1/* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "tests/Test.h" 9 10#include "include/core/SkPath.h" 11#include "include/effects/SkGradientShader.h" 12#include "include/gpu/GrDirectContext.h" 13#include "src/gpu/GrDirectContextPriv.h" 14#include "src/gpu/GrEagerVertexAllocator.h" 15#include "src/gpu/GrStyle.h" 16#include "src/gpu/effects/GrPorterDuffXferProcessor.h" 17#include "src/gpu/geometry/GrInnerFanTriangulator.h" 18#include "src/gpu/geometry/GrStyledShape.h" 19#include "src/shaders/SkShaderBase.h" 20#include "tools/ToolUtils.h" 21#include <map> 22 23/* 24 * These tests pass by not crashing, hanging or asserting in Debug. 25 */ 26 27using CreatePathFn = SkPath(*)(); 28 29CreatePathFn kNonEdgeAAPaths[] = { 30 // Tests active edges made inactive by splitting. 31 // Also tests active edge list forced into an invalid ordering by 32 // splitting (mopped up in cleanup_active_edges()). 33 []() -> SkPath { 34 SkPath path; 35 path.moveTo(229.127044677734375f, 67.34100341796875f); 36 path.lineTo(187.8097381591796875f, -6.7729740142822265625f); 37 path.lineTo(171.411407470703125f, 50.94266510009765625f); 38 path.lineTo(245.5253753662109375f, 9.6253643035888671875f); 39 path.moveTo(208.4683990478515625f, 30.284009933471679688f); 40 path.lineTo(171.411407470703125f, 50.94266510009765625f); 41 path.lineTo(187.8097381591796875f, -6.7729740142822265625f); 42 return path; 43 }, 44 45 // Intersections which fall exactly on the current vertex, and require 46 // a restart of the intersection checking. 47 []() -> SkPath { 48 SkPath path; 49 path.moveTo(314.483551025390625f, 486.246002197265625f); 50 path.lineTo(385.41949462890625f, 532.8087158203125f); 51 path.lineTo(373.232879638671875f, 474.05938720703125f); 52 path.lineTo(326.670166015625f, 544.995361328125f); 53 path.moveTo(349.951507568359375f, 509.52734375f); 54 path.lineTo(373.232879638671875f, 474.05938720703125f); 55 path.lineTo(385.41949462890625f, 532.8087158203125f); 56 return path; 57 }, 58 59 // Tests active edges which are removed by splitting. 60 []() -> SkPath { 61 SkPath path; 62 path.moveTo(343.107391357421875f, 613.62176513671875f); 63 path.lineTo(426.632415771484375f, 628.5740966796875f); 64 path.lineTo(392.3460693359375f, 579.33544921875f); 65 path.lineTo(377.39373779296875f, 662.86041259765625f); 66 path.moveTo(384.869873046875f, 621.097900390625f); 67 path.lineTo(392.3460693359375f, 579.33544921875f); 68 path.lineTo(426.632415771484375f, 628.5740966796875f); 69 return path; 70 }, 71 72 // Collinear edges merged in set_top(). 73 // Also, an intersection between left and right enclosing edges which 74 // falls above the current vertex. 75 []() -> SkPath { 76 SkPath path; 77 path.moveTo(545.95751953125f, 791.69854736328125f); 78 path.lineTo(612.05816650390625f, 738.494140625f); 79 path.lineTo(552.4056396484375f, 732.0460205078125f); 80 path.lineTo(605.61004638671875f, 798.14666748046875f); 81 path.moveTo(579.00787353515625f, 765.0963134765625f); 82 path.lineTo(552.4056396484375f, 732.0460205078125f); 83 path.lineTo(612.05816650390625f, 738.494140625f); 84 return path; 85 }, 86 87 // Tests active edges which are made inactive by set_top(). 88 []() -> SkPath { 89 SkPath path; 90 path.moveTo(819.2725830078125f, 751.77447509765625f); 91 path.lineTo(820.70904541015625f, 666.933837890625f); 92 path.lineTo(777.57049560546875f, 708.63592529296875f); 93 path.lineTo(862.4111328125f, 710.0723876953125f); 94 path.moveTo(819.99078369140625f, 709.3541259765625f); 95 path.lineTo(777.57049560546875f, 708.63592529296875f); 96 path.lineTo(820.70904541015625f, 666.933837890625f); 97 return path; 98 }, 99 100 []() -> SkPath { 101 SkPath path; 102 path.moveTo(823.33209228515625f, 749.052734375f); 103 path.lineTo(823.494873046875f, 664.20013427734375f); 104 path.lineTo(780.9871826171875f, 706.5450439453125f); 105 path.lineTo(865.8397216796875f, 706.70782470703125f); 106 path.moveTo(823.4134521484375f, 706.6263427734375f); 107 path.lineTo(780.9871826171875f, 706.5450439453125f); 108 path.lineTo(823.494873046875f, 664.20013427734375f); 109 return path; 110 }, 111 112 []() -> SkPath { 113 SkPath path; 114 path.moveTo(954.862548828125f, 562.8349609375f); 115 path.lineTo(899.32818603515625f, 498.679443359375f); 116 path.lineTo(895.017578125f, 558.52435302734375f); 117 path.lineTo(959.17315673828125f, 502.990081787109375f); 118 path.moveTo(927.0953369140625f, 530.7572021484375f); 119 path.lineTo(895.017578125f, 558.52435302734375f); 120 path.lineTo(899.32818603515625f, 498.679443359375f); 121 return path; 122 }, 123 124 []() -> SkPath { 125 SkPath path; 126 path.moveTo(958.5330810546875f, 547.35516357421875f); 127 path.lineTo(899.93109130859375f, 485.989013671875f); 128 path.lineTo(898.54901123046875f, 545.97308349609375f); 129 path.lineTo(959.9151611328125f, 487.37109375f); 130 path.moveTo(929.2320556640625f, 516.67205810546875f); 131 path.lineTo(898.54901123046875f, 545.97308349609375f); 132 path.lineTo(899.93109130859375f, 485.989013671875f); 133 return path; 134 }, 135 136 []() -> SkPath { 137 SkPath path; 138 path.moveTo(389.8609619140625f, 369.326873779296875f); 139 path.lineTo(470.6290283203125f, 