1cb93a386Sopenharmony_ci#include <metal_stdlib>
2cb93a386Sopenharmony_ci#include <simd/simd.h>
3cb93a386Sopenharmony_ciusing namespace metal;
4cb93a386Sopenharmony_cistruct Uniforms {
5cb93a386Sopenharmony_ci    half4 colorGreen;
6cb93a386Sopenharmony_ci    half4 colorRed;
7cb93a386Sopenharmony_ci};
8cb93a386Sopenharmony_cistruct Inputs {
9cb93a386Sopenharmony_ci};
10cb93a386Sopenharmony_cistruct Outputs {
11cb93a386Sopenharmony_ci    half4 sk_FragColor [[color(0)]];
12cb93a386Sopenharmony_ci};
13cb93a386Sopenharmony_cibool test_ivec_b() {
14cb93a386Sopenharmony_ci    int one = 1;
15cb93a386Sopenharmony_ci    const int two = 2;
16cb93a386Sopenharmony_ci    bool ok = true;
17cb93a386Sopenharmony_ci    ok = ok && all(-int2(-one, one + one) == -int2(one - two, 2));
18cb93a386Sopenharmony_ci    return ok;
19cb93a386Sopenharmony_ci}
20cb93a386Sopenharmony_cibool test_mat_b() {
21cb93a386Sopenharmony_ci    bool ok = true;
22cb93a386Sopenharmony_ci    return ok;
23cb93a386Sopenharmony_ci}
24cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
25cb93a386Sopenharmony_ci    Outputs _out;
26cb93a386Sopenharmony_ci    (void)_out;
27cb93a386Sopenharmony_ci    const float _0_one = 1.0;
28cb93a386Sopenharmony_ci    float _1_two = 2.0;
29cb93a386Sopenharmony_ci    bool _4_ok = true;
30cb93a386Sopenharmony_ci    _4_ok = _4_ok && all(-half4(half(_1_two)) == half4(half(-_1_two), half3(half(-_1_two))));
31cb93a386Sopenharmony_ci    _4_ok = _4_ok && all(half2(1.0h, -2.0h) == -half2(half(_0_one - _1_two), half(_1_two)));
32cb93a386Sopenharmony_ci    _out.sk_FragColor = (_4_ok && test_ivec_b()) && test_mat_b() ? _uniforms.colorGreen : _uniforms.colorRed;
33cb93a386Sopenharmony_ci    return _out;
34cb93a386Sopenharmony_ci}
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