterpret_cast<void*>(owner);
1675    switch (state) {
1676        case skui::InputState::kUp: {
1677            fGesture.touchEnd(castedOwner);
1678#if defined(SK_BUILD_FOR_IOS)
1679            // TODO: move IOS swipe detection higher up into the platform code
1680            SkPoint dir;
1681            if (fGesture.isFling(&dir)) {
1682                // swiping left or right
1683                if (SkTAbs(dir.fX) > SkTAbs(dir.fY)) {
1684                    if (dir.fX < 0) {
1685                        this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ?
1686                                              fCurrentSlide + 1 : 0);
1687                    } else {
1688                        this->setCurrentSlide(fCurrentSlide > 0 ?
1689                                              fCurrentSlide - 1 : fSlides.count() - 1);
1690                    }
1691                }
1692                fGesture.reset();
1693            }
1694#endif
1695            break;
1696        }
1697        case skui::InputState::kDown: {
1698            fGesture.touchBegin(castedOwner, x, y);
1699            break;
1700        }
1701        case skui::InputState::kMove: {
1702            fGesture.touchMoved(castedOwner, x, y);
1703            break;
1704        }
1705        default: {
1706            // kLeft and kRight are only for swipes
1707            SkASSERT(false);
1708            break;
1709        }
1710    }
1711    fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kTouch : GestureDevice::kNone;
1712    fWindow->inval();
1713    return true;
1714}
1715
1716bool Viewer::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
1717    if (GestureDevice::kTouch == fGestureDevice) {
1718        return false;
1719    }
1720
1721    const auto slidePt = this->mapEvent(x, y);
1722    if (fSlides[fCurrentSlide]->onMouse(slidePt.x(), slidePt.y(), state, modifiers)) {
1723        fWindow->inval();
1724        return true;
1725    }
1726
1727    switch (state) {
1728        case skui::InputState::kUp: {
1729            fGesture.touchEnd(nullptr);
1730            break;
1731        }
1732        case skui::InputState::kDown: {
1733            fGesture.touchBegin(nullptr, x, y);
1734            break;
1735        }
1736        case skui::InputState::kMove: {
1737            fGesture.touchMoved(nullptr, x, y);
1738            break;
1739        }
1740        default: {
1741            SkASSERT(false); // shouldn't see kRight or kLeft here
1742            break;
1743        }
1744    }
1745    fGestureDevice = fGesture.isBeingTouched() ? GestureDevice::kMouse : GestureDevice::kNone;
1746
1747    if (state != skui::InputState::kMove || fGesture.isBeingTouched()) {
1748        fWindow->inval();
1749    }
1750    return true;
1751}
1752
1753bool Viewer::onFling(skui::InputState state) {
1754    if (skui::InputState::kRight == state) {
1755        this->setCurrentSlide(fCurrentSlide > 0 ? fCurrentSlide - 1 : fSlides.count() - 1);
1756        return true;
1757    } else if (skui::InputState::kLeft == state) {
1758        this->setCurrentSlide(fCurrentSlide < fSlides.count() - 1 ? fCurrentSlide + 1 : 0);
1759        return true;
1760    }
1761    return false;
1762}
1763
1764bool Viewer::onPinch(skui::InputState state, float scale, float x, float y) {
1765    switch (state) {
1766        case skui::InputState::kDown:
1767            fGesture.startZoom();
1768            return true;
1769            break;
1770        case skui::InputState::kMove:
1771            fGesture.updateZoom(scale, x, y, x, y);
1772            return true;
1773            break;
1774        case skui::InputState::kUp:
1775            fGesture.endZoom();
1776            return true;
1777            break;
1778        default:
1779            SkASSERT(false);
1780            break;
1781    }
1782
1783    return false;
1784}
1785
1786static void ImGui_Primaries(SkColorSpacePrimaries* primaries, SkPaint* gamutPaint) {
1787    // The gamut image covers a (0.8 x 0.9) shaped region
1788    ImGui::DragCanvas dc(primaries, { 0.0f, 0.9f }, { 0.8f, 0.0f });
1789
1790    // Background image. Only draw a subset of the image, to avoid the regions less than zero.
1791    // Simplifes re-mapping math, clipping behavior, and increases resolution in the useful area.
1792    // Magic numbers are pixel locations of the origin and upper-right corner.
1793    dc.fDrawList->AddImage(gamutPaint, dc.fPos,
1794                           ImVec2(dc.fPos.x + dc.fSize.x, dc.fPos.y + dc.fSize.y),
1795                           ImVec2(242, 61), ImVec2(1897, 1922));
1796
1797    dc.dragPoint((SkPoint*)(&primaries->fRX), true, 0xFF000040);
1798    dc.dragPoint((SkPoint*)(&primaries->fGX), true, 0xFF004000);
1799    dc.dragPoint((SkPoint*)(&primaries->fBX), true, 0xFF400000);
1800    dc.dragPoint((SkPoint*)(&primaries->fWX), true);
1801    dc.fDrawList->AddPolyline(dc.fScreenPoints.begin(), 3, 0xFFFFFFFF, true, 1.5f);
1802}
1803
1804static bool ImGui_DragLocation(SkPoint* pt) {
1805    ImGui::DragCanvas dc(pt);
1806    dc.fillColor(IM_COL32(0, 0, 0, 128));
1807    dc.dragPoint(pt);
1808    return dc.fDragging;
1809}
1810
1811static bool ImGui_DragQuad(SkPoint* pts) {
1812    ImGui::DragCanvas dc(pts);
1813    dc.fillColor(IM_COL32(0, 0, 0, 128));
1814
1815    for (int i = 0; i < 4; ++i) {
1816        dc.dragPoint(pts + i);
1817    }
1818
1819    dc.fDrawList->AddLine(dc.fScreenPoints[0], dc.fScreenPoints[1], 0xFFFFFFFF);
1820    dc.fDrawList->AddLine(dc.fScreenPoints[1], dc.fScreenPoints[3], 0xFFFFFFFF);
1821    dc.fDrawList->AddLine(dc.fScreenPoints[3], dc.fScreenPoints[2], 0xFFFFFFFF);
1822    dc.fDrawList->AddLine(dc.fScreenPoints[2], dc.fScreenPoints[0], 0xFFFFFFFF);
1823
1824    return dc.fDragging;
1825}
1826
1827static SkSL::String build_sksl_highlight_shader() {
1828    return SkSL::String("out half4 sk_FragColor;\n"
1829                        "void main() { sk_FragColor = half4(1, 0, 1, 0.5); }");
1830}
1831
1832static SkSL::String build_metal_highlight_shader(const SkSL::String& inShader) {
1833    // Metal fragment shaders need a lot of non-trivial boilerplate that we don't want to recompute
1834    // here. So keep all shader code, but right before `return *_out;`, swap out the sk_FragColor.
1835    size_t pos = inShader.rfind("return *_out;\n");
1836    if (pos == std::string::npos) {
1837        return inShader;
1838    }
1839
1840    SkSL::String replacementShader = inShader;
1841    replacementShader.insert(pos, "_out->sk_FragColor = float4(1.0, 0.0, 1.0, 0.5); ");
1842    return replacementShader;
1843}
1844
1845static SkSL::String build_glsl_highlight_shader(const GrShaderCaps& shaderCaps) {
1846    const char* versionDecl = shaderCaps.versionDeclString();
1847    SkSL::String highlight = versionDecl ? versionDecl : "";
1848    if (shaderCaps.usesPrecisionModifiers()) {
1849        highlight.append("precision mediump float;\n");
1850    }
1851    highlight.appendf("out vec4 sk_FragColor;\n"
1852                      "void main() { sk_FragColor = vec4(1, 0, 1, 0.5); }");
1853    return highlight;
1854}
1855
1856static skvm::Program build_skvm_highlight_program(SkColorType ct, int nargs) {
1857    // Code here is heavily tied to (and inspired by) SkVMBlitter::BuildProgram
1858    skvm::Builder b;
1859
1860    // All VM blitters start with two arguments (uniforms, dst surface)
1861    SkASSERT(nargs >= 2);
1862    (void)b.uniform();
1863    skvm::Ptr dst_ptr = b.varying(SkColorTypeBytesPerPixel(ct));
1864
1865    // Depending on coverage and shader, there can be additional arguments.
