1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform vec4 colorGreen; 4cb93a386Sopenharmony_ciuniform vec4 colorRed; 5cb93a386Sopenharmony_cibool test_ivec_b() { 6cb93a386Sopenharmony_ci int one = 1; 7cb93a386Sopenharmony_ci const int two = 2; 8cb93a386Sopenharmony_ci bool ok = true; 9cb93a386Sopenharmony_ci ok = ok && -ivec2(-one, one + one) == -ivec2(one - two, 2); 10cb93a386Sopenharmony_ci return ok; 11cb93a386Sopenharmony_ci} 12cb93a386Sopenharmony_cibool test_mat_b() { 13cb93a386Sopenharmony_ci bool ok = true; 14cb93a386Sopenharmony_ci return ok; 15cb93a386Sopenharmony_ci} 16cb93a386Sopenharmony_civec4 main() { 17cb93a386Sopenharmony_ci const float _0_one = 1.0; 18cb93a386Sopenharmony_ci float _1_two = 2.0; 19cb93a386Sopenharmony_ci bool _4_ok = true; 20cb93a386Sopenharmony_ci _4_ok = _4_ok && -vec4(_1_two) == vec4(-_1_two, vec3(-_1_two)); 21cb93a386Sopenharmony_ci _4_ok = _4_ok && vec2(1.0, -2.0) == -vec2(_0_one - _1_two, _1_two); 22cb93a386Sopenharmony_ci return (_4_ok && test_ivec_b()) && test_mat_b() ? colorGreen : colorRed; 23cb93a386Sopenharmony_ci} 24