1cb93a386Sopenharmony_ci
2cb93a386Sopenharmony_ciout vec4 sk_FragColor;
3cb93a386Sopenharmony_ciin vec4 src;
4cb93a386Sopenharmony_ciin vec4 dst;
5cb93a386Sopenharmony_cifloat _color_dodge_component_hh2h2(vec2 s, vec2 d) {
6cb93a386Sopenharmony_ci    if (d.x == 0.0) {
7cb93a386Sopenharmony_ci        return s.x * (1.0 - d.y);
8cb93a386Sopenharmony_ci    } else {
9cb93a386Sopenharmony_ci        float delta = s.y - s.x;
10cb93a386Sopenharmony_ci        if (delta == 0.0) {
11cb93a386Sopenharmony_ci            return (s.y * d.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y);
12cb93a386Sopenharmony_ci        } else {
13cb93a386Sopenharmony_ci            delta = min(d.y, (d.x * s.y) / delta);
14cb93a386Sopenharmony_ci            return (delta * s.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y);
15cb93a386Sopenharmony_ci        }
16cb93a386Sopenharmony_ci    }
17cb93a386Sopenharmony_ci}
18cb93a386Sopenharmony_cifloat _color_burn_component_hh2h2(vec2 s, vec2 d) {
19cb93a386Sopenharmony_ci    if (d.y == d.x) {
20cb93a386Sopenharmony_ci        return (s.y * d.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y);
21cb93a386Sopenharmony_ci    } else if (s.x == 0.0) {
22cb93a386Sopenharmony_ci        return d.x * (1.0 - s.y);
23cb93a386Sopenharmony_ci    } else {
24cb93a386Sopenharmony_ci        float delta = max(0.0, d.y - ((d.y - d.x) * s.y) / s.x);
25cb93a386Sopenharmony_ci        return (delta * s.y + s.x * (1.0 - d.y)) + d.x * (1.0 - s.y);
26cb93a386Sopenharmony_ci    }
27cb93a386Sopenharmony_ci}
28cb93a386Sopenharmony_cifloat _soft_light_component_hh2h2(vec2 s, vec2 d) {
29cb93a386Sopenharmony_ci    if (2.0 * s.x <= s.y) {
30cb93a386Sopenharmony_ci        return (((d.x * d.x) * (s.y - 2.0 * s.x)) / d.y + (1.0 - d.y) * s.x) + d.x * ((-s.y + 2.0 * s.x) + 1.0);
31cb93a386Sopenharmony_ci    } else if (4.0 * d.x <= d.y) {
32cb93a386Sopenharmony_ci        float DSqd = d.x * d.x;
33cb93a386Sopenharmony_ci        float DCub = DSqd * d.x;
34cb93a386Sopenharmony_ci        float DaSqd = d.y * d.y;
35cb93a386Sopenharmony_ci        float DaCub = DaSqd * d.y;
36cb93a386Sopenharmony_ci        return (((DaSqd * (s.x - d.x * ((3.0 * s.y - 6.0 * s.x) - 1.0)) + ((12.0 * d.y) * DSqd) * (s.y - 2.0 * s.x)) - (16.0 * DCub) * (s.y - 2.0 * s.x)) - DaCub * s.x) / DaSqd;
37cb93a386Sopenharmony_ci    } else {
38cb93a386Sopenharmony_ci        return ((d.x * ((s.y - 2.0 * s.x) + 1.0) + s.x) - sqrt(d.y * d.x) * (s.y - 2.0 * s.x)) - d.y * s.x;
39cb93a386Sopenharmony_ci    }
40cb93a386Sopenharmony_ci}
41cb93a386Sopenharmony_civoid main() {
42cb93a386Sopenharmony_ci    sk_FragColor = vec4(_color_dodge_component_hh2h2(src.xw, dst.xw), _color_dodge_component_hh2h2(src.yw, dst.yw), _color_dodge_component_hh2h2(src.zw, dst.zw), src.w + (1.0 - src.w) * dst.w);
43cb93a386Sopenharmony_ci    sk_FragColor = vec4(_color_burn_component_hh2h2(src.xw, dst.xw), _color_burn_component_hh2h2(src.yw, dst.yw), _color_burn_component_hh2h2(src.zw, dst.zw), src.w + (1.0 - src.w) * dst.w);
44cb93a386Sopenharmony_ci    sk_FragColor = dst.w == 0.0 ? src : vec4(_soft_light_component_hh2h2(src.xw, dst.xw), _soft_light_component_hh2h2(src.yw, dst.yw), _soft_light_component_hh2h2(src.zw, dst.zw), src.w + (1.0 - src.w) * dst.w);
45cb93a386Sopenharmony_ci}
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