395.33697509765625f); 140 path.lineTo(443.250030517578125f, 341.9478759765625f); 141 path.lineTo(417.239959716796875f, 422.7159423828125f); 142 path.moveTo(430.244964599609375f, 382.3319091796875f); 143 path.lineTo(443.250030517578125f, 341.9478759765625f); 144 path.lineTo(470.6290283203125f, 395.33697509765625f); 145 return path; 146 }, 147 148 []() -> SkPath { 149 SkPath path; 150 path.moveTo(20, 20); 151 path.lineTo(50, 80); 152 path.lineTo(20, 80); 153 path.moveTo(80, 50); 154 path.lineTo(50, 50); 155 path.lineTo(20, 50); 156 return path; 157 }, 158 159 []() -> SkPath { 160 SkPath path; 161 path.moveTo(257.19439697265625f, 320.876617431640625f); 162 path.lineTo(190.113037109375f, 320.58978271484375f); 163 path.lineTo(203.64404296875f, 293.8145751953125f); 164 path.moveTo(203.357177734375f, 360.896026611328125f); 165 path.lineTo(216.88824462890625f, 334.120819091796875f); 166 path.lineTo(230.41925048828125f, 307.345611572265625f); 167 return path; 168 }, 169 170 // A degenerate segments case, where both upper and lower segments of 171 // a split edge must remain active. 172 []() -> SkPath { 173 SkPath path; 174 path.moveTo(231.9331207275390625f, 306.2012939453125f); 175 path.lineTo(191.4859161376953125f, 306.04547119140625f); 176 path.lineTo(231.0659332275390625f, 300.2642822265625f); 177 path.moveTo(189.946807861328125f, 302.072265625f); 178 path.lineTo(179.79705810546875f, 294.859771728515625f); 179 path.lineTo(191.0016021728515625f, 296.165679931640625f); 180 path.moveTo(150.8942108154296875f, 304.900146484375f); 181 path.lineTo(179.708892822265625f, 297.849029541015625f); 182 path.lineTo(190.4742279052734375f, 299.11895751953125f); 183 return path; 184 }, 185 186 // Handle the case where edge.dist(edge.fTop) != 0.0. 187 []() -> SkPath { 188 SkPath path; 189 path.moveTo( 0.0f, 400.0f); 190 path.lineTo( 138.0f, 202.0f); 191 path.lineTo( 0.0f, 202.0f); 192 path.moveTo( 12.62693023681640625f, 250.57464599609375f); 193 path.lineTo( 8.13896942138671875f, 254.556884765625f); 194 path.lineTo(-18.15641021728515625f, 220.40203857421875f); 195 path.lineTo(-15.986493110656738281f, 219.6513519287109375f); 196 path.moveTo( 36.931194305419921875f, 282.485504150390625f); 197 path.lineTo( 15.617521286010742188f, 261.2901611328125f); 198 path.lineTo( 10.3829498291015625f, 252.565765380859375f); 199 path.lineTo(-16.165292739868164062f, 222.646026611328125f); 200 return path; 201 }, 202 203 // A degenerate segments case which exercises inactive edges being 204 // made active by splitting. 205 []() -> SkPath { 206 SkPath path; 207 path.moveTo(690.62127685546875f, 509.25555419921875f); 208 path.lineTo(99.336181640625f, 511.71405029296875f); 209 path.lineTo(708.362548828125f, 512.4349365234375f); 210 path.lineTo(729.9940185546875f, 516.3114013671875f); 211 path.lineTo(738.708984375f, 518.76995849609375f); 212 path.lineTo(678.3463134765625f, 510.0819091796875f); 213 path.lineTo(681.21795654296875f, 504.81378173828125f); 214 path.moveTo(758.52764892578125f, 521.55963134765625f); 215 path.lineTo(719.1549072265625f, 514.50372314453125f); 216 path.lineTo(689.59063720703125f, 512.0628662109375f); 217 path.lineTo(679.78216552734375f, 507.447845458984375f); 218 return path; 219 }, 220 221 // Tests vertices which become "orphaned" (ie., no connected edges) 222 // after simplification. 223 []() -> SkPath { 224 SkPath path; 225 path.moveTo(217.326019287109375f, 166.4752960205078125f); 226 path.lineTo(226.279266357421875f, 170.929473876953125f); 227 path.lineTo(234.3973388671875f, 177.0623626708984375f); 228 path.lineTo(262.0921630859375f, 188.746124267578125f); 229 path.moveTo(196.23638916015625f, 174.0722198486328125f); 230 path.lineTo(416.15277099609375f, 180.138214111328125f); 231 path.lineTo(192.651947021484375f, 304.0228271484375f); 232 return path; 233 }, 234 235 []() -> SkPath { 236 SkPath path; 237 path.moveTo( 0.0f, 0.0f); 238 path.lineTo(10000.0f, 0.0f); 239 path.lineTo( 0.0f, -1.0f); 240 path.lineTo(10000.0f, 0.000001f); 241 path.lineTo( 0.0f, -30.0f); 242 return path; 243 }, 244 245 // Reduction of Nebraska-StateSeal.svg. Floating point error causes the 246 // same edge to be added to more than one poly on the same side. 247 []() -> SkPath { 248 SkPath path; 249 path.moveTo(170.8199920654296875, 491.86700439453125); 250 path.lineTo(173.7649993896484375, 489.7340087890625); 251 path.lineTo(174.1450958251953125, 498.545989990234375); 252 path.lineTo( 171.998992919921875, 500.88201904296875); 253 path.moveTo(168.2922515869140625, 498.66265869140625); 254 path.lineTo(169.8589935302734375, 497.94500732421875); 255 path.lineTo( 172, 500.88299560546875); 256 path.moveTo( 169.555267333984375, 490.70111083984375); 257 path.lineTo(173.7649993896484375, 489.7340087890625); 258 path.lineTo( 170.82000732421875, 491.86700439453125); 259 return path; 260 }, 261 262 // A shape with a vertex collinear to the right hand edge. 263 // This messes up find_enclosing_edges. 264 []() -> SkPath { 265 SkPath path; 266 path.moveTo(80, 20); 267 path.lineTo(80, 60); 268 path.lineTo(20, 60); 269 path.moveTo(80, 50); 270 path.lineTo(80, 80); 271 path.lineTo(20, 80); 272 return path; 273 }, 274 275 // Exercises the case where an edge becomes collinear with *two* of its 276 // adjacent neighbour edges after splitting. 