1cb93a386Sopenharmony_ci#include <metal_stdlib>
2cb93a386Sopenharmony_ci#include <simd/simd.h>
3cb93a386Sopenharmony_ciusing namespace metal;
4cb93a386Sopenharmony_cistruct Uniforms {
5cb93a386Sopenharmony_ci    int a;
6cb93a386Sopenharmony_ci    uint b;
7cb93a386Sopenharmony_ci};
8cb93a386Sopenharmony_cistruct Inputs {
9cb93a386Sopenharmony_ci};
10cb93a386Sopenharmony_cistruct Outputs {
11cb93a386Sopenharmony_ci    half4 sk_FragColor [[color(0)]];
12cb93a386Sopenharmony_ci};
13cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
14cb93a386Sopenharmony_ci    Outputs _out;
15cb93a386Sopenharmony_ci    (void)_out;
16cb93a386Sopenharmony_ci    int _skTemp0;
17cb93a386Sopenharmony_ci    int _skTemp1;
18cb93a386Sopenharmony_ci    uint _skTemp2;
19cb93a386Sopenharmony_ci    _out.sk_FragColor.x = half((_skTemp0 = (_uniforms.a), _skTemp1 = (select(_skTemp0, ~_skTemp0, _skTemp0 < 0)), select(int(clz(_skTemp1)), int(-1), _skTemp1 == int(0))));
20cb93a386Sopenharmony_ci    _out.sk_FragColor.y = half((_skTemp2 = (_uniforms.b), select(int(clz(_skTemp2)), int(-1), _skTemp2 == uint(0))));
21cb93a386Sopenharmony_ci    return _out;
22cb93a386Sopenharmony_ci}
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