1866    // Make sure that we append the right number, so that we don't assert when
1867    // the CPU backend tries to run this program.
1868    for (int i = 2; i < nargs; ++i) {
1869        (void)b.uniform();
1870    }
1871
1872    skvm::Color magenta = {b.splat(1.0f), b.splat(0.0f), b.splat(1.0f), b.splat(0.5f)};
1873    skvm::PixelFormat dstFormat = skvm::SkColorType_to_PixelFormat(ct);
1874    store(dstFormat, dst_ptr, magenta);
1875
1876    return b.done();
1877}
1878
1879void Viewer::drawImGui() {
1880    // Support drawing the ImGui demo window. Superfluous, but gives a good idea of what's possible
1881    if (fShowImGuiTestWindow) {
1882        ImGui::ShowDemoWindow(&fShowImGuiTestWindow);
1883    }
1884
1885    if (fShowImGuiDebugWindow) {
1886        // We have some dynamic content that sizes to fill available size. If the scroll bar isn't
1887        // always visible, we can end up in a layout feedback loop.
1888        ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
1889        DisplayParams params = fWindow->getRequestedDisplayParams();
1890        bool displayParamsChanged = false; // heavy-weight, might recreate entire context
1891        bool uiParamsChanged = false;      // light weight, just triggers window invalidation
1892        auto ctx = fWindow->directContext();
1893
1894        if (ImGui::Begin("Tools", &fShowImGuiDebugWindow,
1895                         ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
1896            if (ImGui::CollapsingHeader("Backend")) {
1897                int newBackend = static_cast<int>(fBackendType);
1898                ImGui::RadioButton("Raster", &newBackend, sk_app::Window::kRaster_BackendType);
1899                ImGui::SameLine();
1900                ImGui::RadioButton("OpenGL", &newBackend, sk_app::Window::kNativeGL_BackendType);
1901#if SK_ANGLE && defined(SK_BUILD_FOR_WIN)
1902                ImGui::SameLine();
1903                ImGui::RadioButton("ANGLE", &newBackend, sk_app::Window::kANGLE_BackendType);
1904#endif
1905#if defined(SK_DAWN)
1906                ImGui::SameLine();
1907                ImGui::RadioButton("Dawn", &newBackend, sk_app::Window::kDawn_BackendType);
1908#endif
1909#if defined(SK_VULKAN) && !defined(SK_BUILD_FOR_MAC)
1910                ImGui::SameLine();
1911                ImGui::RadioButton("Vulkan", &newBackend, sk_app::Window::kVulkan_BackendType);
1912#endif
1913#if defined(SK_METAL)
1914                ImGui::SameLine();
1915                ImGui::RadioButton("Metal", &newBackend, sk_app::Window::kMetal_BackendType);
1916#if defined(SK_GRAPHITE_ENABLED)
1917                ImGui::SameLine();
1918                ImGui::RadioButton("Metal (Graphite)", &newBackend,
1919                                   sk_app::Window::kGraphiteMetal_BackendType);
1920#endif
1921#endif
1922#if defined(SK_DIRECT3D)
1923                ImGui::SameLine();
1924                ImGui::RadioButton("Direct3D", &newBackend, sk_app::Window::kDirect3D_BackendType);
1925#endif
1926                if (newBackend != fBackendType) {
1927                    fDeferredActions.push_back([=]() {
1928                        this->setBackend(static_cast<sk_app::Window::BackendType>(newBackend));
1929                    });
1930                }
1931
1932                bool* wire = &params.fGrContextOptions.fWireframeMode;
1933                if (ctx && ImGui::Checkbox("Wireframe Mode", wire)) {
1934                    displayParamsChanged = true;
1935                }
1936
1937                bool* reducedShaders = &params.fGrContextOptions.fReducedShaderVariations;
1938                if (ctx && ImGui::Checkbox("Reduced shaders", reducedShaders)) {
1939                    displayParamsChanged = true;
1940                }
1941
1942                if (ctx) {
1943                    // Determine the context's max sample count for MSAA radio buttons.
1944                    int sampleCount = fWindow->sampleCount();
1945                    int maxMSAA = (fBackendType != sk_app::Window::kRaster_BackendType) ?
1946                            ctx->maxSurfaceSampleCountForColorType(kRGBA_8888_SkColorType) :
1947                            1;
1948
1949                    // Only display the MSAA radio buttons when there are options above 1x MSAA.
1950                    if (maxMSAA >= 4) {
1951                        ImGui::Text("MSAA: ");
1952
1953                        for (int curMSAA = 1; curMSAA <= maxMSAA; curMSAA *= 2) {
1954                            // 2x MSAA works, but doesn't offer much of a visual improvement, so we
1955                            // don't show it in the list.
1956                            if (curMSAA == 2) {
1957                                continue;
1958                            }
1959                            ImGui::SameLine();
1960                            ImGui::RadioButton(SkStringPrintf("%d", curMSAA).c_str(),
1961                                               &sampleCount, curMSAA);
1962                        }
1963                    }
1964
1965                    if (sampleCount != params.fMSAASampleCount) {
1966                        params.fMSAASampleCount = sampleCount;
1967                        displayParamsChanged = true;
1968                    }
1969                }
1970
1971                int pixelGeometryIdx = 0;
1972                if (fDisplayOverrides.fSurfaceProps.fPixelGeometry) {
1973                    pixelGeometryIdx = params.fSurfaceProps.pixelGeometry() + 1;
1974                }
1975                if (ImGui::Combo("Pixel Geometry", &pixelGeometryIdx,
1976                                 "Default\0Flat\0RGB\0BGR\0RGBV\0BGRV\0\0"))
1977                {
1978                    uint32_t flags = params.fSurfaceProps.flags();
1979                    if (pixelGeometryIdx == 0) {
1980                        fDisplayOverrides.fSurfaceProps.fPixelGeometry = false;
1981                        SkPixelGeometry pixelGeometry = fDisplay.fSurfaceProps.pixelGeometry();
1982                        params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1983                    } else {
1984                        fDisplayOverrides.fSurfaceProps.fPixelGeometry = true;
1985                        SkPixelGeometry pixelGeometry = SkTo<SkPixelGeometry>(pixelGeometryIdx - 1);
1986                        params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
1987                    }
1988                    displayParamsChanged = true;
1989                }
1990
1991                bool useDFT = params.fSurfaceProps.isUseDeviceIndependentFonts();
1992                if (ImGui::Checkbox("DFT", &useDFT)) {
1993                    uint32_t flags = params.fSurfaceProps.flags();
1994                    if (useDFT) {
1995                        flags |= SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1996                    } else {
1997                        flags &= ~SkSurfaceProps::kUseDeviceIndependentFonts_Flag;
1998                    }
1999                    SkPixelGeometry pixelGeometry = params.fSurfaceProps.pixelGeometry();
2000                    params.fSurfaceProps = SkSurfaceProps(flags, pixelGeometry);
2001                    displayParamsChanged = true;
2002                }
2003
2004                if (ImGui::TreeNode("Path Renderers")) {
2005                    GpuPathRenderers prevPr = params.fGrContextOptions.fGpuPathRenderers;
2006                    auto prButton = [&](GpuPathRenderers x) {
2007                        if (ImGui::RadioButton(gPathRendererNames[x].c_str(), prevPr == x)) {
2008                            if (x != params.fGrContextOptions.fGpuPathRenderers) {
2009                                params.fGrContextOptions.fGpuPathRenderers = x;
2010                                displayParamsChanged = true;
2011                            }
2012                        }
2013                    };
2014
2015                    if (!ctx) {
2016                        ImGui::RadioButton("Software", true);
2017                    } else {
2018                        prButton(GpuPathRenderers::kDefault);
2019#if SK_GPU_V1
2020                        if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2021                            const auto* caps = ctx->priv().caps();
2022                            if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
2023                                prButton(GpuPathRenderers::kAtlas);
2024                            }
2025                            if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
2026                                prButton(GpuPathRenderers::kTessellation);
2027                            }
2028                        }
2029#endif
2030                        if (1 == fWindow->sampleCount()) {
2031                            prButton(GpuPathRenderers::kSmall);
2032                        }
2033                        prButton(GpuPathRenderers::kTriangulating);
2034                        prButton(GpuPathRenderers::kNone);
2035                    }
2036                    ImGui::TreePop();
2037                }
2038            }
2039
2040            if (ImGui::CollapsingHeader("Tiling")) {
2041                ImGui::Checkbox("Enable", &fTiled);
2042                ImGui::Checkbox("Draw Boundaries", &fDrawTileBoundaries);
2043                ImGui::SliderFloat("Horizontal", &fTileScale.fWidth, 0.1f, 1.0f);
2044                ImGui::SliderFloat("Vertical", &fTileScale.fHeight, 0.1f, 1.0f);
2045            }
2046
2047            if (ImGui::CollapsingHeader("Transform")) {
2048                if (ImGui::Checkbox("Apply Backing Scale", &fApplyBackingScale)) {
2049                    this->preTouchMatrixChanged();
2050                    this->onResize(fWindow->width(), fWindow->height());
2051                    // This changes how we manipulate the canvas transform, it's not changing the
2052                    // window's actual parameters.