277 // This is a reduction from 278 // http://mooooo.ooo/chebyshev-sine-approximation/horner_ulp.svg 279 []() -> SkPath { 280 SkPath path; 281 path.moveTo( 351.99298095703125, 348.23046875); 282 path.lineTo( 351.91876220703125, 347.33984375); 283 path.lineTo( 351.91876220703125, 346.1953125); 284 path.lineTo( 351.90313720703125, 347.734375); 285 path.lineTo( 351.90313720703125, 346.1328125); 286 path.lineTo( 351.87579345703125, 347.93359375); 287 path.lineTo( 351.87579345703125, 345.484375); 288 path.lineTo( 351.86407470703125, 347.7890625); 289 path.lineTo( 351.86407470703125, 346.2109375); 290 path.lineTo( 351.84844970703125, 347.63763427734375); 291 path.lineTo( 351.84454345703125, 344.19232177734375); 292 path.lineTo( 351.78204345703125, 346.9483642578125); 293 path.lineTo( 351.758636474609375, 347.18310546875); 294 path.lineTo( 351.75469970703125, 346.75); 295 path.lineTo( 351.75469970703125, 345.46875); 296 path.lineTo( 352.5546875, 345.46875); 297 path.lineTo( 352.55078125, 347.01953125); 298 path.lineTo( 351.75079345703125, 347.02313232421875); 299 path.lineTo( 351.74688720703125, 346.15203857421875); 300 path.lineTo( 351.74688720703125, 347.646148681640625); 301 path.lineTo( 352.5390625, 346.94140625); 302 path.lineTo( 351.73907470703125, 346.94268798828125); 303 path.lineTo( 351.73516845703125, 344.48565673828125); 304 path.lineTo( 352.484375, 346.73828125); 305 path.lineTo( 351.68438720703125, 346.7401123046875); 306 path.lineTo( 352.4765625, 346.546875); 307 path.lineTo( 351.67657470703125, 346.54937744140625); 308 path.lineTo( 352.47265625, 346.75390625); 309 path.lineTo( 351.67266845703125, 346.756622314453125); 310 path.lineTo( 351.66876220703125, 345.612091064453125); 311 return path; 312 }, 313 314 // A path which contains out-of-range colinear intersections. 315 []() -> SkPath { 316 SkPath path; 317 path.moveTo( 0, 63.39080047607421875); 318 path.lineTo(-0.70804601907730102539, 63.14350128173828125); 319 path.lineTo(-7.8608899287380243391e-17, 64.14080047607421875); 320 path.moveTo( 0, 64.14080047607421875); 321 path.lineTo(44.285900115966796875, 64.14080047607421875); 322 path.lineTo( 0, 62.64080047607421875); 323 path.moveTo(21.434900283813476562, -0.24732701480388641357); 324 path.lineTo(-0.70804601907730102539, 63.14350128173828125); 325 path.lineTo(0.70804601907730102539, 63.6381988525390625); 326 return path; 327 }, 328 329 // A path which results in infs and nans when conics are converted to quads. 330 []() -> SkPath { 331 SkPath path; 332 path.moveTo(-2.20883e+37f, -1.02892e+37f); 333 path.conicTo(-2.00958e+38f, -9.36107e+37f, -1.7887e+38f, -8.33215e+37f, 0.707107f); 334 path.conicTo(-1.56782e+38f, -7.30323e+37f, 2.20883e+37f, 1.02892e+37f, 0.707107f); 335 path.conicTo(2.00958e+38f, 9.36107e+37f, 1.7887e+38f, 8.33215e+37f, 0.707107f); 336 path.conicTo(1.56782e+38f, 7.30323e+37f, -2.20883e+37f, -1.02892e+37f, 0.707107f); 337 return path; 338 }, 339 340 // A quad which generates a huge number of points (>2B) when uniformly 341 // linearized. This should not hang or OOM. 342 []() -> SkPath { 343 SkPath path; 344 path.moveTo(10, 0); 345 path.lineTo(0, 0); 346 path.quadTo(10, 0, 0, 8315084722602508288); 347 return path; 348 }, 349 350 // A path which hangs during simplification. It produces an edge which is 351 // to the left of its own endpoints, which causes an infinite loop in the 352 // right-enclosing-edge splitting. 353 []() -> SkPath { 354 SkPath path; 355 path.moveTo(0.75001740455627441406, 23.051967620849609375); 356 path.lineTo(5.8471612930297851562, 22.731662750244140625); 357 path.lineTo(10.749670028686523438, 22.253145217895507812); 358 path.lineTo(13.115868568420410156, 22.180681228637695312); 359 path.lineTo(15.418928146362304688, 22.340015411376953125); 360 path.lineTo( 17.654022216796875, 22.82159423828125); 361 path.lineTo(19.81632232666015625, 23.715869903564453125); 362 path.lineTo(40, 0); 363 path.lineTo(5.5635203441547955577e-15, 0); 364 path.lineTo(5.5635203441547955577e-15, 47); 365 path.lineTo(-1.4210854715202003717e-14, 21.713298797607421875); 366 path.lineTo(0.75001740455627441406, 21.694292068481445312); 367 path.lineTo(0.75001740455627441406, 23.051967620849609375); 368 return path; 369 }, 370 371 // Reduction from skbug.com/7911 that causes a crash due to splitting a 372 // zombie edge. 373 []() -> SkPath { 374 SkPath path; 375 path.moveTo( 0, 1.0927740941146660348e+24); 376 path.lineTo(2.9333931225865729333e+32, 16476101); 377 path.lineTo(1.0927731573659435417e+24, 1.0927740941146660348e+24); 378 path.lineTo(1.0927740941146660348e+24, 3.7616281094287041715e-37); 379 path.lineTo(1.0927740941146660348e+24, 1.0927740941146660348e+24); 380 path.lineTo(1.3061803026169399536e-33, 1.0927740941146660348e+24); 381 path.lineTo(4.7195362919941370727e-16, -8.4247545146051822591e+32); 382 return path; 383 }, 384 385 // From crbug.com/844873. Crashes trying to merge a zombie edge. 386 []() -> SkPath { 387 SkPath path; 388 path.moveTo( 316.000579833984375, -4338355948977389568); 389 path.lineTo(1.5069369808623501312e+20, 75180972320904708096.0); 390 path.lineTo(1.5069369808623501312e+20, 75180972320904708096.0); 391 path.lineTo( 771.21014404296875, -4338355948977389568.0); 392 path.lineTo( 316.000579833984375, -4338355948977389568.0); 393 path.moveTo( 354.208984375, -4338355948977389568.0); 394 path.lineTo( 773.00177001953125, -4338355948977389568.0); 395 path.lineTo(1.5069369808623501312e+20, 75180972320904708096.0); 396 path.lineTo(1.5069369808623501312e+20, 75180972320904708096.0); 397 path.lineTo( 354.208984375, -4338355948977389568.0); 398 return path; 399 }, 400 401 // From crbug.com/844873. Hangs repeatedly splitting alternate vertices. 