1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform float unknownInput; 4cb93a386Sopenharmony_civec4 main() { 5cb93a386Sopenharmony_ci vec4 color = vec4(0.0); 6cb93a386Sopenharmony_ci if (unknownInput == 1.0) color.y = 1.0; 7cb93a386Sopenharmony_ci if (unknownInput == 2.0) ; else color.w = 1.0; 8cb93a386Sopenharmony_ci return color; 9cb93a386Sopenharmony_ci} 10