1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_cilayout (binding = 0) uniform testBlock { 4cb93a386Sopenharmony_ci layout (offset = 0) float x; 5cb93a386Sopenharmony_ci layout (offset = 4) int w; 6cb93a386Sopenharmony_ci layout (offset = 16) float[2] y; 7cb93a386Sopenharmony_ci layout (offset = 48) mat3 z; 8cb93a386Sopenharmony_ci}; 9cb93a386Sopenharmony_civoid main() { 10cb93a386Sopenharmony_ci sk_FragColor = vec4(x, y[0], y[1], 0.0); 11cb93a386Sopenharmony_ci} 12