1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform vec4 testInputs; 4cb93a386Sopenharmony_ciuniform vec4 colorGreen; 5cb93a386Sopenharmony_ciuniform vec4 colorRed; 6cb93a386Sopenharmony_civec4 main() { 7cb93a386Sopenharmony_ci const vec4 expectedA = vec4(-1.0, 0.0, 1.0, 2.0); 8cb93a386Sopenharmony_ci return ((roundEven(testInputs.x) == -1.0 && roundEven(testInputs.xy) == vec2(-1.0, 0.0)) && roundEven(testInputs.xyz) == vec3(-1.0, 0.0, 1.0)) && roundEven(testInputs) == expectedA ? colorGreen : colorRed; 9cb93a386Sopenharmony_ci} 10