1cb93a386Sopenharmony_ci
2cb93a386Sopenharmony_ciout vec4 sk_FragColor;
3cb93a386Sopenharmony_ciuniform float unknownInput;
4cb93a386Sopenharmony_civec4 main() {
5cb93a386Sopenharmony_ci    vec4 color = vec4(0.0);
6cb93a386Sopenharmony_ci    if (unknownInput == 1.0) color.y = 1.0;
7cb93a386Sopenharmony_ci    if (unknownInput == 2.0) ; else color.w = 1.0;
8cb93a386Sopenharmony_ci    return color;
9cb93a386Sopenharmony_ci}
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