1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_civec4 main() { 4cb93a386Sopenharmony_ci bvec3 B; 5cb93a386Sopenharmony_ci B.x = true; 6cb93a386Sopenharmony_ci B.y = true; 7cb93a386Sopenharmony_ci B.z = true; 8cb93a386Sopenharmony_ci vec3 F; 9cb93a386Sopenharmony_ci F.x = 1.2300000190734863; 10cb93a386Sopenharmony_ci F.y = 0.0; 11cb93a386Sopenharmony_ci F.z = 1.0; 12cb93a386Sopenharmony_ci ivec3 I; 13cb93a386Sopenharmony_ci I.x = 1; 14cb93a386Sopenharmony_ci I.y = 1; 15cb93a386Sopenharmony_ci I.z = 1; 16cb93a386Sopenharmony_ci return vec4((F.x * F.y) * F.z, float((B.x && B.y) && B.z), 0.0, float((I.x * I.y) * I.z)); 17cb93a386Sopenharmony_ci} 18