1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 colorGreen; 6cb93a386Sopenharmony_ci half4 colorRed; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 14cb93a386Sopenharmony_ci Outputs _out; 15cb93a386Sopenharmony_ci (void)_out; 16cb93a386Sopenharmony_ci array<float, 4> test1 = array<float, 4>{1.0, 2.0, 3.0, 4.0}; 17cb93a386Sopenharmony_ci array<float2, 2> test2 = array<float2, 2>{float2(1.0, 2.0), float2(3.0, 4.0)}; 18cb93a386Sopenharmony_ci array<float4x4, 1> test3 = array<float4x4, 1>{float4x4(16.0)}; 19cb93a386Sopenharmony_ci _out.sk_FragColor = (test1[3] + test2[1].y) + test3[0][3].w == 24.0 ? _uniforms.colorGreen : _uniforms.colorRed; 20cb93a386Sopenharmony_ci return _out; 21cb93a386Sopenharmony_ci} 22