1cb93a386Sopenharmony_ci#include <metal_stdlib>
2cb93a386Sopenharmony_ci#include <simd/simd.h>
3cb93a386Sopenharmony_ciusing namespace metal;
4cb93a386Sopenharmony_cistruct Uniforms {
5cb93a386Sopenharmony_ci    half4 colorGreen;
6cb93a386Sopenharmony_ci    half4 colorRed;
7cb93a386Sopenharmony_ci    half2x2 testMatrix2x2;
8cb93a386Sopenharmony_ci    half3x3 testMatrix3x3;
9cb93a386Sopenharmony_ci};
10cb93a386Sopenharmony_cistruct Inputs {
11cb93a386Sopenharmony_ci};
12cb93a386Sopenharmony_cistruct Outputs {
13cb93a386Sopenharmony_ci    half4 sk_FragColor [[color(0)]];
14cb93a386Sopenharmony_ci};
15cb93a386Sopenharmony_ci
16cb93a386Sopenharmony_cithread bool operator==(const half2x2 left, const half2x2 right);
17cb93a386Sopenharmony_cithread bool operator!=(const half2x2 left, const half2x2 right);
18cb93a386Sopenharmony_ci
19cb93a386Sopenharmony_cithread bool operator==(const half3x3 left, const half3x3 right);
20cb93a386Sopenharmony_cithread bool operator!=(const half3x3 left, const half3x3 right);
21cb93a386Sopenharmony_cithread bool operator==(const half2x2 left, const half2x2 right) {
22cb93a386Sopenharmony_ci    return all(left[0] == right[0]) &&
23cb93a386Sopenharmony_ci           all(left[1] == right[1]);
24cb93a386Sopenharmony_ci}
25cb93a386Sopenharmony_cithread bool operator!=(const half2x2 left, const half2x2 right) {
26cb93a386Sopenharmony_ci    return !(left == right);
27cb93a386Sopenharmony_ci}
28cb93a386Sopenharmony_cithread bool operator==(const half3x3 left, const half3x3 right) {
29cb93a386Sopenharmony_ci    return all(left[0] == right[0]) &&
30cb93a386Sopenharmony_ci           all(left[1] == right[1]) &&
31cb93a386Sopenharmony_ci           all(left[2] == right[2]);
32cb93a386Sopenharmony_ci}
33cb93a386Sopenharmony_cithread bool operator!=(const half3x3 left, const half3x3 right) {
34cb93a386Sopenharmony_ci    return !(left == right);
35cb93a386Sopenharmony_ci}
36cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
37cb93a386Sopenharmony_ci    Outputs _out;
38cb93a386Sopenharmony_ci    (void)_out;
39cb93a386Sopenharmony_ci    bool _0_ok = true;
40cb93a386Sopenharmony_ci    _0_ok = _0_ok && _uniforms.testMatrix2x2 == half2x2(half2(1.0h, 2.0h), half2(3.0h, 4.0h));
41cb93a386Sopenharmony_ci    _0_ok = _0_ok && _uniforms.testMatrix3x3 == half3x3(half3(1.0h, 2.0h, 3.0h), half3(4.0h, 5.0h, 6.0h), half3(7.0h, 8.0h, 9.0h));
42cb93a386Sopenharmony_ci    _0_ok = _0_ok && _uniforms.testMatrix2x2 != half2x2(100.0h);
43cb93a386Sopenharmony_ci    _0_ok = _0_ok && _uniforms.testMatrix3x3 != half3x3(half3(9.0h, 8.0h, 7.0h), half3(6.0h, 5.0h, 4.0h), half3(3.0h, 2.0h, 1.0h));
44cb93a386Sopenharmony_ci    _out.sk_FragColor = _0_ok ? _uniforms.colorGreen : _uniforms.colorRed;
45cb93a386Sopenharmony_ci    return _out;
46cb93a386Sopenharmony_ci}
47