1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 colorGreen; 6cb93a386Sopenharmony_ci half4 colorRed; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_ci 14cb93a386Sopenharmony_cithread bool operator==(const half2x2 left, const half2x2 right); 15cb93a386Sopenharmony_cithread bool operator!=(const half2x2 left, const half2x2 right); 16cb93a386Sopenharmony_ci 17cb93a386Sopenharmony_cithread bool operator==(const half3x3 left, const half3x3 right); 18cb93a386Sopenharmony_cithread bool operator!=(const half3x3 left, const half3x3 right); 19cb93a386Sopenharmony_ci 20cb93a386Sopenharmony_cithread bool operator==(const half4x4 left, const half4x4 right); 21cb93a386Sopenharmony_cithread bool operator!=(const half4x4 left, const half4x4 right); 22cb93a386Sopenharmony_cithread bool operator==(const half2x2 left, const half2x2 right) { 23cb93a386Sopenharmony_ci return all(left[0] == right[0]) && 24cb93a386Sopenharmony_ci all(left[1] == right[1]); 25cb93a386Sopenharmony_ci} 26cb93a386Sopenharmony_cithread bool operator!=(const half2x2 left, const half2x2 right) { 27cb93a386Sopenharmony_ci return !(left == right); 28cb93a386Sopenharmony_ci} 29cb93a386Sopenharmony_cithread bool operator==(const half3x3 left, const half3x3 right) { 30cb93a386Sopenharmony_ci return all(left[0] == right[0]) && 31cb93a386Sopenharmony_ci all(left[1] == right[1]) && 32cb93a386Sopenharmony_ci all(left[2] == right[2]); 33cb93a386Sopenharmony_ci} 34cb93a386Sopenharmony_cithread bool operator!=(const half3x3 left, const half3x3 right) { 35cb93a386Sopenharmony_ci return !(left == right); 36cb93a386Sopenharmony_ci} 37cb93a386Sopenharmony_cithread bool operator==(const half4x4 left, const half4x4 right) { 38cb93a386Sopenharmony_ci return all(left[0] == right[0]) && 39cb93a386Sopenharmony_ci all(left[1] == right[1]) && 40cb93a386Sopenharmony_ci all(left[2] == right[2]) && 41cb93a386Sopenharmony_ci all(left[3] == right[3]); 42cb93a386Sopenharmony_ci} 43cb93a386Sopenharmony_cithread bool operator!=(const half4x4 left, const half4x4 right) { 44cb93a386Sopenharmony_ci return !(left == right); 45cb93a386Sopenharmony_ci} 46cb93a386Sopenharmony_ci 47cb93a386Sopenharmony_citemplate <typename T> 48cb93a386Sopenharmony_cimatrix<T, 3, 3> mat3_inverse(matrix<T, 3, 3> m) { 49cb93a386Sopenharmony_ci T a00 = m[0][0], a01 = m[0][1], a02 = m[0][2]; 50cb93a386Sopenharmony_ci T a10 = m[1][0], a11 = m[1][1], a12 = m[1][2]; 51cb93a386Sopenharmony_ci T a20 = m[2][0], a21 = m[2][1], a22 = m[2][2]; 52cb93a386Sopenharmony_ci T b01 = a22*a11 - a12*a21; 53cb93a386Sopenharmony_ci T b11 = -a22*a10 + a12*a20; 54cb93a386Sopenharmony_ci T b21 = a21*a10 - a11*a20; 55cb93a386Sopenharmony_ci T det = a00*b01 + a01*b11 + a02*b21; 56cb93a386Sopenharmony_ci return matrix<T, 3, 3>(b01, (-a22*a01 + a02*a21), ( a12*a01 - a02*a11), 57cb93a386Sopenharmony_ci b11, ( a22*a00 - a02*a20), (-a12*a00 + a02*a10), 58cb93a386Sopenharmony_ci b21, (-a21*a00 + a01*a20), ( a11*a00 - a01*a10)) * (1/det); 59cb93a386Sopenharmony_ci} 60cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 61cb93a386Sopenharmony_ci Outputs _out; 62cb93a386Sopenharmony_ci (void)_out; 63cb93a386Sopenharmony_ci half2x2 inv2x2 = half2x2(half2(-2.0h, 1.0h), half2(1.5h, -0.5h)); 64cb93a386Sopenharmony_ci half3x3 inv3x3 = half3x3(half3(-24.0h, 18.0h, 5.0h), half3(20.0h, -15.0h, -4.0h), half3(-5.0h, 4.0h, 1.0h)); 65cb93a386Sopenharmony_ci half4x4 inv4x4 = half4x4(half4(-2.0h, -0.5h, 1.0h, 0.5h), half4(1.0h, 0.5h, 0.0h, -0.5h), half4(-8.0h, -1.0h, 2.0h, 2.0h), half4(3.0h, 0.5h, -1.0h, -0.5h)); 66cb93a386Sopenharmony_ci _out.sk_FragColor = ((half2x2(half2(-2.0h, 1.0h), half2(1.5h, -0.5h)) == inv2x2 && half3x3(half3(-24.0h, 18.0h, 5.0h), half3(20.0h, -15.0h, -4.0h), half3(-5.0h, 4.0h, 1.0h)) == inv3x3) && half4x4(half4(-2.0h, -0.5h, 1.0h, 0.5h), half4(1.0h, 0.5h, 0.0h, -0.5h), half4(-8.0h, -1.0h, 2.0h, 2.0h), half4(3.0h, 0.5h, -1.0h, -0.5h)) == inv4x4) && mat3_inverse(half3x3(half3(1.0h, 2.0h, 3.0h), half3(4.0h, 5.0h, 6.0h), half3(7.0h, 8.0h, 9.0h))) != inv3x3 ? _uniforms.colorGreen : _uniforms.colorRed; 67cb93a386Sopenharmony_ci return _out; 68cb93a386Sopenharmony_ci} 69