1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform float x; 4cb93a386Sopenharmony_ciuniform float y; 5cb93a386Sopenharmony_civoid main() { 6cb93a386Sopenharmony_ci float z = pow(x + 1.0, y + 2.0); 7cb93a386Sopenharmony_ci sk_FragColor = vec4(z); 8cb93a386Sopenharmony_ci} 9