1/* 2 * Copyright 2019 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "modules/particles/include/SkParticleEffect.h" 9 10// Doesn't do anything important; just exists to show we can use modules/particles without the GPU 11// backend being available. 12int main(int argc, char** argv) { 13 // Register types for serialization 14 SkParticleEffect::RegisterParticleTypes(); 15 return 0; 16} 17