1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform vec4 color; 4cb93a386Sopenharmony_civec4 main() { 5cb93a386Sopenharmony_ci float _1_c = color.x * color.y + color.z; 6cb93a386Sopenharmony_ci float a = _1_c; 7cb93a386Sopenharmony_ci float _2_c = color.y * color.z + color.w; 8cb93a386Sopenharmony_ci float b = _2_c; 9cb93a386Sopenharmony_ci float _3_c = color.z * color.w + color.x; 10cb93a386Sopenharmony_ci float c = _3_c; 11cb93a386Sopenharmony_ci return vec4(a, b, c * c, a * (b * c)); 12cb93a386Sopenharmony_ci} 13