1cb93a386Sopenharmony_ci#include <metal_stdlib> 2cb93a386Sopenharmony_ci#include <simd/simd.h> 3cb93a386Sopenharmony_ciusing namespace metal; 4cb93a386Sopenharmony_cistruct Uniforms { 5cb93a386Sopenharmony_ci half4 src; 6cb93a386Sopenharmony_ci half4 dst; 7cb93a386Sopenharmony_ci}; 8cb93a386Sopenharmony_cistruct Inputs { 9cb93a386Sopenharmony_ci}; 10cb93a386Sopenharmony_cistruct Outputs { 11cb93a386Sopenharmony_ci half4 sk_FragColor [[color(0)]]; 12cb93a386Sopenharmony_ci}; 13cb93a386Sopenharmony_cihalf3 _blend_set_color_luminance_h3h3hh3(half3 hueSatColor, half alpha, half3 lumColor) { 14cb93a386Sopenharmony_ci half lum = dot(half3(0.30000001192092896h, 0.5899999737739563h, 0.10999999940395355h), lumColor); 15cb93a386Sopenharmony_ci half3 result = (lum - dot(half3(0.30000001192092896h, 0.5899999737739563h, 0.10999999940395355h), hueSatColor)) + hueSatColor; 16cb93a386Sopenharmony_ci half minComp = min(min(result.x, result.y), result.z); 17cb93a386Sopenharmony_ci half maxComp = max(max(result.x, result.y), result.z); 18cb93a386Sopenharmony_ci if (minComp < 0.0h && lum != minComp) { 19cb93a386Sopenharmony_ci result = lum + (result - lum) * (lum / (lum - minComp)); 20cb93a386Sopenharmony_ci } 21cb93a386Sopenharmony_ci if (maxComp > alpha && maxComp != lum) { 22cb93a386Sopenharmony_ci return lum + ((result - lum) * (alpha - lum)) / (maxComp - lum); 23cb93a386Sopenharmony_ci } else { 24cb93a386Sopenharmony_ci return result; 25cb93a386Sopenharmony_ci } 26cb93a386Sopenharmony_ci} 27cb93a386Sopenharmony_cifragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 28cb93a386Sopenharmony_ci Outputs _out; 29cb93a386Sopenharmony_ci (void)_out; 30cb93a386Sopenharmony_ci half _0_alpha = _uniforms.dst.w * _uniforms.src.w; 31cb93a386Sopenharmony_ci half3 _1_sda = _uniforms.src.xyz * _uniforms.dst.w; 32cb93a386Sopenharmony_ci half3 _2_dsa = _uniforms.dst.xyz * _uniforms.src.w; 33cb93a386Sopenharmony_ci _out.sk_FragColor = half4((((_blend_set_color_luminance_h3h3hh3(_2_dsa, _0_alpha, _1_sda) + _uniforms.dst.xyz) - _2_dsa) + _uniforms.src.xyz) - _1_sda, (_uniforms.src.w + _uniforms.dst.w) - _0_alpha); 34cb93a386Sopenharmony_ci return _out; 35cb93a386Sopenharmony_ci} 36