1cb93a386Sopenharmony_ci
2cb93a386Sopenharmony_ciout vec4 sk_FragColor;
3cb93a386Sopenharmony_ciuniform vec4 colorGreen;
4cb93a386Sopenharmony_ciuniform vec4 colorRed;
5cb93a386Sopenharmony_cibool test_ivec_b() {
6cb93a386Sopenharmony_ci    int one = 1;
7cb93a386Sopenharmony_ci    const int two = 2;
8cb93a386Sopenharmony_ci    bool ok = true;
9cb93a386Sopenharmony_ci    ok = ok && -ivec2(-one, one + one) == -ivec2(one - two, 2);
10cb93a386Sopenharmony_ci    return ok;
11cb93a386Sopenharmony_ci}
12cb93a386Sopenharmony_cibool test_mat_b() {
13cb93a386Sopenharmony_ci    bool ok = true;
14cb93a386Sopenharmony_ci    return ok;
15cb93a386Sopenharmony_ci}
16cb93a386Sopenharmony_civec4 main() {
17cb93a386Sopenharmony_ci    const float _0_one = 1.0;
18cb93a386Sopenharmony_ci    float _1_two = 2.0;
19cb93a386Sopenharmony_ci    bool _4_ok = true;
20cb93a386Sopenharmony_ci    _4_ok = _4_ok && -vec4(_1_two) == vec4(-_1_two, vec3(-_1_two));
21cb93a386Sopenharmony_ci    _4_ok = _4_ok && vec2(1.0, -2.0) == -vec2(_0_one - _1_two, _1_two);
22cb93a386Sopenharmony_ci    return (_4_ok && test_ivec_b()) && test_mat_b() ? colorGreen : colorRed;
23cb93a386Sopenharmony_ci}
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