1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_civoid main() { 4cb93a386Sopenharmony_ci float x = 0.0; 5cb93a386Sopenharmony_ci switch (0) { 6cb93a386Sopenharmony_ci case 0: 7cb93a386Sopenharmony_ci x = 0.0; 8cb93a386Sopenharmony_ci if (x < 1.0) { 9cb93a386Sopenharmony_ci sk_FragColor = vec4(x); 10cb93a386Sopenharmony_ci break; 11cb93a386Sopenharmony_ci } 12cb93a386Sopenharmony_ci case 1: 13cb93a386Sopenharmony_ci x = 1.0; 14cb93a386Sopenharmony_ci } 15cb93a386Sopenharmony_ci} 16