1cb93a386Sopenharmony_ci 2cb93a386Sopenharmony_ciout vec4 sk_FragColor; 3cb93a386Sopenharmony_ciuniform mat2 testMatrix2x2; 4cb93a386Sopenharmony_ciuniform vec4 colorRed; 5cb93a386Sopenharmony_ciuniform vec4 colorGreen; 6cb93a386Sopenharmony_ciuniform float unknownInput; 7cb93a386Sopenharmony_civec4 main() { 8cb93a386Sopenharmony_ci bool _0_ok = true; 9cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(unknownInput) == mat3(mat2(1.0)); 10cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(9.0, 0.0, 0.0, 0.0, 9.0, 0.0, 0.0, 0.0, unknownInput) == mat3(mat2(9.0)); 11cb93a386Sopenharmony_ci _0_ok = _0_ok && vec4(testMatrix2x2) == vec4(1.0, 2.0, 3.0, 4.0); 12cb93a386Sopenharmony_ci { 13cb93a386Sopenharmony_ci float _3_five = 5.0; 14cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(1.0, 2.0, 3.0, 4.0, _3_five, 6.0, 7.0, 8.0, 9.0)[1] == vec3(4.0, _3_five, 6.0); 15cb93a386Sopenharmony_ci } 16cb93a386Sopenharmony_ci { 17cb93a386Sopenharmony_ci float _4_num = 6.0; 18cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(1.0, 2.0, 3.0, 4.0, 5.0, _4_num++, 7.0, 8.0, 9.0)[0] == vec3(1.0, 2.0, 3.0); 19cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, _4_num++, 8.0, 9.0)[1] == vec3(4.0, 5.0, 6.0); 20cb93a386Sopenharmony_ci _0_ok = _0_ok && mat3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, _4_num++, 9.0)[2] == vec3(7.0, 8.0, 9.0); 21cb93a386Sopenharmony_ci } 22cb93a386Sopenharmony_ci { 23cb93a386Sopenharmony_ci _0_ok = _0_ok && mat4(mat3(testMatrix2x2))[0] == vec4(1.0, 2.0, 0.0, 0.0); 24cb93a386Sopenharmony_ci _0_ok = _0_ok && mat4(mat3(testMatrix2x2))[1] == vec4(3.0, 4.0, 0.0, 0.0); 25cb93a386Sopenharmony_ci } 26cb93a386Sopenharmony_ci return _0_ok ? colorGreen : colorRed; 27cb93a386Sopenharmony_ci} 28