1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 N; 6cb93a386Sopenharmony_ci half4 I; 7cb93a386Sopenharmony_ci half4 NRef; 8cb93a386Sopenharmony_ci half4 colorGreen; 9cb93a386Sopenharmony_ci half4 colorRed; 10cb93a386Sopenharmony_ci}; 11cb93a386Sopenharmony_cistruct Inputs { 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cistruct Outputs { 14cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 15cb93a386Sopenharmony_ci}; 16cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17cb93a386Sopenharmony_ci Outputs _out; 18cb93a386Sopenharmony_ci (void)_out; 19cb93a386Sopenharmony_ci half4 expectedPos = half4(1.0h, 2.0h, 3.0h, 4.0h); 20cb93a386Sopenharmony_ci half4 expectedNeg = half4(-1.0h, -2.0h, -3.0h, -4.0h); 21cb93a386Sopenharmony_ci _out.sk_FragColor = ((((((((((_uniforms.NRef.x) * (_uniforms.I.x) < 0) ? 1 : -1) * (_uniforms.N.x)) == expectedNeg.x && all(faceforward(_uniforms.N.xy, _uniforms.I.xy, _uniforms.NRef.xy) == expectedNeg.xy)) && all(faceforward(_uniforms.N.xyz, _uniforms.I.xyz, _uniforms.NRef.xyz) == expectedPos.xyz)) && all(faceforward(_uniforms.N, _uniforms.I, _uniforms.NRef) == expectedPos)) && -1.0h == expectedNeg.x) && all(half2(-1.0h, -2.0h) == expectedNeg.xy)) && all(half3(1.0h, 2.0h, 3.0h) == expectedPos.xyz)) && all(half4(1.0h, 2.0h, 3.0h, 4.0h) == expectedPos) ? _uniforms.colorGreen : _uniforms.colorRed; 22cb93a386Sopenharmony_ci return _out; 23cb93a386Sopenharmony_ci} 24