2053                    uiParamsChanged = true;
2054                }
2055
2056                float zoom = fZoomLevel;
2057                if (ImGui::SliderFloat("Zoom", &zoom, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2058                    fZoomLevel = zoom;
2059                    this->preTouchMatrixChanged();
2060                    uiParamsChanged = true;
2061                }
2062                float deg = fRotation;
2063                if (ImGui::SliderFloat("Rotate", &deg, -30, 360, "%.3f deg")) {
2064                    fRotation = deg;
2065                    this->preTouchMatrixChanged();
2066                    uiParamsChanged = true;
2067                }
2068                if (ImGui::CollapsingHeader("Subpixel offset", ImGuiTreeNodeFlags_NoTreePushOnOpen)) {
2069                    if (ImGui_DragLocation(&fOffset)) {
2070                        this->preTouchMatrixChanged();
2071                        uiParamsChanged = true;
2072                    }
2073                } else if (fOffset != SkVector{0.5f, 0.5f}) {
2074                    this->preTouchMatrixChanged();
2075                    uiParamsChanged = true;
2076                    fOffset = {0.5f, 0.5f};
2077                }
2078                int perspectiveMode = static_cast<int>(fPerspectiveMode);
2079                if (ImGui::Combo("Perspective", &perspectiveMode, "Off\0Real\0Fake\0\0")) {
2080                    fPerspectiveMode = static_cast<PerspectiveMode>(perspectiveMode);
2081                    this->preTouchMatrixChanged();
2082                    uiParamsChanged = true;
2083                }
2084                if (perspectiveMode != kPerspective_Off && ImGui_DragQuad(fPerspectivePoints)) {
2085                    this->preTouchMatrixChanged();
2086                    uiParamsChanged = true;
2087                }
2088            }
2089
2090            if (ImGui::CollapsingHeader("Paint")) {
2091                int aliasIdx = 0;
2092                if (fPaintOverrides.fAntiAlias) {
2093                    aliasIdx = SkTo<int>(fPaintOverrides.fAntiAliasState) + 1;
2094                }
2095                if (ImGui::Combo("Anti-Alias", &aliasIdx,
2096                                 "Default\0Alias\0Normal\0AnalyticAAEnabled\0AnalyticAAForced\0\0"))
2097                {
2098                    gSkUseAnalyticAA = fPaintOverrides.fOriginalSkUseAnalyticAA;
2099                    gSkForceAnalyticAA = fPaintOverrides.fOriginalSkForceAnalyticAA;
2100                    if (aliasIdx == 0) {
2101                        fPaintOverrides.fAntiAliasState = SkPaintFields::AntiAliasState::Alias;
2102                        fPaintOverrides.fAntiAlias = false;
2103                    } else {
2104                        fPaintOverrides.fAntiAlias = true;
2105                        fPaintOverrides.fAntiAliasState = SkTo<SkPaintFields::AntiAliasState>(aliasIdx-1);
2106                        fPaint.setAntiAlias(aliasIdx > 1);
2107                        switch (fPaintOverrides.fAntiAliasState) {
2108                            case SkPaintFields::AntiAliasState::Alias:
2109                                break;
2110                            case SkPaintFields::AntiAliasState::Normal:
2111                                break;
2112                            case SkPaintFields::AntiAliasState::AnalyticAAEnabled:
2113                                gSkUseAnalyticAA = true;
2114                                gSkForceAnalyticAA = false;
2115                                break;
2116                            case SkPaintFields::AntiAliasState::AnalyticAAForced:
2117                                gSkUseAnalyticAA = gSkForceAnalyticAA = true;
2118                                break;
2119                        }
2120                    }
2121                    uiParamsChanged = true;
2122                }
2123
2124                auto paintFlag = [this, &uiParamsChanged](const char* label, const char* items,
2125                                                          bool SkPaintFields::* flag,
2126                                                          bool (SkPaint::* isFlag)() const,
2127                                                          void (SkPaint::* setFlag)(bool) )
2128                {
2129                    int itemIndex = 0;
2130                    if (fPaintOverrides.*flag) {
2131                        itemIndex = (fPaint.*isFlag)() ? 2 : 1;
2132                    }
2133                    if (ImGui::Combo(label, &itemIndex, items)) {
2134                        if (itemIndex == 0) {
2135                            fPaintOverrides.*flag = false;
2136                        } else {
2137                            fPaintOverrides.*flag = true;
2138                            (fPaint.*setFlag)(itemIndex == 2);
2139                        }
2140                        uiParamsChanged = true;
2141                    }
2142                };
2143
2144                paintFlag("Dither",
2145                          "Default\0No Dither\0Dither\0\0",
2146                          &SkPaintFields::fDither,
2147                          &SkPaint::isDither, &SkPaint::setDither);
2148
2149                int styleIdx = 0;
2150                if (fPaintOverrides.fStyle) {
2151                    styleIdx = SkTo<int>(fPaint.getStyle()) + 1;
2152                }
2153                if (ImGui::Combo("Style", &styleIdx,
2154                                 "Default\0Fill\0Stroke\0Stroke and Fill\0\0"))
2155                {
2156                    if (styleIdx == 0) {
2157                        fPaintOverrides.fStyle = false;
2158                        fPaint.setStyle(SkPaint::kFill_Style);
2159                    } else {
2160                        fPaint.setStyle(SkTo<SkPaint::Style>(styleIdx - 1));
2161                        fPaintOverrides.fStyle = true;
2162                    }
2163                    uiParamsChanged = true;
2164                }
2165
2166                ImGui::Checkbox("Force Runtime Blends", &fPaintOverrides.fForceRuntimeBlend);
2167
2168                ImGui::Checkbox("Override Stroke Width", &fPaintOverrides.fStrokeWidth);
2169                if (fPaintOverrides.fStrokeWidth) {
2170                    float width = fPaint.getStrokeWidth();
2171                    if (ImGui::SliderFloat("Stroke Width", &width, 0, 20)) {
2172                        fPaint.setStrokeWidth(width);
2173                        uiParamsChanged = true;
2174                    }
2175                }
2176
2177                ImGui::Checkbox("Override Miter Limit", &fPaintOverrides.fMiterLimit);
2178                if (fPaintOverrides.fMiterLimit) {
2179                    float miterLimit = fPaint.getStrokeMiter();
2180                    if (ImGui::SliderFloat("Miter Limit", &miterLimit, 0, 20)) {
2181                        fPaint.setStrokeMiter(miterLimit);
2182                        uiParamsChanged = true;
2183                    }
2184                }
2185
2186                int capIdx = 0;
2187                if (fPaintOverrides.fCapType) {
2188                    capIdx = SkTo<int>(fPaint.getStrokeCap()) + 1;
2189                }
2190                if (ImGui::Combo("Cap Type", &capIdx,
2191                                 "Default\0Butt\0Round\0Square\0\0"))
2192                {
2193                    if (capIdx == 0) {
2194                        fPaintOverrides.fCapType = false;
2195                        fPaint.setStrokeCap(SkPaint::kDefault_Cap);
2196                    } else {
2197                        fPaint.setStrokeCap(SkTo<SkPaint::Cap>(capIdx - 1));
2198                        fPaintOverrides.fCapType = true;
2199                    }
2200                    uiParamsChanged = true;
2201                }
2202
2203                int joinIdx = 0;
2204                if (fPaintOverrides.fJoinType) {
2205                    joinIdx = SkTo<int>(fPaint.getStrokeJoin()) + 1;
2206                }
2207                if (ImGui::Combo("Join Type", &joinIdx,
2208                                 "Default\0Miter\0Round\0Bevel\0\0"))
2209                {
2210                    if (joinIdx == 0) {
2211                        fPaintOverrides.fJoinType = false;
2212                        fPaint.setStrokeJoin(SkPaint::kDefault_Join);