402 []() -> SkPath { 403 SkPath path; 404 path.moveTo(10, -1e+20f); 405 path.lineTo(11, 25000); 406 path.lineTo(10, 25000); 407 path.lineTo(11, 25010); 408 return path; 409 }, 410 411 // Reduction from circular_arcs_stroke_and_fill_round GM which 412 // repeatedly splits on the opposite edge from case 34 above. 413 []() -> SkPath { 414 SkPath path; 415 path.moveTo( 16.25, 26.495191574096679688); 416 path.lineTo(32.420825958251953125, 37.377376556396484375); 417 path.lineTo(25.176382064819335938, 39.31851959228515625); 418 path.moveTo( 20, 20); 419 path.lineTo(28.847436904907226562, 37.940830230712890625); 420 path.lineTo(25.17638397216796875, 39.31851959228515625); 421 return path; 422 }, 423 424 // Reduction from crbug.com/843135 where an intersection is found 425 // below the bottom of both intersected edges. 426 []() -> SkPath { 427 SkPath path; 428 path.moveTo(-2791476679359332352, 2608107002026524672); 429 path.lineTo( 0, 11.95427703857421875); 430 path.lineTo(-2781824066779086848, 2599088532777598976); 431 path.lineTo( -7772.6875, 7274); 432 return path; 433 }, 434 435 // Reduction from crbug.com/843135. Exercises a case where an intersection is missed. 436 // This causes bad ordering in the active edge list. 437 []() -> SkPath { 438 SkPath path; 439 path.moveTo(-1.0662557646016024569e+23, 9.9621425197286319718e+22); 440 path.lineTo( -121806400, 113805032); 441 path.lineTo( -120098872, 112209680); 442 path.lineTo( 6.2832999862817380468e-36, 2.9885697364807128906); 443 return path; 444 }, 445 446 // Reduction from crbug.com/851409. Exercises collinear last vertex. 447 []() -> SkPath { 448 SkPath path; 449 path.moveTo(2072553216, 0); 450 path.lineTo(2072553216, 1); 451 path.lineTo(2072553472, -13.5); 452 path.lineTo(2072553216, 0); 453 path.lineTo(2072553472, -6.5); 454 return path; 455 }, 456 457 // Another reduction from crbug.com/851409. Exercises two sequential collinear edges. 458 []() -> SkPath { 459 SkPath path; 460 path.moveTo(2072553216, 0); 461 path.lineTo(2072553216, 1); 462 path.lineTo(2072553472, -13); 463 path.lineTo(2072553216, 0); 464 path.lineTo(2072553472, -6); 465 path.lineTo(2072553472, -13); 466 return path; 467 }, 468 469 // Reduction from crbug.com/860655. Cause is three collinear edges discovered during 470 // sanitize_contours pass, before the vertices have been found coincident. 471 []() -> SkPath { 472 SkPath path; 473 path.moveTo( 32572426382475264, -3053391034974208); 474 path.lineTo( 521289856, -48865776); 475 path.lineTo( 130322464, -12215873); 476 path.moveTo( 32572426382475264, -3053391034974208); 477 path.lineTo( 521289856, -48865776); 478 path.lineTo( 130322464, -12215873); 479 path.moveTo( 32572426382475264, -3053391034974208); 480 path.lineTo( 32114477642022912, -3010462031544320); 481 path.lineTo( 32111784697528320, -3010209702215680); 482 return path; 483 }, 484}; 485 486#if SK_GPU_V1 487#include "src/gpu/ops/TriangulatingPathRenderer.h" 488#include "src/gpu/v1/SurfaceDrawContext_v1.h" 489 490// A simple concave path. Test this with a non-invertible matrix. 491static SkPath create_path_17() { 492 SkPath path; 493 path.moveTo(20, 20); 494 path.lineTo(80, 20); 495 path.lineTo(30, 30); 496 path.lineTo(20, 80); 497 return path; 498} 499 500// An intersection above the first vertex in the mesh. 501// Reduction from http://crbug.com/730687 502static SkPath create_path_20() { 503 SkPath path; 504 path.moveTo( 2822128.5, 235.026336669921875); 505 path.lineTo( 2819349.25, 235.3623504638671875); 506 path.lineTo( -340558688, 23.83478546142578125); 507 path.lineTo( -340558752, 25.510419845581054688); 508 path.lineTo( -340558720, 27.18605804443359375); 509 return path; 510} 511 512// An intersection whose result is NaN (due to rounded-to-inf endpoint). 513static SkPath create_path_21() { 514 SkPath path; 515 path.moveTo(1.7889142061167663539e+38, 39338463358011572224.0); 516 path.lineTo( 1647.4193115234375, -522.603515625); 517 path.lineTo( 1677.74560546875, -529.0028076171875); 518 path.lineTo( 1678.29541015625, -528.7847900390625); 519 path.lineTo( 1637.5167236328125, -519.79266357421875); 520 path.lineTo( 1647.4193115234375, -522.603515625); 521 return path; 522} 523 524// An edge collapse event which also collapses a neighbour, requiring 525// its event to be removed. 