1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_civec4 main() { 4cb93a386Sopenharmony_ci float b = 2.0; 5cb93a386Sopenharmony_ci float c = 3.0; 6cb93a386Sopenharmony_ci for (int x = 0;x < 1; ++x) { 7cb93a386Sopenharmony_ci continue; 8cb93a386Sopenharmony_ci } 9cb93a386Sopenharmony_ci float d = c; 10cb93a386Sopenharmony_ci b++; 11cb93a386Sopenharmony_ci d++; 12cb93a386Sopenharmony_ci return vec4(float(b == 2.0), float(b == 3.0), float(d == 5.0), float(d == 4.0)); 13cb93a386Sopenharmony_ci} 14