1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half2 ah; 6cb93a386Sopenharmony_ci half2 bh; 7cb93a386Sopenharmony_ci float2 af; 8cb93a386Sopenharmony_ci float2 bf; 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Inputs { 11cb93a386Sopenharmony_ci}; 12cb93a386Sopenharmony_cistruct Outputs { 13cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 14cb93a386Sopenharmony_ci}; 15cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 16cb93a386Sopenharmony_ci Outputs _out; 17cb93a386Sopenharmony_ci (void)_out; 18cb93a386Sopenharmony_ci _out.sk_FragColor.x = _uniforms.ah.x * _uniforms.bh.y - _uniforms.ah.y * _uniforms.bh.x; 19cb93a386Sopenharmony_ci _out.sk_FragColor.y = half(_uniforms.af.x * _uniforms.bf.y - _uniforms.af.y * _uniforms.bf.x); 20cb93a386Sopenharmony_ci _out.sk_FragColor.z = 12.0h; 21cb93a386Sopenharmony_ci _out.sk_FragColor.xyz = half3(-8.0h, -8.0h, 12.0h); 22cb93a386Sopenharmony_ci _out.sk_FragColor.yzw = half3(9.0h, -18.0h, -9.0h); 23cb93a386Sopenharmony_ci return _out; 24cb93a386Sopenharmony_ci} 25