526static SkPath create_path_25() { 527 SkPath path; 528 path.moveTo( 43.44110107421875, 148.15106201171875); 529 path.lineTo( 44.64471435546875, 148.16748046875); 530 path.lineTo( 46.35009765625, 147.403076171875); 531 path.lineTo( 46.45404052734375, 148.34906005859375); 532 path.lineTo( 45.0400390625, 148.54205322265625); 533 path.lineTo( 44.624053955078125, 148.9810791015625); 534 path.lineTo( 44.59405517578125, 149.16107177734375); 535 path.lineTo( 44.877044677734375, 149.62005615234375); 536 path.lineTo(144.373016357421875, 68.8070068359375); 537 return path; 538} 539 540// An edge collapse event causes an edge to become collinear, requiring 541// its event to be removed. 542static SkPath create_path_26() { 543 SkPath path; 544 path.moveTo( 43.44110107421875, 148.15106201171875); 545 path.lineTo( 44.64471435546875, 148.16748046875); 546 path.lineTo( 46.35009765625, 147.403076171875); 547 path.lineTo( 46.45404052734375, 148.34906005859375); 548 path.lineTo( 45.0400390625, 148.54205322265625); 549 path.lineTo( 44.624053955078125, 148.9810791015625); 550 path.lineTo( 44.59405517578125, 149.16107177734375); 551 path.lineTo( 44.877044677734375, 149.62005615234375); 552 path.lineTo(144.373016357421875, 68.8070068359375); 553 return path; 554} 555 556// A path which results in non-finite points when stroked and bevelled for AA. 557static SkPath create_path_27() { 558 SkPath path; 559 path.moveTo(8.5027233009104409507e+37, 1.7503381025241130639e+37); 560 path.lineTo(7.0923661737711584874e+37, 1.4600074517285415699e+37); 561 path.lineTo(7.0848733446033294691e+37, 1.4584649744781838604e+37); 562 path.lineTo(-2.0473916115129349496e+37, -4.2146796450364162012e+36); 563 path.lineTo(2.0473912312177548811e+37, 4.2146815465123165435e+36); 564 return path; 565} 566 567// AA stroking this path produces intersection failures on bevelling. 568// This should skip the point, but not assert. 569static SkPath create_path_28() { 570 SkPath path; 571 path.moveTo(-7.5952312625177475154e+21, -2.6819185100266674911e+24); 572 path.lineTo( 1260.3787841796875, 1727.7947998046875); 573 path.lineTo( 1260.5567626953125, 1728.0386962890625); 574 path.lineTo(1.1482511310557754163e+21, 4.054538502765980051e+23); 575 path.lineTo(-7.5952312625177475154e+21, -2.6819185100266674911e+24); 576 return path; 577} 578 579// A path with vertices which become infinite on AA stroking. Should not crash or assert. 580static SkPath create_path_31() { 581 SkPath path; 582 path.moveTo(2.0257809259190991347e+36, -1244080640); 583 path.conicTo(2.0257809259190991347e+36, -1244080640, 584 2.0257809259190991347e+36, 0.10976474732160568237, 0.70710676908493041992); 585 path.lineTo(-10036566016, -1954718402215936); 586 path.conicTo(-1.1375507718551896064e+20, -1954721086570496, 587 10036566016, -1954721086570496, 0.70710676908493041992); 588 return path; 589} 590 591// Reduction from crbug.com/851914. 592static SkPath create_path_38() { 593 SkPath path; 594 path.moveTo(14.400531768798828125, 17.711114883422851562); 595 path.lineTo(14.621990203857421875, 171563104293879808); 596 path.lineTo(14.027951240539550781, 872585759381520384); 597 path.lineTo( 14.0216827392578125, 872665817571917824); 598 path.lineTo(7.699314117431640625, -3417320793833472); 599 path.moveTo(11.606547355651855469, 17.40966796875); 600 path.lineTo( 7642114886926860288, 21.08358001708984375); 601 path.lineTo(11.606547355651855469, 21.08358001708984375); 602 return path; 603} 604 605// Reduction from crbug.com/860453. Tests a case where a "missing" intersection 606// requires the active edge list to go out-of-order. 607static SkPath create_path_41() { 608 SkPath path; 609 path.moveTo(72154931603311689728.0, 330.95965576171875); 610 path.lineTo(24053266013925408768.0, 78.11376953125); 611 path.lineTo(1.2031099003292404941e+20, 387.168731689453125); 612 path.lineTo(68859835992355373056.0, 346.55047607421875); 613 path.lineTo(76451708695451009024.0, 337.780029296875); 614 path.moveTo(-20815817797613387776.0, 18065700622522384384.0); 615 path.lineTo(-72144121204987396096.0, 142.855804443359375); 616 path.lineTo(72144121204987396096.0, 325.184783935546875); 617 path.lineTo(1.2347242901040791552e+20, 18065700622522384384.0); 618 return path; 619} 620 621// Reduction from crbug.com/866319. Cause is edges that are collinear when tested from 622// one side, but non-collinear when tested from the other. 623static SkPath create_path_43() { 624 SkPath path; 625 path.moveTo( 307316821852160, -28808363114496); 626 path.lineTo( 307165222928384, -28794154909696); 627 path.lineTo( 307013691113472, -28779948802048); 628 path.lineTo( 306862159298560, -28765744791552); 629 path.lineTo( 306870313025536, -28766508154880); 630 path.lineTo( 307049695019008, -28783327313920); 631 path.lineTo( 307408660332544, -28816974020608); 632 return path; 633} 634 635// Reduction from crbug.com/966696 636static SkPath create_path_44() { 637 SkPath path; 638 path.moveTo(114.4606170654296875, 186.443878173828125); 639 path.lineTo( 91.5394744873046875, 185.4189453125); 640 path.lineTo(306.45538330078125, 3203.986083984375); 641 path.moveTo(16276206965409972224.0, 815.59393310546875); 642 path.lineTo(-3.541605062372533207e+20, 487.7236328125); 643 path.lineTo(-3.541605062372533207e+20, 168.204071044921875); 644 path.lineTo(16276206965409972224.0, 496.07427978515625); 645 path.moveTo(-3.541605062372533207e+20, 167.00958251953125); 646 path.lineTo(-3.541605062372533207e+20, 488.32086181640625); 647 path.lineTo(16276206965409972224.0, 816.78839111328125); 648 path.lineTo(16276206965409972224.0, 495.47705078125); 649 return path; 650} 651 652// Reduction from crbug.com/966274. 