1cb93a386Sopenharmony_ci/*
2cb93a386Sopenharmony_ci * Copyright 2019 Google Inc.
3cb93a386Sopenharmony_ci *
4cb93a386Sopenharmony_ci * Use of this source code is governed by a BSD-style license that can be
5cb93a386Sopenharmony_ci * found in the LICENSE file.
6cb93a386Sopenharmony_ci */
7cb93a386Sopenharmony_ci
8cb93a386Sopenharmony_ci#include "tools/debugger/DebugLayerManager.h"
9cb93a386Sopenharmony_ci
10cb93a386Sopenharmony_ci#include "include/core/SkImage.h"
11cb93a386Sopenharmony_ci#include "include/core/SkImageInfo.h"
12cb93a386Sopenharmony_ci#include "include/core/SkPicture.h"
13cb93a386Sopenharmony_ci#include "include/core/SkSurface.h"
14cb93a386Sopenharmony_ci#include "include/private/SkTHash.h"
15cb93a386Sopenharmony_ci#include "tools/debugger/DebugCanvas.h"
16cb93a386Sopenharmony_ci
17cb93a386Sopenharmony_ci#include <memory>
18cb93a386Sopenharmony_ci#include <vector>
19cb93a386Sopenharmony_ci#include <tuple>
20cb93a386Sopenharmony_ci#include <unordered_map>
21cb93a386Sopenharmony_ci
22cb93a386Sopenharmony_civoid DebugLayerManager::setCommand(int nodeId, int frame, int command) {
23cb93a386Sopenharmony_ci  auto* drawEvent = fDraws.find({frame, nodeId});
24cb93a386Sopenharmony_ci  if (!drawEvent) {
25cb93a386Sopenharmony_ci    SkDebugf("Could not set command playhead for event {%d, %d}, it is not tracked by"
26cb93a386Sopenharmony_ci      "DebugLayerManager.\n", frame, nodeId);
27cb93a386Sopenharmony_ci    return;
28cb93a386Sopenharmony_ci  }
29cb93a386Sopenharmony_ci  const int count = drawEvent->debugCanvas->getSize();
30cb93a386Sopenharmony_ci  drawEvent->command = command < count ? command : count - 1;
31cb93a386Sopenharmony_ci  // Invalidate stored images that depended on this combination of node and frame.
32cb93a386Sopenharmony_ci  // actually this does all of the events for this nodeId, but close enough.
33cb93a386Sopenharmony_ci  auto relevantFrames = listFramesForNode(nodeId);
34cb93a386Sopenharmony_ci  for (const auto& f : relevantFrames) {
35cb93a386Sopenharmony_ci    fDraws[{f, nodeId}].image = nullptr;
36cb93a386Sopenharmony_ci  }
37cb93a386Sopenharmony_ci}
38cb93a386Sopenharmony_ci
39cb93a386Sopenharmony_civoid DebugLayerManager::storeSkPicture(int nodeId, int frame, sk_sp<SkPicture> picture,
40cb93a386Sopenharmony_ci    SkIRect dirty) {
41cb93a386Sopenharmony_ci  const LayerKey k = {frame, nodeId};
42cb93a386Sopenharmony_ci
43cb93a386Sopenharmony_ci  // Make debug canvas using bounds from SkPicture. This will be equal to whatever width and
44cb93a386Sopenharmony_ci  // height were passed into SkPictureRecorder::beginRecording(w, h) which is the layer bounds.
45cb93a386Sopenharmony_ci  const auto& layerBounds = picture->cullRect().roundOut();
46cb93a386Sopenharmony_ci  auto debugCanvas = std::make_unique<DebugCanvas>(layerBounds);
47cb93a386Sopenharmony_ci  // Must be set or they end up undefined due to cosmic rays, bad luck, etc.
48cb93a386Sopenharmony_ci  debugCanvas->setOverdrawViz(false);
49cb93a386Sopenharmony_ci  debugCanvas->setDrawGpuOpBounds(false);
50cb93a386Sopenharmony_ci  debugCanvas->setClipVizColor(SK_ColorTRANSPARENT);
51cb93a386Sopenharmony_ci  // Setting this allows a layer to contain another layer. TODO(nifong): write a test for this.
