1cb93a386Sopenharmony_ci#include <metal_stdlib>
2cb93a386Sopenharmony_ci#include <simd/simd.h>
3cb93a386Sopenharmony_ciusing namespace metal;
4cb93a386Sopenharmony_cistruct Uniforms {
5cb93a386Sopenharmony_ci    half4 colorGreen;
6cb93a386Sopenharmony_ci    half4 colorRed;
7cb93a386Sopenharmony_ci    float4 testInputs;
8cb93a386Sopenharmony_ci};
9cb93a386Sopenharmony_cistruct Inputs {
10cb93a386Sopenharmony_ci};
11cb93a386Sopenharmony_cistruct Outputs {
12cb93a386Sopenharmony_ci    half4 sk_FragColor [[color(0)]];
13cb93a386Sopenharmony_ci};
14cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
15cb93a386Sopenharmony_ci    Outputs _out;
16cb93a386Sopenharmony_ci    (void)_out;
17cb93a386Sopenharmony_ci    uint xy = pack_float_to_unorm2x16(_uniforms.testInputs.xy);
18cb93a386Sopenharmony_ci    uint zw = pack_float_to_unorm2x16(_uniforms.testInputs.zw);
19cb93a386Sopenharmony_ci    const float2 tolerance = float2(0.015625);
20cb93a386Sopenharmony_ci    _out.sk_FragColor = all((abs(unpack_unorm2x16_to_float(xy)) < tolerance)) && all((abs(unpack_unorm2x16_to_float(zw) - float2(0.75, 1.0)) < tolerance)) ? _uniforms.colorGreen : _uniforms.colorRed;
21cb93a386Sopenharmony_ci    return _out;
22cb93a386Sopenharmony_ci}
23