1cb93a386Sopenharmony_ci#include <metal_stdlib>
2cb93a386Sopenharmony_ci#include <simd/simd.h>
3cb93a386Sopenharmony_ciusing namespace metal;
4cb93a386Sopenharmony_cistruct Uniforms {
5cb93a386Sopenharmony_ci    half4 N;
6cb93a386Sopenharmony_ci    half4 I;
7cb93a386Sopenharmony_ci    half4 NRef;
8cb93a386Sopenharmony_ci    half4 colorGreen;
9cb93a386Sopenharmony_ci    half4 colorRed;
10cb93a386Sopenharmony_ci};
11cb93a386Sopenharmony_cistruct Inputs {
12cb93a386Sopenharmony_ci};
13cb93a386Sopenharmony_cistruct Outputs {
14cb93a386Sopenharmony_ci    half4 sk_FragColor [[color(0)]];
15cb93a386Sopenharmony_ci};
16cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
17cb93a386Sopenharmony_ci    Outputs _out;
18cb93a386Sopenharmony_ci    (void)_out;
19cb93a386Sopenharmony_ci    half4 expectedPos = half4(1.0h, 2.0h, 3.0h, 4.0h);
20cb93a386Sopenharmony_ci    half4 expectedNeg = half4(-1.0h, -2.0h, -3.0h, -4.0h);
21cb93a386Sopenharmony_ci    _out.sk_FragColor = ((((((((((_uniforms.NRef.x) * (_uniforms.I.x) < 0) ? 1 : -1) * (_uniforms.N.x)) == expectedNeg.x && all(faceforward(_uniforms.N.xy, _uniforms.I.xy, _uniforms.NRef.xy) == expectedNeg.xy)) && all(faceforward(_uniforms.N.xyz, _uniforms.I.xyz, _uniforms.NRef.xyz) == expectedPos.xyz)) && all(faceforward(_uniforms.N, _uniforms.I, _uniforms.NRef) == expectedPos)) && -1.0h == expectedNeg.x) && all(half2(-1.0h, -2.0h) == expectedNeg.xy)) && all(half3(1.0h, 2.0h, 3.0h) == expectedPos.xyz)) && all(half4(1.0h, 2.0h, 3.0h, 4.0h) == expectedPos) ? _uniforms.colorGreen : _uniforms.colorRed;
22cb93a386Sopenharmony_ci    return _out;
23cb93a386Sopenharmony_ci}
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