52cb93a386Sopenharmony_ci  debugCanvas->setLayerManagerAndFrame(this, frame);
53cb93a386Sopenharmony_ci  // Only draw picture to the debug canvas once.
54cb93a386Sopenharmony_ci  debugCanvas->drawPicture(picture);
55cb93a386Sopenharmony_ci  int numCommands = debugCanvas->getSize();
56cb93a386Sopenharmony_ci
57cb93a386Sopenharmony_ci  DrawEvent event = {
58cb93a386Sopenharmony_ci    frame == 0 || dirty==layerBounds,            // fullRedraw
59cb93a386Sopenharmony_ci    nullptr,                                      // image
60cb93a386Sopenharmony_ci    std::move(debugCanvas),                       // debugCanvas
61cb93a386Sopenharmony_ci    numCommands-1,                                // command
62cb93a386Sopenharmony_ci    {layerBounds.width(), layerBounds.height()},  // layerBounds
63cb93a386Sopenharmony_ci  };
64cb93a386Sopenharmony_ci
65cb93a386Sopenharmony_ci  fDraws.set(k, std::move(event));
66cb93a386Sopenharmony_ci  keys.push_back(k);
67cb93a386Sopenharmony_ci}
68cb93a386Sopenharmony_ci
69cb93a386Sopenharmony_civoid DebugLayerManager::drawLayerEventTo(SkSurface* surface, const int nodeId, const int frame) {
70cb93a386Sopenharmony_ci    auto& evt = fDraws[{frame, nodeId}];
71cb93a386Sopenharmony_ci    evt.debugCanvas->drawTo(surface->getCanvas(), evt.command);
72cb93a386Sopenharmony_ci    surface->flush();
73cb93a386Sopenharmony_ci}
74cb93a386Sopenharmony_ci
75cb93a386Sopenharmony_cisk_sp<SkImage> DebugLayerManager::getLayerAsImage(const int nodeId, const int frame) {
76cb93a386Sopenharmony_ci  // What is the last frame having an SkPicture for this layer? call it frame N
77cb93a386Sopenharmony_ci  // have cached image of it? if so, return it.
78cb93a386Sopenharmony_ci  // if not, draw it at frame N by the following method:
79cb93a386Sopenharmony_ci  // The picture at frame N could have been a full redraw, or it could have been clipped to a
80cb93a386Sopenharmony_ci  // dirty region. In order to know what the layer looked like on this frame, we must draw every
81cb93a386Sopenharmony_ci  // picture starting with the last full redraw, up to the last one before the current frame, since
82cb93a386Sopenharmony_ci  // any of those previous draws could be showing through.
83cb93a386Sopenharmony_ci
84cb93a386Sopenharmony_ci  // list of frames this node was updated on.
85cb93a386Sopenharmony_ci  auto relevantFrames = listFramesForNode(nodeId);
86cb93a386Sopenharmony_ci  // find largest one not greater than `frame`.
87cb93a386Sopenharmony_ci  uint32_t i = relevantFrames.size()-1;
88cb93a386Sopenharmony_ci  while (relevantFrames[i] > frame) { i--; }
89cb93a386Sopenharmony_ci  const int frameN = relevantFrames[i];
90cb93a386Sopenharmony_ci  // Fetch the draw event
91cb93a386Sopenharmony_ci  auto& drawEvent = fDraws[{frameN, nodeId}];
92cb93a386Sopenharmony_ci  // if an image of this is cached, return it.
93cb93a386Sopenharmony_ci  if (drawEvent.image) {
94cb93a386Sopenharmony_ci    return drawEvent.image;
95cb93a386Sopenharmony_ci  }
96cb93a386Sopenharmony_ci  // when it's not cached, we'll have to render it in an offscreen surface.
97cb93a386Sopenharmony_ci  // start at the last full redraw. (pick up counting backwards from above)
98cb93a386Sopenharmony_ci  while (i>0 && !(fDraws[{relevantFrames[i], nodeId}].fullRedraw)) { i--; }
99cb93a386Sopenharmony_ci  // The correct layer bounds can be obtained from any drawEvent on this layer.
