1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half2 a; 6cb93a386Sopenharmony_ci half4 b; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 14cb93a386Sopenharmony_ci Outputs _out; 15cb93a386Sopenharmony_ci (void)_out; 16cb93a386Sopenharmony_ci _out.sk_FragColor.x = half(as_type<uint>(half2(float2(_uniforms.a)))); 17cb93a386Sopenharmony_ci _out.sk_FragColor.x = half(pack_float_to_unorm2x16(float2(_uniforms.a))); 18cb93a386Sopenharmony_ci _out.sk_FragColor.x = half(pack_float_to_snorm2x16(float2(_uniforms.a))); 19cb93a386Sopenharmony_ci _out.sk_FragColor.x = half(pack_float_to_unorm4x8(float4(_uniforms.b))); 20cb93a386Sopenharmony_ci _out.sk_FragColor.x = half(pack_float_to_snorm4x8(float4(_uniforms.b))); 21cb93a386Sopenharmony_ci return _out; 22cb93a386Sopenharmony_ci} 23