1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Inputs { 5cb93a386Sopenharmony_ci}; 6cb93a386Sopenharmony_cistruct Outputs { 7cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 8cb93a386Sopenharmony_ci}; 9cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 10cb93a386Sopenharmony_ci Outputs _out; 11cb93a386Sopenharmony_ci (void)_out; 12cb93a386Sopenharmony_ci half4 result = half4(0.0h); 13cb93a386Sopenharmony_ci { 14cb93a386Sopenharmony_ci half a = 0.0h; 15cb93a386Sopenharmony_ci half b = 0.0h; 16cb93a386Sopenharmony_ci for (; a < 10.0h && b < 10.0h; (++a , ++b)) { 17cb93a386Sopenharmony_ci result.x = result.x + a; 18cb93a386Sopenharmony_ci result.y = result.y + b; 19cb93a386Sopenharmony_ci } 20cb93a386Sopenharmony_ci } 21cb93a386Sopenharmony_ci { 22cb93a386Sopenharmony_ci int c = 0; 23cb93a386Sopenharmony_ci for (; c < 10; ++c) { 24cb93a386Sopenharmony_ci result.z = result.z + 1.0h; 25cb93a386Sopenharmony_ci } 26cb93a386Sopenharmony_ci } 27cb93a386Sopenharmony_ci { 28cb93a386Sopenharmony_ci array<float, 2> d = array<float, 2>{0.0, 10.0}; 29cb93a386Sopenharmony_ci array<float, 4> e = array<float, 4>{1.0, 2.0, 3.0, 4.0}; 30cb93a386Sopenharmony_ci float f = 9.0; 31cb93a386Sopenharmony_ci for (; d[0] < d[1]; ++d[0]) { 32cb93a386Sopenharmony_ci result.w = half(e[0] * f); 33cb93a386Sopenharmony_ci } 34cb93a386Sopenharmony_ci } 35cb93a386Sopenharmony_ci { 36cb93a386Sopenharmony_ci for (; ; ) break; 37cb93a386Sopenharmony_ci } 38cb93a386Sopenharmony_ci for (; ; ) break; 39cb93a386Sopenharmony_ci _out.sk_FragColor = result; 40cb93a386Sopenharmony_ci return _out; 41cb93a386Sopenharmony_ci} 42