2213                    } else {
2214                        fPaint.setStrokeJoin(SkTo<SkPaint::Join>(joinIdx - 1));
2215                        fPaintOverrides.fJoinType = true;
2216                    }
2217                    uiParamsChanged = true;
2218                }
2219            }
2220
2221            if (ImGui::CollapsingHeader("Font")) {
2222                int hintingIdx = 0;
2223                if (fFontOverrides.fHinting) {
2224                    hintingIdx = SkTo<int>(fFont.getHinting()) + 1;
2225                }
2226                if (ImGui::Combo("Hinting", &hintingIdx,
2227                                 "Default\0None\0Slight\0Normal\0Full\0\0"))
2228                {
2229                    if (hintingIdx == 0) {
2230                        fFontOverrides.fHinting = false;
2231                        fFont.setHinting(SkFontHinting::kNone);
2232                    } else {
2233                        fFont.setHinting(SkTo<SkFontHinting>(hintingIdx - 1));
2234                        fFontOverrides.fHinting = true;
2235                    }
2236                    uiParamsChanged = true;
2237                }
2238
2239                auto fontFlag = [this, &uiParamsChanged](const char* label, const char* items,
2240                                                        bool SkFontFields::* flag,
2241                                                        bool (SkFont::* isFlag)() const,
2242                                                        void (SkFont::* setFlag)(bool) )
2243                {
2244                    int itemIndex = 0;
2245                    if (fFontOverrides.*flag) {
2246                        itemIndex = (fFont.*isFlag)() ? 2 : 1;
2247                    }
2248                    if (ImGui::Combo(label, &itemIndex, items)) {
2249                        if (itemIndex == 0) {
2250                            fFontOverrides.*flag = false;
2251                        } else {
2252                            fFontOverrides.*flag = true;
2253                            (fFont.*setFlag)(itemIndex == 2);
2254                        }
2255                        uiParamsChanged = true;
2256                    }
2257                };
2258
2259                fontFlag("Fake Bold Glyphs",
2260                         "Default\0No Fake Bold\0Fake Bold\0\0",
2261                         &SkFontFields::fEmbolden,
2262                         &SkFont::isEmbolden, &SkFont::setEmbolden);
2263
2264                fontFlag("Baseline Snapping",
2265                         "Default\0No Baseline Snapping\0Baseline Snapping\0\0",
2266                         &SkFontFields::fBaselineSnap,
2267                         &SkFont::isBaselineSnap, &SkFont::setBaselineSnap);
2268
2269                fontFlag("Linear Text",
2270                         "Default\0No Linear Text\0Linear Text\0\0",
2271                         &SkFontFields::fLinearMetrics,
2272                         &SkFont::isLinearMetrics, &SkFont::setLinearMetrics);
2273
2274                fontFlag("Subpixel Position Glyphs",
2275                         "Default\0Pixel Text\0Subpixel Text\0\0",
2276                         &SkFontFields::fSubpixel,
2277                         &SkFont::isSubpixel, &SkFont::setSubpixel);
2278
2279                fontFlag("Embedded Bitmap Text",
2280                         "Default\0No Embedded Bitmaps\0Embedded Bitmaps\0\0",
2281                         &SkFontFields::fEmbeddedBitmaps,
2282                         &SkFont::isEmbeddedBitmaps, &SkFont::setEmbeddedBitmaps);
2283
2284                fontFlag("Force Auto-Hinting",
2285                         "Default\0No Force Auto-Hinting\0Force Auto-Hinting\0\0",
2286                         &SkFontFields::fForceAutoHinting,
2287                         &SkFont::isForceAutoHinting, &SkFont::setForceAutoHinting);
2288
2289                int edgingIdx = 0;
2290                if (fFontOverrides.fEdging) {
2291                    edgingIdx = SkTo<int>(fFont.getEdging()) + 1;
2292                }
2293                if (ImGui::Combo("Edging", &edgingIdx,
2294                                 "Default\0Alias\0Antialias\0Subpixel Antialias\0\0"))
2295                {
2296                    if (edgingIdx == 0) {
2297                        fFontOverrides.fEdging = false;
2298                        fFont.setEdging(SkFont::Edging::kAlias);
2299                    } else {
2300                        fFont.setEdging(SkTo<SkFont::Edging>(edgingIdx-1));
2301                        fFontOverrides.fEdging = true;
2302                    }
2303                    uiParamsChanged = true;
2304                }
2305
2306                ImGui::Checkbox("Override Size", &fFontOverrides.fSize);
2307                if (fFontOverrides.fSize) {
2308                    ImGui::DragFloat2("TextRange", fFontOverrides.fSizeRange,
2309                                      0.001f, -10.0f, 300.0f, "%.6f", 2.0f);
2310                    float textSize = fFont.getSize();
2311                    if (ImGui::DragFloat("TextSize", &textSize, 0.001f,
2312                                         fFontOverrides.fSizeRange[0],
2313                                         fFontOverrides.fSizeRange[1],
2314                                         "%.6f", 2.0f))
2315                    {
2316                        fFont.setSize(textSize);
2317                        uiParamsChanged = true;
2318                    }
2319                }
2320
2321                ImGui::Checkbox("Override ScaleX", &fFontOverrides.fScaleX);
2322                if (fFontOverrides.fScaleX) {
2323                    float scaleX = fFont.getScaleX();
2324                    if (ImGui::SliderFloat("ScaleX", &scaleX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2325                        fFont.setScaleX(scaleX);
2326                        uiParamsChanged = true;
2327                    }
2328                }
2329
2330                ImGui::Checkbox("Override SkewX", &fFontOverrides.fSkewX);
2331                if (fFontOverrides.fSkewX) {
2332                    float skewX = fFont.getSkewX();
2333                    if (ImGui::SliderFloat("SkewX", &skewX, MIN_ZOOM_LEVEL, MAX_ZOOM_LEVEL)) {
2334                        fFont.setSkewX(skewX);
2335                        uiParamsChanged = true;
2336                    }
2337                }
2338            }
2339
2340            {
2341                SkMetaData controls;
2342                if (fSlides[fCurrentSlide]->onGetControls(&controls)) {
2343                    if (ImGui::CollapsingHeader("Current Slide")) {
2344                        SkMetaData::Iter iter(controls);
2345                        const char* name;
2346                        SkMetaData::Type type;
2347                        int count;
2348                        while ((name = iter.next(&type, &count)) != nullptr) {
2349                            if (type == SkMetaData::kScalar_Type) {
2350                                float val[3];
2351                                SkASSERT(count == 3);
2352                                controls.findScalars(name, &count, val);
2353                                if (ImGui::SliderFloat(name, &val[0], val[1], val[2])) {
2354                                    controls.setScalars(name, 3, val);
2355                                }
2356                            } else if (type == SkMetaData::kBool_Type) {
2357                                bool val;
2358                                SkASSERT(count == 1);
2359                                controls.findBool(name, &val);
2360                                if (ImGui::Checkbox(name, &val)) {
2361                                    controls.setBool(name, val);
2362                                }
2363                            }
2364                        }
2365                        fSlides[fCurrentSlide]->onSetControls(controls);
2366                    }
2367                }
2368            }
2369
2370            if (fShowSlidePicker) {
2371                ImGui::SetNextTreeNodeOpen(true);
2372            }
2373            if (ImGui::CollapsingHeader("Slide")) {
2374                static ImGuiTextFilter filter;
2375                static ImVector<const char*> filteredSlideNames;