653static SkPath create_path_45() { 654 SkPath path; 655 path.moveTo( 706471854080, 379003666432); 656 path.lineTo( 706503180288, 379020443648); 657 path.lineTo( 706595717120, 379070087168); 658 path.lineTo( 706626060288, 379086372864); 659 path.lineTo( 706656141312, 379102527488); 660 path.lineTo( 706774171648, 379165835264); 661 path.lineTo( 706803073024, 379181334528); 662 path.lineTo( 706831712256, 379196702720); 663 path.lineTo( 706860154880, 379211939840); 664 path.lineTo( 706888335360, 379227078656); 665 path.lineTo( 706916253696, 379242053632); 666 path.lineTo( 706956820480, 379263811584); 667 path.lineTo( 706929098752, 379248934912); 668 path.lineTo( 706901114880, 379233927168); 669 path.lineTo( 706872934400, 379218821120); 670 path.lineTo( 706844491776, 379203551232); 671 path.lineTo( 706815787008, 379188183040); 672 path.lineTo( 706786885632, 379172651008); 673 path.lineTo( 706757722112, 379156987904); 674 path.lineTo( 706728296448, 379141226496); 675 path.lineTo( 706698608640, 379125301248); 676 path.lineTo( 706668724224, 379109244928); 677 path.lineTo( 706638577664, 379093090304); 678 path.lineTo( 706608168960, 379076771840); 679 path.lineTo( 706484174848, 379010252800); 680 return path; 681} 682 683// Reduction from crbug.com/969359. Inf generated by intersections 684// causes NaN in subsequent intersections, leading to assert or hang. 685 686static SkPath create_path_46() { 687 SkPath path; 688 path.moveTo(1.0321827899075254821e+37, -5.1199920965387697886e+37); 689 path.lineTo(-1.0321827899075254821e+37, 5.1199920965387697886e+37); 690 path.lineTo(-1.0425214946728668754e+37, 4.5731834042267216669e+37); 691 path.moveTo(-9.5077331762291841872e+36, 8.1304868292377430302e+37); 692 path.lineTo(9.5077331762291841872e+36, -8.1304868292377430302e+37); 693 path.lineTo(1.0795449417808426232e+37, 1.2246856113744539311e+37); 694 path.moveTo(-165.8018341064453125, -44.859375); 695 path.lineTo(-9.558702871563160835e+36, -7.9814405281448285475e+37); 696 path.lineTo(-9.4147814283168490381e+36, -8.3935116522790983488e+37); 697 return path; 698} 699 700static std::unique_ptr<GrFragmentProcessor> create_linear_gradient_processor( 701 GrRecordingContext* rContext) { 702 703 SkPoint pts[2] = { {0, 0}, {1, 1} }; 704 SkColor colors[2] = { SK_ColorGREEN, SK_ColorBLUE }; 705 sk_sp<SkShader> shader = SkGradientShader::MakeLinear( 706 pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp); 707 GrColorInfo colorInfo(GrColorType::kRGBA_8888, kPremul_SkAlphaType, nullptr); 708 SkSimpleMatrixProvider matrixProvider(SkMatrix::I()); 709 return as_SB(shader)->asFragmentProcessor({rContext, matrixProvider, &colorInfo}); 710} 711 712static void test_path(GrRecordingContext* rContext, 713 skgpu::v1::SurfaceDrawContext* sdc, 714 const SkPath& path, 715 const SkMatrix& matrix = SkMatrix::I(), 716 GrAAType aaType = GrAAType::kNone, 717 std::unique_ptr<GrFragmentProcessor> fp = nullptr) { 718 skgpu::v1::TriangulatingPathRenderer pr; 719 pr.setMaxVerbCount(100); 720 721 GrPaint paint; 722 paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc)); 723 if (fp) { 724 paint.setColorFragmentProcessor(std::move(fp)); 725 } 726 727 SkIRect clipConservativeBounds = SkIRect::MakeWH(sdc->width(), sdc->height()); 728 GrStyle style(SkStrokeRec::kFill_InitStyle); 729 GrStyledShape shape(path, style); 730 skgpu::v1::PathRenderer::DrawPathArgs args{rContext, 731 std::move(paint), 732 &GrUserStencilSettings::kUnused, 733 sdc, 734 nullptr, 735 &clipConservativeBounds, 736 &matrix, 737 &shape, 738 aaType, 739 false}; 740 pr.drawPath(args); 741} 742 743DEF_GPUTEST_FOR_ALL_CONTEXTS(TriangulatingPathRendererTests, reporter, ctxInfo) { 744 auto ctx = ctxInfo.directContext(); 745 auto sdc = skgpu::v1::SurfaceDrawContext::Make( 746 ctx, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kApprox, {800, 800}, 747 SkSurfaceProps(), 1, GrMipmapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin); 748 if (!sdc) { 749 return; 750 } 751 752 ctx->flushAndSubmit(); 753 // Adding discard to appease vulkan validation warning about loading uninitialized data on draw 754 sdc->discard(); 755 756 for (CreatePathFn createPath : kNonEdgeAAPaths) { 757 test_path(ctx, sdc.get(), createPath()); 758 } 759 SkMatrix nonInvertibleMatrix = SkMatrix::Scale(0, 0); 760 std::unique_ptr<GrFragmentProcessor> fp(create_linear_gradient_processor(ctx)); 761 test_path(ctx, sdc.get(), create_path_17(), nonInvertibleMatrix, GrAAType::kCoverage, 762 std::move(fp)); 763 test_path(ctx, sdc.get(), create_path_20(), SkMatrix(), GrAAType::kCoverage); 764 test_path(ctx, sdc.get(), create_path_21(), SkMatrix(), GrAAType::kCoverage); 765 test_path(ctx, sdc.get(), create_path_25(), SkMatrix(), GrAAType::kCoverage); 766 test_path(ctx, sdc.get(), create_path_26(), SkMatrix(), GrAAType::kCoverage); 