1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 src; 6cb93a386Sopenharmony_ci half4 dst; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cihalf3 _blend_set_color_luminance_h3h3hh3(half3 hueSatColor, half alpha, half3 lumColor) { 14cb93a386Sopenharmony_ci half lum = dot(half3(0.30000001192092896h, 0.5899999737739563h, 0.10999999940395355h), lumColor); 15cb93a386Sopenharmony_ci half3 result = (lum - dot(half3(0.30000001192092896h, 0.5899999737739563h, 0.10999999940395355h), hueSatColor)) + hueSatColor; 16cb93a386Sopenharmony_ci half minComp = min(min(result.x, result.y), result.z); 17cb93a386Sopenharmony_ci half maxComp = max(max(result.x, result.y), result.z); 18cb93a386Sopenharmony_ci if (minComp < 0.0h && lum != minComp) { 19cb93a386Sopenharmony_ci result = lum + (result - lum) * (lum / (lum - minComp)); 20cb93a386Sopenharmony_ci } 21cb93a386Sopenharmony_ci if (maxComp > alpha && maxComp != lum) { 22cb93a386Sopenharmony_ci return lum + ((result - lum) * (alpha - lum)) / (maxComp - lum); 23cb93a386Sopenharmony_ci } else { 24cb93a386Sopenharmony_ci return result; 25cb93a386Sopenharmony_ci } 26cb93a386Sopenharmony_ci} 27cb93a386Sopenharmony_cihalf3 _blend_set_color_saturation_helper_h3h3h(half3 minMidMax, half sat) { 28cb93a386Sopenharmony_ci if (minMidMax.x < minMidMax.z) { 29cb93a386Sopenharmony_ci return half3(0.0h, (sat * (minMidMax.y - minMidMax.x)) / (minMidMax.z - minMidMax.x), sat); 30cb93a386Sopenharmony_ci } else { 31cb93a386Sopenharmony_ci return half3(0.0h); 32cb93a386Sopenharmony_ci } 33cb93a386Sopenharmony_ci} 34cb93a386Sopenharmony_cihalf3 _blend_set_color_saturation_h3h3h3(half3 hueLumColor, half3 satColor) { 35cb93a386Sopenharmony_ci half sat = max(max(satColor.x, satColor.y), satColor.z) - min(min(satColor.x, satColor.y), satColor.z); 36cb93a386Sopenharmony_ci if (hueLumColor.x <= hueLumColor.y) { 37cb93a386Sopenharmony_ci if (hueLumColor.y <= hueLumColor.z) { 38cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor, sat); 39cb93a386Sopenharmony_ci } else if (hueLumColor.x <= hueLumColor.z) { 40cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor.xzy, sat).xzy; 41cb93a386Sopenharmony_ci } else { 42cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor.zxy, sat).yzx; 43cb93a386Sopenharmony_ci } 44cb93a386Sopenharmony_ci } else if (hueLumColor.x <= hueLumColor.z) { 45cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor.yxz, sat).yxz; 46cb93a386Sopenharmony_ci } else if (hueLumColor.y <= hueLumColor.z) { 47cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor.yzx, sat).zxy; 48cb93a386Sopenharmony_ci } else { 49cb93a386Sopenharmony_ci return _blend_set_color_saturation_helper_h3h3h(hueLumColor.zyx, sat).zyx; 50cb93a386Sopenharmony_ci } 51cb93a386Sopenharmony_ci} 52cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 53cb93a386Sopenharmony_ci Outputs _out; 54cb93a386Sopenharmony_ci (void)_out; 55cb93a386Sopenharmony_ci half _0_alpha = _uniforms.dst.w * _uniforms.src.w; 56cb93a386Sopenharmony_ci half3 _1_sda = _uniforms.src.xyz * _uniforms.dst.w; 57cb93a386Sopenharmony_ci half3 _2_dsa = _uniforms.dst.xyz * _uniforms.src.w; 58cb93a386Sopenharmony_ci _out.sk_FragColor = half4((((_blend_set_color_luminance_h3h3hh3(_blend_set_color_saturation_h3h3h3(_2_dsa, _1_sda), _0_alpha, _2_dsa) + _uniforms.dst.xyz) - _2_dsa) + _uniforms.src.xyz) - _1_sda, (_uniforms.src.w + _uniforms.dst.w) - _0_alpha); 59cb93a386Sopenharmony_ci return _out; 60cb93a386Sopenharmony_ci} 61