1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci int a; 6cb93a386Sopenharmony_ci uint b; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 14cb93a386Sopenharmony_ci Outputs _out; 15cb93a386Sopenharmony_ci (void)_out; 16cb93a386Sopenharmony_ci int _skTemp0; 17cb93a386Sopenharmony_ci int _skTemp1; 18cb93a386Sopenharmony_ci uint _skTemp2; 19cb93a386Sopenharmony_ci _out.sk_FragColor.x = half((_skTemp0 = (_uniforms.a), _skTemp1 = (select(_skTemp0, ~_skTemp0, _skTemp0 < 0)), select(int(clz(_skTemp1)), int(-1), _skTemp1 == int(0)))); 20cb93a386Sopenharmony_ci _out.sk_FragColor.y = half((_skTemp2 = (_uniforms.b), select(int(clz(_skTemp2)), int(-1), _skTemp2 == uint(0)))); 21cb93a386Sopenharmony_ci return _out; 22cb93a386Sopenharmony_ci} 23