767 test_path(ctx, sdc.get(), create_path_27(), SkMatrix(), GrAAType::kCoverage); 768 test_path(ctx, sdc.get(), create_path_28(), SkMatrix(), GrAAType::kCoverage); 769 test_path(ctx, sdc.get(), create_path_31(), SkMatrix(), GrAAType::kCoverage); 770 test_path(ctx, sdc.get(), create_path_38(), SkMatrix(), GrAAType::kCoverage); 771 test_path(ctx, sdc.get(), create_path_41(), SkMatrix(), GrAAType::kCoverage); 772 test_path(ctx, sdc.get(), create_path_43(), SkMatrix(), GrAAType::kCoverage); 773 test_path(ctx, sdc.get(), create_path_44(), SkMatrix(), GrAAType::kCoverage); 774 test_path(ctx, sdc.get(), create_path_45(), SkMatrix(), GrAAType::kCoverage); 775 test_path(ctx, sdc.get(), create_path_46(), SkMatrix(), GrAAType::kCoverage); 776} 777 778#endif // SK_GPU_V1 779 780namespace { 781 782class SimpleVertexAllocator : public GrEagerVertexAllocator { 783public: 784 void* lock(size_t stride, int eagerCount) override { 785 SkASSERT(!fPoints); 786 SkASSERT(stride == sizeof(SkPoint)); 787 fPoints.reset(eagerCount); 788 return fPoints; 789 } 790 void unlock(int actualCount) override {} 791 SkPoint operator[](int idx) const { return fPoints[idx]; } 792 SkAutoTMalloc<SkPoint> fPoints; 793}; 794 795} // namespace 796 797struct Edge { 798 Edge reverse() const { return {fP1, fP0}; } 799 SkPoint fP0, fP1; 800}; 801 802static bool operator<(const Edge& a, const Edge& b) { 803 if (a.fP0.fX != b.fP0.fX) { 804 return a.fP0.fX < b.fP0.fX; 805 } 806 if (a.fP0.fY != b.fP0.fY) { 807 return a.fP0.fY < b.fP0.fY; 808 } 809 if (a.fP1.fX != b.fP1.fX) { 810 return a.fP1.fX < b.fP1.fX; 811 } 812 if (a.fP1.fY != b.fP1.fY) { 813 return a.fP1.fY < b.fP1.fY; 814 } 815 return false; 816} 817 818using EdgeMap = std::map<Edge, int>; 819 820static void add_edge(EdgeMap& edgeMap, SkPoint p0, SkPoint p1) { 821 Edge edge{p0, p1}; 822 // First check if this edge already exists in reverse. 823 auto reverseIter = edgeMap.find(edge.reverse()); 824 if (reverseIter != edgeMap.end()) { 825 --reverseIter->second; 826 } else { 827 ++edgeMap[edge]; 828 } 829} 830 831static void add_tri_edges(skiatest::Reporter* r, EdgeMap& edgeMap, const SkPoint pts[3]) { 832 for (int i = 0; i < 3; ++i) { 833 SkPoint p0=pts[i], p1=pts[(i+1)%3]; 834 // The triangulator shouldn't output degenerate triangles. 835 REPORTER_ASSERT(r, p0 != p1); 836 add_edge(edgeMap, p0, p1); 837 } 838} 839 840static EdgeMap simplify(const EdgeMap& edges, SkPathFillType fillType) { 841 // Prune out the edges whose count went to zero, and reverse the edges whose count is negative. 842 EdgeMap simplifiedEdges; 843 for (auto [edge, count] : edges) { 844 // We should only have one ordering of any given edge. 845 SkASSERT(edges.find(edge.reverse()) == edges.end()); 846 if (fillType == SkPathFillType::kEvenOdd) { 847 count = abs(count) & 1; 848 } 849 if (count > 0) { 850 simplifiedEdges[edge] = count; 851 } else if (count < 0) { 852 simplifiedEdges[edge.reverse()] = -count; 853 } 854 } 855 return simplifiedEdges; 856} 857 858static void verify_simple_inner_polygons(skiatest::Reporter* r, const char* shapeName, 859 SkPath path) { 860 for (auto fillType : {SkPathFillType::kWinding}) { 861 path.setFillType(fillType); 862 SkArenaAlloc arena(GrTriangulator::kArenaDefaultChunkSize); 863 GrInnerFanTriangulator::BreadcrumbTriangleList breadcrumbs; 864 SimpleVertexAllocator vertexAlloc; 865 int vertexCount; 866 { 867 bool isLinear; 868 GrInnerFanTriangulator triangulator(path, &arena); 869 vertexCount = triangulator.pathToTriangles(&vertexAlloc, &breadcrumbs, &isLinear); 870 } 871 872 // Count up all the triangulated edges. 873 EdgeMap trianglePlusBreadcrumbEdges; 874 for (int i = 0; i < vertexCount; i += 3) { 875 add_tri_edges(r, trianglePlusBreadcrumbEdges, vertexAlloc.fPoints.data() + i); 876 } 877 // Count up all the breadcrumb edges. 878 int breadcrumbCount = 0; 879 for (const auto* node = breadcrumbs.head(); node; node = node->fNext) { 880 add_tri_edges(r, trianglePlusBreadcrumbEdges, node->fPts); 881 ++breadcrumbCount; 882 } 883 REPORTER_ASSERT(r, breadcrumbCount == breadcrumbs.count()); 884 // The triangulated + breadcrumb edges should cancel out to the inner polygon edges. 885 trianglePlusBreadcrumbEdges = simplify(trianglePlusBreadcrumbEdges, path.getFillType()); 886 887 // Build the inner polygon edges. 888 EdgeMap innerFanEdges; 889 SkPoint startPoint{}, lastPoint{}; 890 for (auto [verb, pts, w] : SkPathPriv::Iterate(path)) { 891 switch (verb) { 892 case SkPathVerb::kMove: 893 if (lastPoint != startPoint) { 894 add_edge(innerFanEdges, lastPoint, startPoint); 895 } 896 lastPoint = startPoint = pts[0]; 897 continue; 898 case SkPathVerb::kClose: 899 lastPoint = startPoint; 900 break; 901 case SkPathVerb::kLine: 902 lastPoint = pts[1]; 903 break; 904 case SkPathVerb::kQuad: 905 case SkPathVerb::kConic: 906 lastPoint = pts[2]; 907 break; 908 case SkPathVerb::kCubic: 909 lastPoint = pts[3]; 910 break; 911 } 912 if (pts[0] != lastPoint) { 913 add_edge(innerFanEdges, pts[0], lastPoint); 914 } 915 } 916 if (lastPoint != startPoint) { 917 add_edge(innerFanEdges, lastPoint, startPoint); 918 } 919 innerFanEdges = simplify(innerFanEdges, path.getFillType()); 920 921 // The triangulated + breadcrumb edges should cancel out to the inner polygon edges. First 922 // verify that every inner polygon edge can be found in the triangulation. 