2376                static ImVector<int> filteredSlideIndices;
2377
2378                if (fShowSlidePicker) {
2379                    ImGui::SetKeyboardFocusHere();
2380                    fShowSlidePicker = false;
2381                }
2382
2383                filter.Draw();
2384                filteredSlideNames.clear();
2385                filteredSlideIndices.clear();
2386                int filteredIndex = 0;
2387                for (int i = 0; i < fSlides.count(); ++i) {
2388                    const char* slideName = fSlides[i]->getName().c_str();
2389                    if (filter.PassFilter(slideName) || i == fCurrentSlide) {
2390                        if (i == fCurrentSlide) {
2391                            filteredIndex = filteredSlideIndices.size();
2392                        }
2393                        filteredSlideNames.push_back(slideName);
2394                        filteredSlideIndices.push_back(i);
2395                    }
2396                }
2397
2398                if (ImGui::ListBox("", &filteredIndex, filteredSlideNames.begin(),
2399                                   filteredSlideNames.size(), 20)) {
2400                    this->setCurrentSlide(filteredSlideIndices[filteredIndex]);
2401                }
2402            }
2403
2404            if (ImGui::CollapsingHeader("Color Mode")) {
2405                ColorMode newMode = fColorMode;
2406                auto cmButton = [&](ColorMode mode, const char* label) {
2407                    if (ImGui::RadioButton(label, mode == fColorMode)) {
2408                        newMode = mode;
2409                    }
2410                };
2411
2412                cmButton(ColorMode::kLegacy, "Legacy 8888");
2413                cmButton(ColorMode::kColorManaged8888, "Color Managed 8888");
2414                cmButton(ColorMode::kColorManagedF16, "Color Managed F16");
2415                cmButton(ColorMode::kColorManagedF16Norm, "Color Managed F16 Norm");
2416
2417                if (newMode != fColorMode) {
2418                    this->setColorMode(newMode);
2419                }
2420
2421                // Pick from common gamuts:
2422                int primariesIdx = 4; // Default: Custom
2423                for (size_t i = 0; i < SK_ARRAY_COUNT(gNamedPrimaries); ++i) {
2424                    if (primaries_equal(*gNamedPrimaries[i].fPrimaries, fColorSpacePrimaries)) {
2425                        primariesIdx = i;
2426                        break;
2427                    }
2428                }
2429
2430                // Let user adjust the gamma
2431                ImGui::SliderFloat("Gamma", &fColorSpaceTransferFn.g, 0.5f, 3.5f);
2432
2433                if (ImGui::Combo("Primaries", &primariesIdx,
2434                                 "sRGB\0AdobeRGB\0P3\0Rec. 2020\0Custom\0\0")) {
2435                    if (primariesIdx >= 0 && primariesIdx <= 3) {
2436                        fColorSpacePrimaries = *gNamedPrimaries[primariesIdx].fPrimaries;
2437                    }
2438                }
2439
2440                if (ImGui::Button("Spin")) {
2441                    float rx = fColorSpacePrimaries.fRX,
2442                          ry = fColorSpacePrimaries.fRY;
2443                    fColorSpacePrimaries.fRX = fColorSpacePrimaries.fGX;
2444                    fColorSpacePrimaries.fRY = fColorSpacePrimaries.fGY;
2445                    fColorSpacePrimaries.fGX = fColorSpacePrimaries.fBX;
2446                    fColorSpacePrimaries.fGY = fColorSpacePrimaries.fBY;
2447                    fColorSpacePrimaries.fBX = rx;
2448                    fColorSpacePrimaries.fBY = ry;
2449                }
2450
2451                // Allow direct editing of gamut
2452                ImGui_Primaries(&fColorSpacePrimaries, &fImGuiGamutPaint);
2453            }
2454
2455            if (ImGui::CollapsingHeader("Animation")) {
2456                bool isPaused = AnimTimer::kPaused_State == fAnimTimer.state();
2457                if (ImGui::Checkbox("Pause", &isPaused)) {
2458                    fAnimTimer.togglePauseResume();
2459                }
2460
2461                float speed = fAnimTimer.getSpeed();
2462                if (ImGui::DragFloat("Speed", &speed, 0.1f)) {
2463                    fAnimTimer.setSpeed(speed);
2464                }
2465            }
2466
2467            if (ImGui::CollapsingHeader("Shaders")) {
2468                bool sksl = params.fGrContextOptions.fShaderCacheStrategy ==
2469                            GrContextOptions::ShaderCacheStrategy::kSkSL;
2470
2471#if defined(SK_VULKAN)
2472                const bool isVulkan = fBackendType == sk_app::Window::kVulkan_BackendType;
2473#else
2474                const bool isVulkan = false;
2475#endif
2476
2477                // To re-load shaders from the currently active programs, we flush all
2478                // caches on one frame, then set a flag to poll the cache on the next frame.
2479                static bool gLoadPending = false;
2480                if (gLoadPending) {
2481                    auto collectShaders = [this](sk_sp<const SkData> key, sk_sp<SkData> data,
2482                                                 const SkString& description, int hitCount) {
2483                        CachedShader& entry(fCachedShaders.push_back());
2484                        entry.fKey = key;
2485                        SkMD5 hash;
2486                        hash.write(key->bytes(), key->size());
2487                        SkMD5::Digest digest = hash.finish();
2488                        for (int i = 0; i < 16; ++i) {
2489                            entry.fKeyString.appendf("%02x", digest.data[i]);
2490                        }
2491                        entry.fKeyDescription = description;
2492
2493                        SkReadBuffer reader(data->data(), data->size());
2494                        entry.fShaderType = GrPersistentCacheUtils::GetType(&reader);
2495                        GrPersistentCacheUtils::UnpackCachedShaders(&reader, entry.fShader,
2496                                                                    entry.fInputs,
2497                                                                    kGrShaderTypeCount);
2498                    };
2499                    fCachedShaders.reset();
2500                    fPersistentCache.foreach(collectShaders);
2501                    gLoadPending = false;
2502
2503#if defined(SK_VULKAN)
2504                    if (isVulkan && !sksl) {
2505                        spvtools::SpirvTools tools(SPV_ENV_VULKAN_1_0);
2506                        for (auto& entry : fCachedShaders) {
2507                            for (int i = 0; i < kGrShaderTypeCount; ++i) {
2508                                const SkSL::String& spirv(entry.fShader[i]);
2509                                std::string disasm;
2510                                tools.Disassemble((const uint32_t*)spirv.c_str(), spirv.size() / 4,
2511                                                  &disasm);
2512                                entry.fShader[i].assign(disasm);
2513                            }
2514                        }
2515                    }
2516#endif
2517                }
2518
2519                // Defer actually doing the View/Apply logic so that we can trigger an Apply when we
2520                // start or finish hovering on a tree node in the list below:
2521                bool doView      = ImGui::Button("View"); ImGui::SameLine();
2522                bool doApply     = ImGui::Button("Apply Changes"); ImGui::SameLine();
2523                bool doDump      = ImGui::Button("Dump SkSL to resources/sksl/");
2524
2525                int newOptLevel = fOptLevel;
2526                ImGui::RadioButton("SkSL", &newOptLevel, kShaderOptLevel_Source);
2527                ImGui::SameLine();
2528                ImGui::RadioButton("Compile", &newOptLevel, kShaderOptLevel_Compile);
2529                ImGui::SameLine();
2530                ImGui::RadioButton("Optimize", &newOptLevel, kShaderOptLevel_Optimize);
2531                ImGui::SameLine();
2532                ImGui::RadioButton("Inline", &newOptLevel, kShaderOptLevel_Inline);
2533
2534                // If we are changing the compile mode, we want to reset the cache and redo
2535                // everything.