100cb93a386Sopenharmony_ci  // the color type and alpha type are chosen here to match wasm-skp-debugger/cpu.js which was
101cb93a386Sopenharmony_ci  // chosen to match the capabilities of HTML canvas, which this ultimately has to be drawn into.
102cb93a386Sopenharmony_ci  // TODO(nifong): introduce a method of letting the user choose the backend for this.
103cb93a386Sopenharmony_ci  auto surface = SkSurface::MakeRaster(SkImageInfo::Make(drawEvent.layerBounds,
104cb93a386Sopenharmony_ci    kRGBA_8888_SkColorType, kUnpremul_SkAlphaType, nullptr));
105cb93a386Sopenharmony_ci  // draw everything from the last full redraw up to the current frame.
106cb93a386Sopenharmony_ci  // other frames drawn are partial, meaning they were clipped to not completely cover the layer.
107cb93a386Sopenharmony_ci  // count back up with i
108cb93a386Sopenharmony_ci  for (; i<relevantFrames.size() && relevantFrames[i]<=frameN; i++) {
109cb93a386Sopenharmony_ci    drawLayerEventTo(surface.get(), nodeId, relevantFrames[i]);
110cb93a386Sopenharmony_ci  }
111cb93a386Sopenharmony_ci  drawEvent.image = surface->makeImageSnapshot();
112cb93a386Sopenharmony_ci  return drawEvent.image;
113cb93a386Sopenharmony_ci}
114cb93a386Sopenharmony_ci
115cb93a386Sopenharmony_ciDebugLayerManager::DrawEventSummary DebugLayerManager::event(int nodeId, int frame) const {
116cb93a386Sopenharmony_ci  auto* evt = fDraws.find({frame, nodeId});
117cb93a386Sopenharmony_ci  if (!evt) { return {}; }
118cb93a386Sopenharmony_ci  return {
119cb93a386Sopenharmony_ci    true, evt->debugCanvas->getSize(),
120cb93a386Sopenharmony_ci    evt->layerBounds.width(), evt->layerBounds.height()
121cb93a386Sopenharmony_ci  };
122cb93a386Sopenharmony_ci}
123cb93a386Sopenharmony_ci
124cb93a386Sopenharmony_cistd::vector<DebugLayerManager::LayerSummary> DebugLayerManager::summarizeLayers(int frame) const {
125cb93a386Sopenharmony_ci  // Find the last update on or before `frame` for every node
126cb93a386Sopenharmony_ci  // key: nodeId, one entry for every layer
127cb93a386Sopenharmony_ci  // value: summary of the layer.
128cb93a386Sopenharmony_ci  std::unordered_map<int, LayerSummary> summaryMap;
129cb93a386Sopenharmony_ci  for (const auto& key : keys) {
130cb93a386Sopenharmony_ci    auto* evt = fDraws.find(key);
131cb93a386Sopenharmony_ci    if (!evt) { continue; }
132cb93a386Sopenharmony_ci    // -1 as a default value for the last update serves as a way of indicating that this layer
133cb93a386Sopenharmony_ci    // is present in the animation, but doesn't have an update less than or equal to `frame`
134cb93a386Sopenharmony_ci    int lastUpdate = (key.frame <= frame ? key.frame : -1);
135cb93a386Sopenharmony_ci
136cb93a386Sopenharmony_ci    // do we have an entry for this layer yet? is it later than the one we're looking at?