923 for (auto [edge, count] : innerFanEdges) { 924 auto it = trianglePlusBreadcrumbEdges.find(edge); 925 if (it != trianglePlusBreadcrumbEdges.end()) { 926 it->second -= count; 927 if (it->second == 0) { 928 trianglePlusBreadcrumbEdges.erase(it); 929 } 930 continue; 931 } 932 it = trianglePlusBreadcrumbEdges.find(edge.reverse()); 933 if (it != trianglePlusBreadcrumbEdges.end()) { 934 it->second += count; 935 if (it->second == 0) { 936 trianglePlusBreadcrumbEdges.erase(it); 937 } 938 continue; 939 } 940 ERRORF(r, "error: %s: edge [%g,%g]:[%g,%g] not found in triangulation.", 941 shapeName, edge.fP0.fX, edge.fP0.fY, edge.fP1.fX, edge.fP1.fY); 942 return; 943 } 944 // Now verify that there are no spurious edges in the triangulation. 945 // 946 // NOTE: The triangulator's definition of wind isn't always correct for edges that run 947 // exactly parallel to the sweep (either vertical or horizontal edges). This doesn't 948 // actually matter though because T-junction artifacts don't happen on axis-aligned edges. 949 // Tolerate spurious edges that (1) come in pairs of 2, and (2) are either exactly 950 // horizontal or exactly vertical exclusively. 951 bool hasSpuriousHorz=false, hasSpuriousVert=false; 952 for (auto [edge, count] : trianglePlusBreadcrumbEdges) { 953 if (count % 2 == 0) { 954 if (edge.fP0.fX == edge.fP1.fX && !hasSpuriousVert) { 955 hasSpuriousHorz = true; 956 continue; 957 } 958 if (edge.fP0.fY == edge.fP1.fY && !hasSpuriousHorz) { 959 hasSpuriousVert = true; 960 continue; 961 } 962 } 963 ERRORF(r, "error: %s: spurious edge [%g,%g]:[%g,%g] found in triangulation.", 964 shapeName, edge.fP0.fX, edge.fP0.fY, edge.fP1.fX, edge.fP1.fY); 965 return; 966 } 967 } 968} 969 970DEF_TEST(GrInnerFanTriangulator, r) { 971 verify_simple_inner_polygons(r, "simple triangle", SkPath().lineTo(1,0).lineTo(0,1)); 972 verify_simple_inner_polygons(r, "simple square", SkPath().lineTo(1,0).lineTo(1,1).lineTo(0,1)); 973 verify_simple_inner_polygons(r, "concave polygon", SkPath() 974 .lineTo(1,0).lineTo(.5f,.5f).lineTo(1,1).lineTo(0,1)); 975 verify_simple_inner_polygons(r, "double wound triangle", SkPath() 976 .lineTo(1,0).lineTo(0,1).lineTo(0,0).lineTo(1,0).lineTo(0,1)); 977 verify_simple_inner_polygons(r, "self-intersecting bowtie", SkPath() 978 .lineTo(1,0).lineTo(0,1).lineTo(1,1)); 979 verify_simple_inner_polygons(r, "asymmetrical bowtie", SkPath() 980 .lineTo(1,0).lineTo(0,1).lineTo(.1f,-.1f)); 981 verify_simple_inner_polygons(r, "bowtie with extremely small section", SkPath() 982 .lineTo(1,0).lineTo(0,1).lineTo(1e-6f,-1e-6f)); 983 verify_simple_inner_polygons(r, "intersecting squares", SkPath() 984 .lineTo(1,0).lineTo(1,1).lineTo(0,1) 985 .moveTo(.5f,.5f).lineTo(1.5f,.5f).lineTo(1.5f,1.5f).lineTo(.5f,1.5f).close()); 986 verify_simple_inner_polygons(r, "6-point \"Star of David\"", SkPath() 987 .moveTo(cosf(-SK_ScalarPI/3), sinf(-SK_ScalarPI/3)) 988 .lineTo(cosf(SK_ScalarPI/3), sinf(SK_ScalarPI/3)) 989 .lineTo(cosf(SK_ScalarPI), sinf(SK_ScalarPI)) 990 .moveTo(cosf(0), sinf(0)) 991 .lineTo(cosf(2*SK_ScalarPI/3), sinf(2*SK_ScalarPI/3)) 992 .lineTo(cosf(-2*SK_ScalarPI/3), sinf(-2*SK_ScalarPI/3))); 993 verify_simple_inner_polygons(r, "double wound \"Star of David\"", SkPath() 994 .moveTo(cosf(-SK_ScalarPI/3), sinf(-SK_ScalarPI/3)) 995 .lineTo(cosf(SK_ScalarPI/3), sinf(SK_ScalarPI/3)) 996 .lineTo(cosf(SK_ScalarPI), sinf(SK_ScalarPI)) 997 .lineTo(cosf(-SK_ScalarPI/3), sinf(-SK_ScalarPI/3)) 998 .lineTo(cosf(SK_ScalarPI/3), sinf(SK_ScalarPI/3)) 999 .lineTo(cosf(SK_ScalarPI), sinf(SK_ScalarPI)) 1000 .moveTo(cosf(0), sinf(0)) 1001 .lineTo(cosf(2*SK_ScalarPI/3), sinf(2*SK_ScalarPI/3)) 1002 .lineTo(cosf(-2*SK_ScalarPI/3), sinf(-2*SK_ScalarPI/3))); 1003 verify_simple_inner_polygons(r, "5-point star", ToolUtils::make_star(SkRect::MakeWH(100, 200))); 1004 verify_simple_inner_polygons(r, "\"pointy\" intersecting triangles", SkPath() 1005 .moveTo(0,-100).lineTo(-1e-6f,100).lineTo(1e-6f,100) 1006 .moveTo(-100,0).lineTo(100,1e-6f).lineTo(100,-1e-6f)); 1007 verify_simple_inner_polygons(r, "overlapping rects with vertical collinear edges", SkPath() 1008 .moveTo(0,0).lineTo(0,2).lineTo(1,2).lineTo(1,0) 1009 .moveTo(0,1).lineTo(0,3).lineTo(1,3).lineTo(1,1)); 1010 verify_simple_inner_polygons(r, "overlapping rects with horizontal collinear edges", SkPath() 1011 .lineTo(2,0).lineTo(2,1).lineTo(0,1) 1012 .moveTo(1,0).lineTo(3,0).lineTo(3,1).lineTo(1,1).close()); 1013 for (int i = 0; i < (int)SK_ARRAY_COUNT(kNonEdgeAAPaths); ++i) { 1014 verify_simple_inner_polygons(r, SkStringPrintf("kNonEdgeAAPaths[%i]", i).c_str(), 1015 kNonEdgeAAPaths[i]()); 1016 } 1017 SkRandom rand; 1018 for (int i = 0; i < 50; ++i) { 1019 auto randomPath = SkPath().moveTo(rand.nextF(), rand.nextF()); 1020 for (int j = 0; j < i; ++j) { 1021 randomPath.lineTo(rand.nextF(), rand.nextF()); 1022 } 1023 verify_simple_inner_polygons(r, SkStringPrintf("random_path_%i", i).c_str(), randomPath); 1024 } 1025} 1026