2536                if (doDump || newOptLevel != fOptLevel) {
2537                    sksl = doDump || (newOptLevel == kShaderOptLevel_Source);
2538                    fOptLevel = (ShaderOptLevel)newOptLevel;
2539                    switch (fOptLevel) {
2540                        case kShaderOptLevel_Source:
2541                            Compiler::EnableOptimizer(OverrideFlag::kDefault);
2542                            Compiler::EnableInliner(OverrideFlag::kDefault);
2543                            break;
2544                        case kShaderOptLevel_Compile:
2545                            Compiler::EnableOptimizer(OverrideFlag::kOff);
2546                            Compiler::EnableInliner(OverrideFlag::kOff);
2547                            break;
2548                        case kShaderOptLevel_Optimize:
2549                            Compiler::EnableOptimizer(OverrideFlag::kOn);
2550                            Compiler::EnableInliner(OverrideFlag::kOff);
2551                            break;
2552                        case kShaderOptLevel_Inline:
2553                            Compiler::EnableOptimizer(OverrideFlag::kOn);
2554                            Compiler::EnableInliner(OverrideFlag::kOn);
2555                            break;
2556                    }
2557
2558                    params.fGrContextOptions.fShaderCacheStrategy =
2559                            sksl ? GrContextOptions::ShaderCacheStrategy::kSkSL
2560                                 : GrContextOptions::ShaderCacheStrategy::kBackendSource;
2561                    displayParamsChanged = true;
2562                    doView = true;
2563
2564                    fDeferredActions.push_back([=]() {
2565                        // Reset the cache.
2566                        fPersistentCache.reset();
2567                        // Dump the cache once we have drawn a frame with it.
2568                        if (doDump) {
2569                            fDeferredActions.push_back([this]() {
2570                                this->dumpShadersToResources();
2571                            });
2572                        }
2573                    });
2574                }
2575
2576                ImGui::BeginChild("##ScrollingRegion");
2577                for (auto& entry : fCachedShaders) {
2578                    bool inTreeNode = ImGui::TreeNode(entry.fKeyString.c_str());
2579                    bool hovered = ImGui::IsItemHovered();
2580                    if (hovered != entry.fHovered) {
2581                        // Force an Apply to patch the highlight shader in/out
2582                        entry.fHovered = hovered;
2583                        doApply = true;
2584                    }
2585                    if (inTreeNode) {
2586                        auto stringBox = [](const char* label, std::string* str) {
2587                            // Full width, and not too much space for each shader
2588                            int lines = std::count(str->begin(), str->end(), '\n') + 2;
2589                            ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2590                            ImGui::InputTextMultiline(label, str, boxSize);
2591                        };
2592                        if (ImGui::TreeNode("Key")) {
2593                            ImGui::TextWrapped("%s", entry.fKeyDescription.c_str());
2594                            ImGui::TreePop();
2595                        }
2596                        stringBox("##VP", &entry.fShader[kVertex_GrShaderType]);
2597                        stringBox("##FP", &entry.fShader[kFragment_GrShaderType]);
2598                        ImGui::TreePop();
2599                    }
2600                }
2601                ImGui::EndChild();
2602
2603                if (doView) {
2604                    fPersistentCache.reset();
2605                    ctx->priv().getGpu()->resetShaderCacheForTesting();
2606                    gLoadPending = true;
2607                }
2608
2609                // We don't support updating SPIRV shaders. We could re-assemble them (with edits),
2610                // but I'm not sure anyone wants to do that.
2611                if (isVulkan && !sksl) {
2612                    doApply = false;
2613                }
2614                if (doApply) {
2615                    fPersistentCache.reset();
2616                    ctx->priv().getGpu()->resetShaderCacheForTesting();
2617                    for (auto& entry : fCachedShaders) {
2618                        SkSL::String backup = entry.fShader[kFragment_GrShaderType];
2619                        if (entry.fHovered) {
2620                            // The hovered item (if any) gets a special shader to make it
2621                            // identifiable.
2622                            SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType];
2623                            switch (entry.fShaderType) {
2624                                case SkSetFourByteTag('S', 'K', 'S', 'L'): {
2625                                    fragShader = build_sksl_highlight_shader();
2626                                    break;
2627                                }
2628                                case SkSetFourByteTag('G', 'L', 'S', 'L'): {
2629                                    fragShader = build_glsl_highlight_shader(
2630                                        *ctx->priv().caps()->shaderCaps());
2631                                    break;
2632                                }
2633                                case SkSetFourByteTag('M', 'S', 'L', ' '): {
2634                                    fragShader = build_metal_highlight_shader(fragShader);
2635                                    break;
2636                                }
2637                            }
2638                        }
2639
2640                        auto data = GrPersistentCacheUtils::PackCachedShaders(entry.fShaderType,
2641                                                                              entry.fShader,
2642                                                                              entry.fInputs,
2643                                                                              kGrShaderTypeCount);
2644                        fPersistentCache.store(*entry.fKey, *data, entry.fKeyDescription);
2645
2646                        entry.fShader[kFragment_GrShaderType] = backup;
2647                    }
2648                }
2649            }
2650
2651            if (ImGui::CollapsingHeader("SkVM")) {
2652                auto* cache = SkVMBlitter::TryAcquireProgramCache();
2653                SkASSERT(cache);
2654
2655                if (ImGui::Button("Clear")) {
2656                    cache->reset();
2657                    fDisassemblyCache.reset();
2658                }
2659
2660                // First, go through the cache and restore the original program if we were hovering
2661                if (!fHoveredProgram.empty()) {
2662                    auto restoreHoveredProgram = [this](const SkVMBlitter::Key* key,
2663                                                        skvm::Program* program) {
2664                        if (*key == fHoveredKey) {
2665                            *program = std::move(fHoveredProgram);
2666                            fHoveredProgram = {};
2667                        }
2668                    };
2669                    cache->foreach(restoreHoveredProgram);
2670                }
2671
2672                // Now iterate again, and dump any expanded program. If any program is hovered,
2673                // patch it, and remember the original (so it can be restored next frame).
