1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 colorGreen; 6cb93a386Sopenharmony_ci half4 colorRed; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cibool test_ivec_b() { 14cb93a386Sopenharmony_ci int one = 1; 15cb93a386Sopenharmony_ci const int two = 2; 16cb93a386Sopenharmony_ci bool ok = true; 17cb93a386Sopenharmony_ci ok = ok && all(-int2(-one, one + one) == -int2(one - two, 2)); 18cb93a386Sopenharmony_ci return ok; 19cb93a386Sopenharmony_ci} 20cb93a386Sopenharmony_cibool test_mat_b() { 21cb93a386Sopenharmony_ci bool ok = true; 22cb93a386Sopenharmony_ci return ok; 23cb93a386Sopenharmony_ci} 24cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 25cb93a386Sopenharmony_ci Outputs _out; 26cb93a386Sopenharmony_ci (void)_out; 27cb93a386Sopenharmony_ci const float _0_one = 1.0; 28cb93a386Sopenharmony_ci float _1_two = 2.0; 29cb93a386Sopenharmony_ci bool _4_ok = true; 30cb93a386Sopenharmony_ci _4_ok = _4_ok && all(-half4(half(_1_two)) == half4(half(-_1_two), half3(half(-_1_two)))); 31cb93a386Sopenharmony_ci _4_ok = _4_ok && all(half2(1.0h, -2.0h) == -half2(half(_0_one - _1_two), half(_1_two))); 32cb93a386Sopenharmony_ci _out.sk_FragColor = (_4_ok && test_ivec_b()) && test_mat_b() ? _uniforms.colorGreen : _uniforms.colorRed; 33cb93a386Sopenharmony_ci return _out; 34cb93a386Sopenharmony_ci} 35