137cb93a386Sopenharmony_ci    auto found = summaryMap.find(key.nodeId);
138cb93a386Sopenharmony_ci    if (found != summaryMap.end()) {
139cb93a386Sopenharmony_ci      LayerSummary& item = summaryMap[key.nodeId];
140cb93a386Sopenharmony_ci      if (lastUpdate > item.frameOfLastUpdate) {
141cb93a386Sopenharmony_ci        item.frameOfLastUpdate = key.frame;
142cb93a386Sopenharmony_ci        item.fullRedraw = evt->fullRedraw;
143cb93a386Sopenharmony_ci      }
144cb93a386Sopenharmony_ci    } else {
145cb93a386Sopenharmony_ci      // record first entry for this layer
146cb93a386Sopenharmony_ci      summaryMap.insert({key.nodeId, {
147cb93a386Sopenharmony_ci        key.nodeId, lastUpdate, evt->fullRedraw,
148cb93a386Sopenharmony_ci        evt->layerBounds.width(), evt->layerBounds.height()
149cb93a386Sopenharmony_ci      }});
150cb93a386Sopenharmony_ci    }
151cb93a386Sopenharmony_ci  }
152cb93a386Sopenharmony_ci  std::vector<LayerSummary> result;
153cb93a386Sopenharmony_ci  for (auto it = summaryMap.begin(); it != summaryMap.end(); ++it) {
154cb93a386Sopenharmony_ci    result.push_back(it->second);
155cb93a386Sopenharmony_ci  }
156cb93a386Sopenharmony_ci  return result;
157cb93a386Sopenharmony_ci}
158cb93a386Sopenharmony_ci
159cb93a386Sopenharmony_cistd::vector<int> DebugLayerManager::listNodesForFrame(int frame) const {
160cb93a386Sopenharmony_ci  std::vector<int> result;
161cb93a386Sopenharmony_ci  for (const auto& key : keys) {
162cb93a386Sopenharmony_ci    if (key.frame == frame) {
163cb93a386Sopenharmony_ci      result.push_back(key.nodeId);
164cb93a386Sopenharmony_ci    }
165cb93a386Sopenharmony_ci  }
166cb93a386Sopenharmony_ci  return result;
167cb93a386Sopenharmony_ci}
168cb93a386Sopenharmony_ci
169cb93a386Sopenharmony_cistd::vector<int> DebugLayerManager::listFramesForNode(int nodeId) const {
170cb93a386Sopenharmony_ci  std::vector<int> result;
171cb93a386Sopenharmony_ci  for (const auto& key : keys) {
172cb93a386Sopenharmony_ci    if (key.nodeId == nodeId) {
173cb93a386Sopenharmony_ci      result.push_back(key.frame);
174cb93a386Sopenharmony_ci    }
175cb93a386Sopenharmony_ci  }
176cb93a386Sopenharmony_ci  return result;
177cb93a386Sopenharmony_ci}
178cb93a386Sopenharmony_ci
179cb93a386Sopenharmony_ciDebugCanvas* DebugLayerManager::getEventDebugCanvas(int nodeId, int frame) {
180cb93a386Sopenharmony_ci  auto& evt = fDraws[{frame, nodeId}];
181cb93a386Sopenharmony_ci  return evt.debugCanvas.get();
182cb93a386Sopenharmony_ci}
183cb93a386Sopenharmony_ci
184cb93a386Sopenharmony_civoid DebugLayerManager::setOverdrawViz(bool overdrawViz) {
185cb93a386Sopenharmony_ci  for (const auto& key : keys) {
186cb93a386Sopenharmony_ci    auto& evt = fDraws[key];
187cb93a386Sopenharmony_ci    evt.debugCanvas->setOverdrawViz(overdrawViz);
188cb93a386Sopenharmony_ci  }
189cb93a386Sopenharmony_ci}
190cb93a386Sopenharmony_ci
191cb93a386Sopenharmony_civoid DebugLayerManager::setClipVizColor(SkColor clipVizColor) {
192cb93a386Sopenharmony_ci  for (const auto& key : keys) {
193cb93a386Sopenharmony_ci    auto& evt = fDraws[key];
194cb93a386Sopenharmony_ci    evt.debugCanvas->setClipVizColor(clipVizColor);
195cb93a386Sopenharmony_ci  }
196cb93a386Sopenharmony_ci}
197cb93a386Sopenharmony_ci
198cb93a386Sopenharmony_civoid DebugLayerManager::setDrawGpuOpBounds(bool drawGpuOpBounds) {
199cb93a386Sopenharmony_ci  for (const auto& key : keys) {
200cb93a386Sopenharmony_ci    auto& evt = fDraws[key];
201cb93a386Sopenharmony_ci    evt.debugCanvas->setDrawGpuOpBounds(drawGpuOpBounds);
202cb93a386Sopenharmony_ci  }
203cb93a386Sopenharmony_ci}
204