2674                auto showVMEntry = [this](const SkVMBlitter::Key* key, skvm::Program* program) {
2675                    SkString keyString = SkVMBlitter::DebugName(*key);
2676                    bool inTreeNode = ImGui::TreeNode(keyString.c_str());
2677                    bool hovered = ImGui::IsItemHovered();
2678
2679                    if (inTreeNode) {
2680                        auto stringBox = [](const char* label, std::string* str) {
2681                            int lines = std::count(str->begin(), str->end(), '\n') + 2;
2682                            ImVec2 boxSize(-1.0f, ImGui::GetTextLineHeight() * std::min(lines, 30));
2683                            ImGui::InputTextMultiline(label, str, boxSize);
2684                        };
2685
2686                        SkDynamicMemoryWStream stream;
2687                        program->dump(&stream);
2688                        auto dumpData = stream.detachAsData();
2689                        std::string dumpString((const char*)dumpData->data(), dumpData->size());
2690                        stringBox("##VM", &dumpString);
2691
2692#if defined(SKVM_JIT)
2693                        std::string* asmString = fDisassemblyCache.find(*key);
2694                        if (!asmString) {
2695                            program->disassemble(&stream);
2696                            auto asmData = stream.detachAsData();
2697                            asmString = fDisassemblyCache.set(
2698                                    *key,
2699                                    std::string((const char*)asmData->data(), asmData->size()));
2700                        }
2701                        stringBox("##ASM", asmString);
2702#endif
2703
2704                        ImGui::TreePop();
2705                    }
2706                    if (hovered) {
2707                        // Generate a new blitter that just draws magenta
2708                        skvm::Program highlightProgram = build_skvm_highlight_program(
2709                                static_cast<SkColorType>(key->colorType), program->nargs());
2710
2711                        fHoveredKey = *key;
2712                        fHoveredProgram = std::move(*program);
2713                        *program = std::move(highlightProgram);
2714                    }
2715                };
2716                cache->foreach(showVMEntry);
2717
2718                SkVMBlitter::ReleaseProgramCache();
2719            }
2720        }
2721        if (displayParamsChanged || uiParamsChanged) {
2722            fDeferredActions.push_back([=]() {
2723                if (displayParamsChanged) {
2724                    fWindow->setRequestedDisplayParams(params);
2725                }
2726                fWindow->inval();
2727                this->updateTitle();
2728            });
2729        }
2730        ImGui::End();
2731    }
2732
2733    if (gShaderErrorHandler.fErrors.count()) {
2734        ImGui::SetNextWindowSize(ImVec2(400, 400), ImGuiCond_FirstUseEver);
2735        ImGui::Begin("Shader Errors", nullptr, ImGuiWindowFlags_NoFocusOnAppearing);
2736        for (int i = 0; i < gShaderErrorHandler.fErrors.count(); ++i) {
2737            ImGui::TextWrapped("%s", gShaderErrorHandler.fErrors[i].c_str());
2738            SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str());
2739            GrShaderUtils::VisitLineByLine(sksl, [](int lineNumber, const char* lineText) {
2740                ImGui::TextWrapped("%4i\t%s\n", lineNumber, lineText);
2741            });
2742        }
2743        ImGui::End();
2744        gShaderErrorHandler.reset();
2745    }
2746
2747    if (fShowZoomWindow && fLastImage) {
2748        ImGui::SetNextWindowSize(ImVec2(200, 200), ImGuiCond_FirstUseEver);
2749        if (ImGui::Begin("Zoom", &fShowZoomWindow)) {
2750            static int zoomFactor = 8;
2751            if (ImGui::Button("<<")) {
2752                zoomFactor = std::max(zoomFactor / 2, 4);
2753            }
2754            ImGui::SameLine(); ImGui::Text("%2d", zoomFactor); ImGui::SameLine();
2755            if (ImGui::Button(">>")) {
2756                zoomFactor = std::min(zoomFactor * 2, 32);
2757            }
2758
2759            if (!fZoomWindowFixed) {
2760                ImVec2 mousePos = ImGui::GetMousePos();
2761                fZoomWindowLocation = SkPoint::Make(mousePos.x, mousePos.y);
2762            }
2763            SkScalar x = fZoomWindowLocation.x();
2764            SkScalar y = fZoomWindowLocation.y();
2765            int xInt = SkScalarRoundToInt(x);
2766            int yInt = SkScalarRoundToInt(y);
2767            ImVec2 avail = ImGui::GetContentRegionAvail();
2768
2769            uint32_t pixel = 0;
2770            SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
2771            auto dContext = fWindow->directContext();
2772            if (fLastImage->readPixels(dContext, info, &pixel, info.minRowBytes(), xInt, yInt)) {
2773                ImGui::SameLine();
2774                ImGui::Text("(X, Y): %d, %d RGBA: %X %X %X %X",
2775                            xInt, yInt,
2776                            SkGetPackedR32(pixel), SkGetPackedG32(pixel),
2777                            SkGetPackedB32(pixel), SkGetPackedA32(pixel));
2778            }
2779
2780            fImGuiLayer.skiaWidget(avail, [=, lastImage = fLastImage](SkCanvas* c) {
2781                // Translate so the region of the image that's under the mouse cursor is centered
2782                // in the zoom canvas:
2783                c->scale(zoomFactor, zoomFactor);
2784                c->translate(avail.x * 0.5f / zoomFactor - x - 0.5f,
2785                             avail.y * 0.5f / zoomFactor - y - 0.5f);
2786                c->drawImage(lastImage, 0, 0);
2787
2788                SkPaint outline;
2789                outline.setStyle(SkPaint::kStroke_Style);
2790                c->drawRect(SkRect::MakeXYWH(x, y, 1, 1), outline);
2791            });
2792        }
2793
2794        ImGui::End();
2795    }
2796}
2797
2798void Viewer::dumpShadersToResources() {
2799    // Sort the list of cached shaders so we can maintain some minimal level of consistency.
2800    // It doesn't really matter, but it will keep files from switching places unpredictably.
2801    std::vector<const CachedShader*> shaders;
2802    shaders.reserve(fCachedShaders.size());
2803    for (const CachedShader& shader : fCachedShaders) {
2804        shaders.push_back(&shader);
2805    }
2806
2807    std::sort(shaders.begin(), shaders.end(), [](const CachedShader* a, const CachedShader* b) {
2808        return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) <
2809               std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]);
2810    });
2811
2812    // Make the resources/sksl/SlideName/ directory.
2813    SkString directory = SkStringPrintf("%ssksl/%s",
2814                                        GetResourcePath().c_str(),
2815                                        fSlides[fCurrentSlide]->getName().c_str());
2816    if (!sk_mkdir(directory.c_str())) {
2817        SkDEBUGFAILF("Unable to create directory '%s'", directory.c_str());
2818        return;
2819    }
2820
2821    int index = 0;
2822    for (const auto& entry : shaders) {
2823        SkString vertPath = SkStringPrintf("%s/Vertex_%02d.vert", directory.c_str(), index);
2824        FILE* vertFile = sk_fopen(vertPath.c_str(), kWrite_SkFILE_Flag);
2825        if (vertFile) {
2826            const SkSL::String& vertText = entry->fShader[kVertex_GrShaderType];
2827            SkAssertResult(sk_fwrite(vertText.c_str(), vertText.size(), vertFile));
2828            sk_fclose(vertFile);
2829        } else {
2830            SkDEBUGFAILF("Unable to write shader to path '%s'", vertPath.c_str());
2831        }
2832
2833        SkString fragPath = SkStringPrintf("%s/Fragment_%02d.frag", directory.c_str(), index);
2834        FILE* fragFile = sk_fopen(fragPath.c_str(), kWrite_SkFILE_Flag);
2835        if (fragFile) {
2836            const SkSL::String& fragText = entry->fShader[kFragment_GrShaderType];
2837            SkAssertResult(sk_fwrite(fragText.c_str(), fragText.size(), fragFile));
2838            sk_fclose(fragFile);
2839        } else {
2840            SkDEBUGFAILF("Unable to write shader to path '%s'", fragPath.c_str());
2841        }
2842
2843        ++index;
2844    }
2845}
2846
2847void Viewer::onIdle() {
2848    SkTArray<std::function<void()>> actionsToRun;
2849    actionsToRun.swap(fDeferredActions);
2850
2851    for (const auto& fn : actionsToRun) {
2852        fn();
2853    }
2854
2855    fStatsLayer.beginTiming(fAnimateTimer);
2856    fAnimTimer.updateTime();
2857    bool animateWantsInval = fSlides[fCurrentSlide]->animate(fAnimTimer.nanos());
2858    fStatsLayer.endTiming(fAnimateTimer);
2859
2860    ImGuiIO& io = ImGui::GetIO();
2861    // ImGui always has at least one "active" window, which is the default "Debug" window. It may
2862    // not be visible, though. So we need to redraw if there is at least one visible window, or
2863    // more than one active window. Newly created windows are active but not visible for one frame
2864    // while they determine their layout and sizing.
2865    if (animateWantsInval || fStatsLayer.getActive() || fRefresh ||
2866        io.MetricsActiveWindows > 1 || io.MetricsRenderWindows > 0) {
2867        fWindow->inval();
2868    }
2869}
2870
2871template <typename OptionsFunc>
2872static void WriteStateObject(SkJSONWriter& writer, const char* name, const char* value,
2873                             OptionsFunc&& optionsFunc) {
2874    writer.beginObject();
2875    {
2876        writer.appendString(kName , name);
2877        writer.appendString(kValue, value);
2878
2879        writer.beginArray(kOptions);
2880        {
2881            optionsFunc(writer);
2882        }
2883        writer.endArray();
2884    }
2885    writer.endObject();
2886}
2887
2888
2889void Viewer::updateUIState() {
2890    if (!fWindow) {
2891        return;
2892    }
2893    if (fWindow->sampleCount() < 1) {
2894        return; // Surface hasn't been created yet.
2895    }
2896
2897    SkDynamicMemoryWStream memStream;
2898    SkJSONWriter writer(&memStream);
2899    writer.beginArray();
2900
2901    // Slide state
2902    WriteStateObject(writer, kSlideStateName, fSlides[fCurrentSlide]->getName().c_str(),
2903        [this](SkJSONWriter& writer) {
2904            for(const auto& slide : fSlides) {
2905                writer.appendString(slide->getName().c_str());
2906            }
2907        });
2908
2909    // Backend state
2910    WriteStateObject(writer, kBackendStateName, kBackendTypeStrings[fBackendType],
2911        [](SkJSONWriter& writer) {
2912            for (const auto& str : kBackendTypeStrings) {
2913                writer.appendString(str);
2914            }
2915        });
2916
2917    // MSAA state
2918    const auto countString = SkStringPrintf("%d", fWindow->sampleCount());
2919    WriteStateObject(writer, kMSAAStateName, countString.c_str(),
2920        [this](SkJSONWriter& writer) {
2921            writer.appendS32(0);
2922
2923            if (sk_app::Window::kRaster_BackendType == fBackendType) {
2924                return;
2925            }
2926
2927            for (int msaa : {4, 8, 16}) {
2928                writer.appendS32(msaa);
2929            }
2930        });
2931
2932    // Path renderer state
2933    GpuPathRenderers pr = fWindow->getRequestedDisplayParams().fGrContextOptions.fGpuPathRenderers;
2934    WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(),
2935        [this](SkJSONWriter& writer) {
2936            auto ctx = fWindow->directContext();
2937            if (!ctx) {
2938                writer.appendString("Software");
2939            } else {
2940                writer.appendString(gPathRendererNames[GpuPathRenderers::kDefault].c_str());
2941#if SK_GPU_V1
2942                if (fWindow->sampleCount() > 1 || FLAGS_dmsaa) {
2943                    const auto* caps = ctx->priv().caps();
2944                    if (skgpu::v1::AtlasPathRenderer::IsSupported(ctx)) {
2945                        writer.appendString(
2946                                gPathRendererNames[GpuPathRenderers::kAtlas].c_str());
2947                    }
2948                    if (skgpu::v1::TessellationPathRenderer::IsSupported(*caps)) {
2949                        writer.appendString(
2950                                gPathRendererNames[GpuPathRenderers::kTessellation].c_str());
2951                    }
2952                }
2953#endif
2954                if (1 == fWindow->sampleCount()) {
2955                    writer.appendString(gPathRendererNames[GpuPathRenderers::kSmall].c_str());
2956                }
2957                writer.appendString(gPathRendererNames[GpuPathRenderers::kTriangulating].c_str());
2958                writer.appendString(gPathRendererNames[GpuPathRenderers::kNone].c_str());
2959            }
2960        });
2961
2962    // Softkey state
2963    WriteStateObject(writer, kSoftkeyStateName, kSoftkeyHint,
2964        [this](SkJSONWriter& writer) {
2965            writer.appendString(kSoftkeyHint);
2966            for (const auto& softkey : fCommands.getCommandsAsSoftkeys()) {
2967                writer.appendString(softkey.c_str());
2968            }
2969        });
2970
2971    writer.endArray();
2972    writer.flush();
2973
2974    auto data = memStream.detachAsData();
2975
2976    // TODO: would be cool to avoid this copy
2977    const SkString cstring(static_cast<const char*>(data->data()), data->size());
2978
2979    fWindow->setUIState(cstring.c_str());
2980}
2981
2982void Viewer::onUIStateChanged(const SkString& stateName, const SkString& stateValue) {
2983    // For those who will add more features to handle the state change in this function:
2984    // After the change, please call updateUIState no notify the frontend (e.g., Android app).
2985    // For example, after slide change, updateUIState is called inside setupCurrentSlide;
2986    // after backend change, updateUIState is called in this function.
2987    if (stateName.equals(kSlideStateName)) {
2988        for (int i = 0; i < fSlides.count(); ++i) {
2989            if (fSlides[i]->getName().equals(stateValue)) {
2990                this->setCurrentSlide(i);
2991                return;
2992            }
2993        }
2994
2995        SkDebugf("Slide not found: %s", stateValue.c_str());
2996    } else if (stateName.equals(kBackendStateName)) {
2997        for (int i = 0; i < sk_app::Window::kBackendTypeCount; i++) {
2998            if (stateValue.equals(kBackendTypeStrings[i])) {
2999                if (fBackendType != i) {
3000                    fBackendType = (sk_app::Window::BackendType)i;
3001                    for(auto& slide : fSlides) {
3002                        slide->gpuTeardown();
3003                    }
3004                    fWindow->detach();
3005                    fWindow->attach(backend_type_for_window(fBackendType));
3006                }
3007                break;
3008            }
3009        }
3010    } else if (stateName.equals(kMSAAStateName)) {
3011        DisplayParams params = fWindow->getRequestedDisplayParams();
3012        int sampleCount = atoi(stateValue.c_str());
3013        if (sampleCount != params.fMSAASampleCount) {
3014            params.fMSAASampleCount = sampleCount;
3015            fWindow->setRequestedDisplayParams(params);
3016            fWindow->inval();
3017            this->updateTitle();
3018            this->updateUIState();
3019        }
3020    } else if (stateName.equals(kPathRendererStateName)) {
3021        DisplayParams params = fWindow->getRequestedDisplayParams();
3022        for (const auto& pair : gPathRendererNames) {
3023            if (pair.second == stateValue.c_str()) {
3024                if (params.fGrContextOptions.fGpuPathRenderers != pair.first) {
3025                    params.fGrContextOptions.fGpuPathRenderers = pair.first;
3026                    fWindow->setRequestedDisplayParams(params);
3027                    fWindow->inval();
3028                    this->updateTitle();
3029                    this->updateUIState();
3030                }
3031                break;
3032            }
3033        }
3034    } else if (stateName.equals(kSoftkeyStateName)) {
3035        if (!stateValue.equals(kSoftkeyHint)) {
3036            fCommands.onSoftkey(stateValue);
3037            this->updateUIState(); // This is still needed to reset the value to kSoftkeyHint
3038        }
3039    } else if (stateName.equals(kRefreshStateName)) {
3040        // This state is actually NOT in the UI state.
3041        // We use this to allow Android to quickly set bool fRefresh.
3042        fRefresh = stateValue.equals(kON);
3043    } else {
3044        SkDebugf("Unknown stateName: %s", stateName.c_str());
3045    }
3046}
3047
3048bool Viewer::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
3049    return fCommands.onKey(key, state, modifiers);
3050}
3051
3052bool Viewer::onChar(SkUnichar c, skui::ModifierKey modifiers) {
3053    if (fSlides[fCurrentSlide]->onChar(c)) {
3054        fWindow->inval();
3055        return true;
3056    } else {
3057        return fCommands.onChar(c, modifiers);
3058    }
3059}
3060